Scene.cs 423 B

12345678910111213141516171819202122232425262728293031323334
  1. namespace Base
  2. {
  3. public enum SceneType
  4. {
  5. Share,
  6. Game,
  7. Login,
  8. Lobby,
  9. Map,
  10. Launcher,
  11. Robot,
  12. BehaviorTreeScene,
  13. RobotClient,
  14. }
  15. public sealed class Scene: Component
  16. {
  17. public Scene Parent { get; set; }
  18. public string Name { get; set; }
  19. public SceneType SceneType { get; private set; }
  20. public override void Dispose()
  21. {
  22. if (this.Id == 0)
  23. {
  24. return;
  25. }
  26. base.Dispose();
  27. }
  28. }
  29. }