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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Reflection;
- using System.Text;
- namespace ET
- {
- public sealed class EventSystem: IDisposable
- {
- private static EventSystem instance;
- public static EventSystem Instance
- {
- get
- {
- return instance ?? (instance = new EventSystem());
- }
- }
-
- private readonly Dictionary<long, Entity> allComponents = new Dictionary<long, Entity>();
- private readonly Dictionary<string, Assembly> assemblies = new Dictionary<string, Assembly>();
-
- private readonly UnOrderMultiMapSet<Type, Type> types = new UnOrderMultiMapSet<Type, Type>();
- private readonly Dictionary<Type, List<object>> allEvents = new Dictionary<Type, List<object>>();
- private readonly UnOrderMultiMap<Type, IAwakeSystem> awakeSystems = new UnOrderMultiMap<Type, IAwakeSystem>();
- private readonly UnOrderMultiMap<Type, IStartSystem> startSystems = new UnOrderMultiMap<Type, IStartSystem>();
- private readonly UnOrderMultiMap<Type, IDestroySystem> destroySystems = new UnOrderMultiMap<Type, IDestroySystem>();
- private readonly UnOrderMultiMap<Type, ILoadSystem> loadSystems = new UnOrderMultiMap<Type, ILoadSystem>();
- private readonly UnOrderMultiMap<Type, IUpdateSystem> updateSystems = new UnOrderMultiMap<Type, IUpdateSystem>();
- private readonly UnOrderMultiMap<Type, ILateUpdateSystem> lateUpdateSystems = new UnOrderMultiMap<Type, ILateUpdateSystem>();
- private readonly UnOrderMultiMap<Type, IChangeSystem> changeSystems = new UnOrderMultiMap<Type, IChangeSystem>();
-
- private readonly UnOrderMultiMap<Type, IDeserializeSystem> deserializeSystems = new UnOrderMultiMap<Type, IDeserializeSystem>();
-
- private Queue<long> updates = new Queue<long>();
- private Queue<long> updates2 = new Queue<long>();
-
- private readonly Queue<long> starts = new Queue<long>();
- private Queue<long> loaders = new Queue<long>();
- private Queue<long> loaders2 = new Queue<long>();
- private Queue<long> lateUpdates = new Queue<long>();
- private Queue<long> lateUpdates2 = new Queue<long>();
- private EventSystem()
- {
- this.Add(typeof(EventSystem).Assembly);
- }
- public void Add(Assembly assembly)
- {
- this.assemblies[assembly.ManifestModule.ScopeName] = assembly;
- this.types.Clear();
- foreach (Assembly value in this.assemblies.Values)
- {
- foreach (Type type in value.GetTypes())
- {
- if (type.IsAbstract)
- {
- continue;
- }
- object[] objects = type.GetCustomAttributes(typeof(BaseAttribute), true);
- if (objects.Length == 0)
- {
- continue;
- }
- foreach (BaseAttribute baseAttribute in objects)
- {
- this.types.Add(baseAttribute.AttributeType, type);
- }
- }
- }
- this.awakeSystems.Clear();
- this.lateUpdateSystems.Clear();
- this.updateSystems.Clear();
- this.startSystems.Clear();
- this.loadSystems.Clear();
- this.changeSystems.Clear();
- this.destroySystems.Clear();
- this.deserializeSystems.Clear();
-
- foreach (Type type in this.GetTypes(typeof(ObjectSystemAttribute)))
- {
- object obj = Activator.CreateInstance(type);
- switch (obj)
- {
- case IAwakeSystem objectSystem:
- this.awakeSystems.Add(objectSystem.Type(), objectSystem);
- break;
- case IUpdateSystem updateSystem:
- this.updateSystems.Add(updateSystem.Type(), updateSystem);
- break;
- case ILateUpdateSystem lateUpdateSystem:
- this.lateUpdateSystems.Add(lateUpdateSystem.Type(), lateUpdateSystem);
- break;
- case IStartSystem startSystem:
- this.startSystems.Add(startSystem.Type(), startSystem);
- break;
- case IDestroySystem destroySystem:
- this.destroySystems.Add(destroySystem.Type(), destroySystem);
- break;
- case ILoadSystem loadSystem:
- this.loadSystems.Add(loadSystem.Type(), loadSystem);
- break;
- case IChangeSystem changeSystem:
- this.changeSystems.Add(changeSystem.Type(), changeSystem);
- break;
- case IDeserializeSystem deserializeSystem:
- this.deserializeSystems.Add(deserializeSystem.Type(), deserializeSystem);
- break;
- }
- }
- this.allEvents.Clear();
- foreach (Type type in types[typeof(EventAttribute)])
- {
- IEvent obj = Activator.CreateInstance(type) as IEvent;
- if (obj == null)
- {
- throw new Exception($"type not is AEvent: {obj.GetType().Name}");
- }
- Type eventType = obj.GetEventType();
- if (!this.allEvents.ContainsKey(eventType))
- {
- this.allEvents.Add(eventType, new List<object>());
- }
- this.allEvents[eventType].Add(obj);
- }
-
- this.Load();
- }
-
- public Assembly GetAssembly(string name)
- {
- return this.assemblies[name];
- }
-
- public HashSet<Type> GetTypes(Type systemAttributeType)
- {
- if (!this.types.ContainsKey(systemAttributeType))
- {
- return new HashSet<Type>();
- }
- return this.types[systemAttributeType];
- }
-
- public List<Type> GetTypes()
- {
- List<Type> allTypes = new List<Type>();
- foreach (Assembly assembly in this.assemblies.Values)
- {
- allTypes.AddRange(assembly.GetTypes());
- }
- return allTypes;
- }
- public void RegisterSystem(Entity component, bool isRegister = true)
- {
- if (!isRegister)
- {
- this.Remove(component.InstanceId);
- return;
- }
- this.allComponents.Add(component.InstanceId, component);
-
- Type type = component.GetType();
- if (this.loadSystems.ContainsKey(type))
- {
- this.loaders.Enqueue(component.InstanceId);
- }
- if (this.updateSystems.ContainsKey(type))
- {
- this.updates.Enqueue(component.InstanceId);
- }
- if (this.startSystems.ContainsKey(type))
- {
- this.starts.Enqueue(component.InstanceId);
- }
- if (this.lateUpdateSystems.ContainsKey(type))
- {
- this.lateUpdates.Enqueue(component.InstanceId);
- }
- }
- public void Remove(long instanceId)
- {
- this.allComponents.Remove(instanceId);
- }
- public Entity Get(long instanceId)
- {
- Entity component = null;
- this.allComponents.TryGetValue(instanceId, out component);
- return component;
- }
-
- public bool IsRegister(long instanceId)
- {
- return this.allComponents.ContainsKey(instanceId);
- }
-
- public void Deserialize(Entity component)
- {
- List<IDeserializeSystem> iDeserializeSystems = this.deserializeSystems[component.GetType()];
- if (iDeserializeSystems == null)
- {
- return;
- }
- foreach (IDeserializeSystem deserializeSystem in iDeserializeSystems)
- {
- if (deserializeSystem == null)
- {
- continue;
- }
- try
- {
- deserializeSystem.Run(component);
- }
- catch (Exception e)
- {
- Log.Error(e);
- }
- }
- }
- public void Awake(Entity component)
- {
- List<IAwakeSystem> iAwakeSystems = this.awakeSystems[component.GetType()];
- if (iAwakeSystems == null)
- {
- return;
- }
- foreach (IAwakeSystem aAwakeSystem in iAwakeSystems)
- {
- if (aAwakeSystem == null)
- {
- continue;
- }
-
- IAwake iAwake = aAwakeSystem as IAwake;
- if (iAwake == null)
- {
- continue;
- }
- try
- {
- iAwake.Run(component);
- }
- catch (Exception e)
- {
- Log.Error(e);
- }
- }
- }
- public void Awake<P1>(Entity component, P1 p1)
- {
- List<IAwakeSystem> iAwakeSystems = this.awakeSystems[component.GetType()];
- if (iAwakeSystems == null)
- {
- return;
- }
- foreach (IAwakeSystem aAwakeSystem in iAwakeSystems)
- {
- if (aAwakeSystem == null)
- {
- continue;
- }
-
- IAwake<P1> iAwake = aAwakeSystem as IAwake<P1>;
- if (iAwake == null)
- {
- continue;
- }
- try
- {
- iAwake.Run(component, p1);
- }
- catch (Exception e)
- {
- Log.Error(e);
- }
- }
- }
- public void Awake<P1, P2>(Entity component, P1 p1, P2 p2)
- {
- List<IAwakeSystem> iAwakeSystems = this.awakeSystems[component.GetType()];
- if (iAwakeSystems == null)
- {
- return;
- }
- foreach (IAwakeSystem aAwakeSystem in iAwakeSystems)
- {
- if (aAwakeSystem == null)
- {
- continue;
- }
-
- IAwake<P1, P2> iAwake = aAwakeSystem as IAwake<P1, P2>;
- if (iAwake == null)
- {
- continue;
- }
- try
- {
- iAwake.Run(component, p1, p2);
- }
- catch (Exception e)
- {
- Log.Error(e);
- }
- }
- }
- public void Awake<P1, P2, P3>(Entity component, P1 p1, P2 p2, P3 p3)
- {
- List<IAwakeSystem> iAwakeSystems = this.awakeSystems[component.GetType()];
- if (iAwakeSystems == null)
- {
- return;
- }
- foreach (IAwakeSystem aAwakeSystem in iAwakeSystems)
- {
- if (aAwakeSystem == null)
- {
- continue;
- }
- IAwake<P1, P2, P3> iAwake = aAwakeSystem as IAwake<P1, P2, P3>;
- if (iAwake == null)
- {
- continue;
- }
- try
- {
- iAwake.Run(component, p1, p2, p3);
- }
- catch (Exception e)
- {
- Log.Error(e);
- }
- }
- }
- public void Awake<P1, P2, P3, P4>(Entity component, P1 p1, P2 p2, P3 p3, P4 p4)
- {
- List<IAwakeSystem> iAwakeSystems = this.awakeSystems[component.GetType()];
- if (iAwakeSystems == null)
- {
- return;
- }
- foreach (IAwakeSystem aAwakeSystem in iAwakeSystems)
- {
- if (aAwakeSystem == null)
- {
- continue;
- }
- IAwake<P1, P2, P3, P4> iAwake = aAwakeSystem as IAwake<P1, P2, P3, P4>;
- if (iAwake == null)
- {
- continue;
- }
- try
- {
- iAwake.Run(component, p1, p2, p3, p4);
- }
- catch (Exception e)
- {
- Log.Error(e);
- }
- }
- }
- public void Change(Entity component)
- {
- List<IChangeSystem> iChangeSystems = this.changeSystems[component.GetType()];
- if (iChangeSystems == null)
- {
- return;
- }
- foreach (IChangeSystem iChangeSystem in iChangeSystems)
- {
- if (iChangeSystem == null)
- {
- continue;
- }
- try
- {
- iChangeSystem.Run(component);
- }
- catch (Exception e)
- {
- Log.Error(e);
- }
- }
- }
- public void Load()
- {
- while (this.loaders.Count > 0)
- {
- long instanceId = this.loaders.Dequeue();
- Entity component;
- if (!this.allComponents.TryGetValue(instanceId, out component))
- {
- continue;
- }
- if (component.IsDisposed)
- {
- continue;
- }
-
- List<ILoadSystem> iLoadSystems = this.loadSystems[component.GetType()];
- if (iLoadSystems == null)
- {
- continue;
- }
-
- this.loaders2.Enqueue(instanceId);
- foreach (ILoadSystem iLoadSystem in iLoadSystems)
- {
- try
- {
- iLoadSystem.Run(component);
- }
- catch (Exception e)
- {
- Log.Error(e);
- }
- }
- }
- ObjectHelper.Swap(ref this.loaders, ref this.loaders2);
- }
- private void Start()
- {
- while (this.starts.Count > 0)
- {
- long instanceId = this.starts.Dequeue();
- Entity component;
- if (!this.allComponents.TryGetValue(instanceId, out component))
- {
- continue;
- }
- List<IStartSystem> iStartSystems = this.startSystems[component.GetType()];
- if (iStartSystems == null)
- {
- continue;
- }
-
- foreach (IStartSystem iStartSystem in iStartSystems)
- {
- try
- {
- iStartSystem.Run(component);
- }
- catch (Exception e)
- {
- Log.Error(e);
- }
- }
- }
- }
- public void Destroy(Entity component)
- {
- List<IDestroySystem> iDestroySystems = this.destroySystems[component.GetType()];
- if (iDestroySystems == null)
- {
- return;
- }
- foreach (IDestroySystem iDestroySystem in iDestroySystems)
- {
- if (iDestroySystem == null)
- {
- continue;
- }
- try
- {
- iDestroySystem.Run(component);
- }
- catch (Exception e)
- {
- Log.Error(e);
- }
- }
- }
-
- public void Update()
- {
- this.Start();
-
- while (this.updates.Count > 0)
- {
- long instanceId = this.updates.Dequeue();
- Entity component;
- if (!this.allComponents.TryGetValue(instanceId, out component))
- {
- continue;
- }
- if (component.IsDisposed)
- {
- continue;
- }
-
- List<IUpdateSystem> iUpdateSystems = this.updateSystems[component.GetType()];
- if (iUpdateSystems == null)
- {
- continue;
- }
- this.updates2.Enqueue(instanceId);
- foreach (IUpdateSystem iUpdateSystem in iUpdateSystems)
- {
- try
- {
- iUpdateSystem.Run(component);
- }
- catch (Exception e)
- {
- Log.Error(e);
- }
- }
- }
- ObjectHelper.Swap(ref this.updates, ref this.updates2);
- }
- public void LateUpdate()
- {
- while (this.lateUpdates.Count > 0)
- {
- long instanceId = this.lateUpdates.Dequeue();
- Entity component;
- if (!this.allComponents.TryGetValue(instanceId, out component))
- {
- continue;
- }
- if (component.IsDisposed)
- {
- continue;
- }
- List<ILateUpdateSystem> iLateUpdateSystems = this.lateUpdateSystems[component.GetType()];
- if (iLateUpdateSystems == null)
- {
- continue;
- }
- this.lateUpdates2.Enqueue(instanceId);
- foreach (ILateUpdateSystem iLateUpdateSystem in iLateUpdateSystems)
- {
- try
- {
- iLateUpdateSystem.Run(component);
- }
- catch (Exception e)
- {
- Log.Error(e);
- }
- }
- }
- ObjectHelper.Swap(ref this.lateUpdates, ref this.lateUpdates2);
- }
-
- public async ETTask Publish<T>(T a) where T: struct
- {
- List<object> iEvents;
- if (!this.allEvents.TryGetValue(typeof(T), out iEvents))
- {
- return;
- }
- foreach (object obj in iEvents)
- {
- try
- {
- if (!(obj is AEvent<T> aEvent))
- {
- Log.Error($"event error: {obj.GetType().Name}");
- continue;
- }
- await aEvent.Run(a);
- }
- catch (Exception e)
- {
- Log.Error(e);
- }
- }
- }
- public override string ToString()
- {
- StringBuilder sb = new StringBuilder();
- HashSet<Type> noParent = new HashSet<Type>();
- Dictionary<Type, int> typeCount = new Dictionary<Type, int>();
-
- HashSet<Type> noDomain = new HashSet<Type>();
-
- foreach (var kv in this.allComponents)
- {
- Type type = kv.Value.GetType();
- if (kv.Value.Parent == null)
- {
- noParent.Add(type);
- }
-
- if (kv.Value.Domain == null)
- {
- noDomain.Add(type);
- }
-
- if (typeCount.ContainsKey(type))
- {
- typeCount[type]++;
- }
- else
- {
- typeCount[type] = 1;
- }
- }
- sb.AppendLine("not set parent type: ");
- foreach (Type type in noParent)
- {
- sb.AppendLine($"\t{type.Name}");
- }
-
- sb.AppendLine("not set domain type: ");
- foreach (Type type in noDomain)
- {
- sb.AppendLine($"\t{type.Name}");
- }
- IOrderedEnumerable<KeyValuePair<Type, int>> orderByDescending = typeCount.OrderByDescending(s => s.Value);
-
- sb.AppendLine("Entity Count: ");
- foreach (var kv in orderByDescending)
- {
- if (kv.Value == 1)
- {
- continue;
- }
- sb.AppendLine($"\t{kv.Key.Name}: {kv.Value}");
- }
- return sb.ToString();
- }
- public void Dispose()
- {
- instance = null;
- }
- }
- }
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