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- using System;
- using System.Collections.Generic;
- using System.Threading.Tasks;
- using ETModel;
- namespace ETHotfix
- {
- [ObjectSystem]
- public class ActorMessageDispatherComponentStartSystem: AwakeSystem<ActorMessageDispatherComponent>
- {
- public override void Awake(ActorMessageDispatherComponent self)
- {
- self.Awake();
- }
- }
- [ObjectSystem]
- public class ActorMessageDispatherComponentLoadSystem: LoadSystem<ActorMessageDispatherComponent>
- {
- public override void Load(ActorMessageDispatherComponent self)
- {
- self.Load();
- }
- }
- /// <summary>
- /// Actor消息分发组件
- /// </summary>
- public static class ActorMessageDispatherComponentEx
- {
- public static void Awake(this ActorMessageDispatherComponent self)
- {
- self.Load();
- }
- public static void Load(this ActorMessageDispatherComponent self)
- {
- AppType appType = self.Entity.GetComponent<StartConfigComponent>().StartConfig.AppType;
- self.ActorMessageHandlers.Clear();
- self.ActorTypeHandlers.Clear();
- List<Type> types = Game.EventSystem.GetTypes(typeof(ActorTypeHandlerAttribute));
- foreach (Type type in types)
- {
- object[] attrs = type.GetCustomAttributes(typeof(ActorTypeHandlerAttribute), false);
- if (attrs.Length == 0)
- {
- continue;
- }
- ActorTypeHandlerAttribute actorTypeHandlerAttribute = (ActorTypeHandlerAttribute) attrs[0];
- if (!actorTypeHandlerAttribute.Type.Is(appType))
- {
- continue;
- }
- object obj = Activator.CreateInstance(type);
- IActorTypeHandler iActorTypeHandler = obj as IActorTypeHandler;
- if (iActorTypeHandler == null)
- {
- throw new Exception($"actor handler not inherit IEntityActorHandler: {obj.GetType().FullName}");
- }
- self.ActorTypeHandlers.Add(actorTypeHandlerAttribute.ActorType, iActorTypeHandler);
- }
- types = Game.EventSystem.GetTypes(typeof (ActorMessageHandlerAttribute));
- foreach (Type type in types)
- {
- object[] attrs = type.GetCustomAttributes(typeof(ActorMessageHandlerAttribute), false);
- if (attrs.Length == 0)
- {
- continue;
- }
-
- ActorMessageHandlerAttribute messageHandlerAttribute = (ActorMessageHandlerAttribute) attrs[0];
- if (!messageHandlerAttribute.Type.Is(appType))
- {
- continue;
- }
- object obj = Activator.CreateInstance(type);
- IMActorHandler imHandler = obj as IMActorHandler;
- if (imHandler == null)
- {
- throw new Exception($"message handler not inherit IMActorHandler abstract class: {obj.GetType().FullName}");
- }
- Type messageType = imHandler.GetMessageType();
- self.ActorMessageHandlers.Add(messageType, imHandler);
- }
- }
- /// <summary>
- /// 一个actor收到的所有消息先由其指定的ActorTypeHandle处理
- /// </summary>
- public static async Task ActorTypeHandle(
- this ActorMessageDispatherComponent self, string actorType, Entity entity, ActorMessageInfo actorMessageInfo)
- {
- IActorTypeHandler iActorTypeHandler;
- if (!self.ActorTypeHandlers.TryGetValue(actorType, out iActorTypeHandler))
- {
- throw new Exception($"not found actortype handler: {actorType}");
- }
- await iActorTypeHandler.Handle(actorMessageInfo.Session, entity, actorMessageInfo.Message);
- }
- /// <summary>
- /// 根据actor消息分发给ActorMessageHandler处理
- /// </summary>
- public static async Task Handle(this ActorMessageDispatherComponent self, Session session, Entity entity, IActorMessage actorRequest)
- {
- if (!self.ActorMessageHandlers.TryGetValue(actorRequest.GetType(), out IMActorHandler handler))
- {
- throw new Exception($"not found message handler: {MongoHelper.ToJson(actorRequest)}");
- }
- await handler.Handle(session, entity, actorRequest);
- }
- }
- }
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