tanghai ce3a0ac402 更新readme 6 anni fa
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AudioManager.asset f11b40f8b1 修复server编译错误 9 anni fa
ClusterInputManager.asset f11b40f8b1 修复server编译错误 9 anni fa
DynamicsManager.asset f11b40f8b1 修复server编译错误 9 anni fa
EditorBuildSettings.asset ecc328c290 增加ComponentView功能,客户端可视化 7 anni fa
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InputManager.asset f11b40f8b1 修复server编译错误 9 anni fa
NavMeshAreas.asset f11b40f8b1 修复server编译错误 9 anni fa
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NetworkManager.asset f11b40f8b1 修复server编译错误 9 anni fa
Physics2DSettings.asset f11b40f8b1 修复server编译错误 9 anni fa
PresetManager.asset f5e140156c 升级到Unity2018.3版本,修改了ILRuntime加载pdb的一点点代码,否则加载不成功 7 anni fa
ProjectSettings.asset ce3a0ac402 更新readme 6 anni fa
ProjectVersion.txt 9a2400719d EventSystem.Get方法参数名改成InstanceId,防止大家误会 6 anni fa
QualitySettings.asset d1b7debaf0 修复打包后ui花屏的bug,原因是3d摄像机被我挪到map场景了,ui没有背景,加上了一个backgroud摄像机专门用来显示默认背景颜色 7 anni fa
TagManager.asset ecc328c290 增加ComponentView功能,客户端可视化 7 anni fa
TimeManager.asset f11b40f8b1 修复server编译错误 9 anni fa
UnityConnectSettings.asset 30bb0d06ba 修复打包错误 7 anni fa
VFXManager.asset f5e140156c 升级到Unity2018.3版本,修改了ILRuntime加载pdb的一点点代码,否则加载不成功 7 anni fa