tanghai f5e140156c 升级到Unity2018.3版本,修改了ILRuntime加载pdb的一点点代码,否则加载不成功 7 lat temu
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Behaviors cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
Core cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
ExampleScenes f5e140156c 升级到Unity2018.3版本,修改了ILRuntime加载pdb的一点点代码,否则加载不成功 7 lat temu
Generators cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
Modifiers cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
Navmesh cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
PackageTools cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
RVO cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
TurnBased cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
Utilities cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
Behaviors.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
Core.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
ExampleScenes.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
Generators.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
MathHelper.cs cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
MathHelper.cs.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
Modifiers.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
Navmesh.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
PackageTools.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
RVO.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
Readme.txt cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
Readme.txt.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
Readme_upgrading.txt cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
Readme_upgrading.txt.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
TurnBased.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
UnityHelper.cs cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
UnityHelper.cs.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
Utilities.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
changelog.cs cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
changelog.cs.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
defines.csv cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
defines.csv.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
documentation.html cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
documentation.html.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
link.xml cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu
link.xml.meta cb9c557edb 服务端recast寻路,带一个状态同步的demo 7 lat temu

Readme.txt


========= The A* Pathfinding Project =========

The A* Pathfinding Project is an out-of-the-box pathfinding system
which along with ease of use has a large amount of features and blazing fast pathfinding.

The system has a Free version and a Pro version, both can found on my website (see below) and the Pro version can also be found in the Unity Asset Store

Documentation for the system can be found at:
http://www.arongranberg.com/astar/docs/

A Get Started Guide can be found here:
http://www.arongranberg.com/astar/docs/getstarted.php

If you have a question you can search for earlier posts in the forum or start a new thread:
http://forum.arongranberg.com

The A* Pathfinding Project was made by Aron Granberg
http://www.arongranberg.com

The license is the AssetStore Free License and the AssetStore Commercial License respectively for the Free and Pro versions of the project.

Using:
DotNetZip - For creating zip files from serialized data (also modified to get rid of System.File calls which are not allowed in the webplayer)