using System.Collections.Generic;
using Common.Config;

namespace Model
{
	public class BuffConfig: AConfig
	{
		public BuffType Type { get; set; }
		public string Name { get; set; }
		public long Duration { get; set; }
		public int MaxStack { get; set; }
		public List<int> Effects { get; set; }

		public BuffConfig()
		{
			this.Effects = new List<int>();
		}
	}
}