using System;
using System.Collections.Generic;
using System.Reflection;
using System.Runtime.InteropServices;

using ILRuntime.CLR.TypeSystem;
using ILRuntime.CLR.Method;
using ILRuntime.Runtime.Enviorment;
using ILRuntime.Runtime.Intepreter;
using ILRuntime.Runtime.Stack;
using ILRuntime.Reflection;
using ILRuntime.CLR.Utils;

namespace ILRuntime.Runtime.Generated
{
    unsafe class ETModel_MoveComponent_Binding
    {
        public static void Register(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly;
            MethodBase method;
            Type[] args;
            Type type = typeof(ETModel.MoveComponent);
            args = new Type[]{typeof(UnityEngine.Vector3), typeof(System.Single)};
            method = type.GetMethod("MoveToDest", flag, null, args, null);
            app.RegisterCLRMethodRedirection(method, MoveToDest_0);
            args = new Type[]{typeof(UnityEngine.Vector3), typeof(System.Single)};
            method = type.GetMethod("Turn2D", flag, null, args, null);
            app.RegisterCLRMethodRedirection(method, Turn2D_1);


        }


        static StackObject* MoveToDest_0(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject* ptr_of_this_method;
            StackObject* __ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Single @speedValue = *(float*)&ptr_of_this_method->Value;

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.Vector3 @dest = (UnityEngine.Vector3)typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            ETModel.MoveComponent instance_of_this_method = (ETModel.MoveComponent)typeof(ETModel.MoveComponent).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.MoveToDest(@dest, @speedValue);

            return __ret;
        }

        static StackObject* Turn2D_1(ILIntepreter __intp, StackObject* __esp, IList<object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject* ptr_of_this_method;
            StackObject* __ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Single @turnTime = *(float*)&ptr_of_this_method->Value;

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.Vector3 @dir = (UnityEngine.Vector3)typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            ETModel.MoveComponent instance_of_this_method = (ETModel.MoveComponent)typeof(ETModel.MoveComponent).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.Turn2D(@dir, @turnTime);

            return __ret;
        }



    }
}
