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@@ -5,7 +5,7 @@ using System.Linq;
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using UnityEditor;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine;
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-namespace ET.Loader
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+namespace ET
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{
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{
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public class AssemblyDefinitionAsset
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public class AssemblyDefinitionAsset
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{
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{
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@@ -45,7 +45,6 @@ namespace ET.Loader
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public static readonly string[] PackagePaths = { "Packages", "Library/PackageCache" };
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public static readonly string[] PackagePaths = { "Packages", "Library/PackageCache" };
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// 自动把各个包中的引用加到Assets对应的包中去,后面搞个编辑器来编辑每个包的引用
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// 自动把各个包中的引用加到Assets对应的包中去,后面搞个编辑器来编辑每个包的引用
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- [MenuItem("ET/Update Model Hotfix Assembly Definition")]
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public static void UpdateAssemblyDefinition()
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public static void UpdateAssemblyDefinition()
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{
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{
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AllRefInfo allRefInfo = new();
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AllRefInfo allRefInfo = new();
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