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@@ -1,3 +1,4 @@
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+using Sirenix.OdinInspector;
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namespace ET
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namespace ET
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{
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{
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@@ -8,28 +9,28 @@ namespace ET
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[UniqueId]
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[UniqueId]
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public static class ERedDotKeyType
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public static class ERedDotKeyType
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{
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{
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- //[LabelText("无")]
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+ [LabelText("无")]
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public const int None = 0;
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public const int None = 0;
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- //[LabelText("主")]
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+ [LabelText("主")]
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public const int Key1 = 1;
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public const int Key1 = 1;
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- // [LabelText("商店")]
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+ [LabelText("商店")]
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public const int Key2 = 2;
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public const int Key2 = 2;
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- // [LabelText("钻石")]
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+ [LabelText("钻石")]
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public const int Key3 = 3;
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public const int Key3 = 3;
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- // [LabelText("金币")]
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+ [LabelText("金币")]
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public const int Key4 = 4;
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public const int Key4 = 4;
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- // [LabelText("装备")]
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+ [LabelText("装备")]
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public const int Key5 = 5;
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public const int Key5 = 5;
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- //[LabelText("强化")]
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+ [LabelText("强化")]
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public const int Key6 = 6;
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public const int Key6 = 6;
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- // [LabelText("升级")]
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+ [LabelText("升级")]
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public const int Key7 = 7;
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public const int Key7 = 7;
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}
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}
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}
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}
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