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@@ -26,7 +26,7 @@ namespace ET
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[EnableMethod]
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[ChildOf]
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[ComponentOf]
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- public class LSWorld: LSEntity, IAwake, IScene, IRegisterLSEntitySystem
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+ public class LSWorld: Entity, IAwake, IScene
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{
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public LSWorld()
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{
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@@ -71,5 +71,45 @@ namespace ET
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{
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this.updater.Add(entity);
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}
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+
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+ public new K AddComponent<K>(bool isFromPool = false) where K : LSEntity, IAwake, new()
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+ {
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+ return this.AddComponentWithId<K>(this.GetId(), isFromPool);
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+ }
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+
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+ public new K AddComponent<K, P1>(P1 p1, bool isFromPool = false) where K : LSEntity, IAwake<P1>, new()
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+ {
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+ return this.AddComponentWithId<K, P1>(this.GetId(), p1, isFromPool);
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+ }
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+
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+ public new K AddComponent<K, P1, P2>(P1 p1, P2 p2, bool isFromPool = false) where K : LSEntity, IAwake<P1, P2>, new()
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+ {
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+ return this.AddComponentWithId<K, P1, P2>(this.GetId(), p1, p2, isFromPool);
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+ }
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+
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+ public new K AddComponent<K, P1, P2, P3>(P1 p1, P2 p2, P3 p3, bool isFromPool = false) where K : LSEntity, IAwake<P1, P2, P3>, new()
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+ {
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+ return this.AddComponentWithId<K, P1, P2, P3>(this.GetId(), p1, p2, p3, isFromPool);
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+ }
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+
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+ public new T AddChild<T>(bool isFromPool = false) where T : LSEntity, IAwake
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+ {
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+ return this.AddChildWithId<T>(this.GetId(), isFromPool);
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+ }
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+
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+ public new T AddChild<T, A>(A a, bool isFromPool = false) where T : LSEntity, IAwake<A>
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+ {
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+ return this.AddChildWithId<T, A>(this.GetId(), a, isFromPool);
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+ }
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+
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+ public new T AddChild<T, A, B>(A a, B b, bool isFromPool = false) where T : LSEntity, IAwake<A, B>
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+ {
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+ return this.AddChildWithId<T, A, B>(this.GetId(), a, b, isFromPool);
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+ }
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+
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+ public new T AddChild<T, A, B, C>(A a, B b, C c, bool isFromPool = false) where T : LSEntity, IAwake<A, B, C>
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+ {
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+ return this.AddChildWithId<T, A, B, C>(this.GetId(), a, b, c, isFromPool);
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+ }
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}
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}
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