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客户端抽出一个ThirdParty程序集,主要用来放插件源代码,减少主工程编译的时间,插件如果全是dll可以放到plugin下面

tanghai hace 7 años
padre
commit
30d662f2e2
Se han modificado 100 ficheros con 40 adiciones y 24 borrados
  1. 15 0
      Client-Server.sln
  2. 17 17
      Server/ThirdParty/Google.Protobuf/Google.Protobuf.csproj
  3. 2 3
      Unity/Assets/Editor/ILRuntimeEditor.meta
  4. 2 2
      Unity/Assets/Editor/ILRuntimeEditor/ILRuntimeCLRBinding.cs
  5. 0 0
      Unity/Assets/Editor/ILRuntimeEditor/ILRuntimeCLRBinding.cs.meta
  6. 2 1
      Unity/Assets/Editor/Unity.Editor.asmdef
  7. 2 1
      Unity/Assets/Hotfix/Unity.Hotfix.asmdef
  8. 0 0
      Unity/Assets/Model/ILBinding.meta
  9. 0 0
      Unity/Assets/Model/ILBinding/CLRBindings.cs
  10. 0 0
      Unity/Assets/Model/ILBinding/CLRBindings.cs.meta
  11. 0 0
      Unity/Assets/Model/ILBinding/ETModel_ActionHelper_Binding.cs
  12. 0 0
      Unity/Assets/Model/ILBinding/ETModel_ActionHelper_Binding.cs.meta
  13. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Actor_CreateUnits_Binding.cs
  14. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Actor_CreateUnits_Binding.cs.meta
  15. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Actor_TestRequest_Binding.cs
  16. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Actor_TestRequest_Binding.cs.meta
  17. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Actor_Test_Binding.cs
  18. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Actor_Test_Binding.cs.meta
  19. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Actor_TransferRequest_Binding.cs
  20. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Actor_TransferRequest_Binding.cs.meta
  21. 0 0
      Unity/Assets/Model/ILBinding/ETModel_C2G_EnterMap_Binding.cs
  22. 0 0
      Unity/Assets/Model/ILBinding/ETModel_C2G_EnterMap_Binding.cs.meta
  23. 0 0
      Unity/Assets/Model/ILBinding/ETModel_CameraComponent_Binding.cs
  24. 0 0
      Unity/Assets/Model/ILBinding/ETModel_CameraComponent_Binding.cs.meta
  25. 0 0
      Unity/Assets/Model/ILBinding/ETModel_CanvasConfig_Binding.cs
  26. 0 0
      Unity/Assets/Model/ILBinding/ETModel_CanvasConfig_Binding.cs.meta
  27. 0 0
      Unity/Assets/Model/ILBinding/ETModel_ComponentFactory_Binding.cs
  28. 0 0
      Unity/Assets/Model/ILBinding/ETModel_ComponentFactory_Binding.cs.meta
  29. 0 0
      Unity/Assets/Model/ILBinding/ETModel_ComponentWithId_Binding.cs
  30. 0 0
      Unity/Assets/Model/ILBinding/ETModel_ComponentWithId_Binding.cs.meta
  31. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Component_Binding.cs
  32. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Component_Binding.cs.meta
  33. 0 0
      Unity/Assets/Model/ILBinding/ETModel_DoubleMap_2_UInt16_Type_Binding.cs
  34. 0 0
      Unity/Assets/Model/ILBinding/ETModel_DoubleMap_2_UInt16_Type_Binding.cs.meta
  35. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Entity_Binding.cs
  36. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Entity_Binding.cs.meta
  37. 0 0
      Unity/Assets/Model/ILBinding/ETModel_ErrorCode_Binding.cs
  38. 0 0
      Unity/Assets/Model/ILBinding/ETModel_ErrorCode_Binding.cs.meta
  39. 0 0
      Unity/Assets/Model/ILBinding/ETModel_EventAttribute_Binding.cs
  40. 0 0
      Unity/Assets/Model/ILBinding/ETModel_EventAttribute_Binding.cs.meta
  41. 0 0
      Unity/Assets/Model/ILBinding/ETModel_EventProxy_Binding.cs
  42. 0 0
      Unity/Assets/Model/ILBinding/ETModel_EventProxy_Binding.cs.meta
  43. 0 0
      Unity/Assets/Model/ILBinding/ETModel_EventSystem_Binding.cs
  44. 0 0
      Unity/Assets/Model/ILBinding/ETModel_EventSystem_Binding.cs.meta
  45. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Frame_ClickMap_Binding.cs
  46. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Frame_ClickMap_Binding.cs.meta
  47. 0 0
      Unity/Assets/Model/ILBinding/ETModel_GameObjectHelper_Binding.cs
  48. 0 0
      Unity/Assets/Model/ILBinding/ETModel_GameObjectHelper_Binding.cs.meta
  49. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Game_Binding.cs
  50. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Game_Binding.cs.meta
  51. 0 0
      Unity/Assets/Model/ILBinding/ETModel_GlobalConfigComponent_Binding.cs
  52. 0 0
      Unity/Assets/Model/ILBinding/ETModel_GlobalConfigComponent_Binding.cs.meta
  53. 0 0
      Unity/Assets/Model/ILBinding/ETModel_GlobalProto_Binding.cs
  54. 0 0
      Unity/Assets/Model/ILBinding/ETModel_GlobalProto_Binding.cs.meta
  55. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Hotfix_Binding.cs
  56. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Hotfix_Binding.cs.meta
  57. 0 0
      Unity/Assets/Model/ILBinding/ETModel_IMessagePacker_Binding.cs
  58. 0 0
      Unity/Assets/Model/ILBinding/ETModel_IMessagePacker_Binding.cs.meta
  59. 0 0
      Unity/Assets/Model/ILBinding/ETModel_IdGenerater_Binding.cs
  60. 0 0
      Unity/Assets/Model/ILBinding/ETModel_IdGenerater_Binding.cs.meta
  61. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Log_Binding.cs
  62. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Log_Binding.cs.meta
  63. 0 0
      Unity/Assets/Model/ILBinding/ETModel_MessageAttribute_Binding.cs
  64. 0 0
      Unity/Assets/Model/ILBinding/ETModel_MessageAttribute_Binding.cs.meta
  65. 0 0
      Unity/Assets/Model/ILBinding/ETModel_MessageDispatherComponent_Binding.cs
  66. 0 0
      Unity/Assets/Model/ILBinding/ETModel_MessageDispatherComponent_Binding.cs.meta
  67. 0 0
      Unity/Assets/Model/ILBinding/ETModel_MessageInfo_Binding.cs
  68. 0 0
      Unity/Assets/Model/ILBinding/ETModel_MessageInfo_Binding.cs.meta
  69. 0 0
      Unity/Assets/Model/ILBinding/ETModel_MessageProxy_Binding.cs
  70. 0 0
      Unity/Assets/Model/ILBinding/ETModel_MessageProxy_Binding.cs.meta
  71. 0 0
      Unity/Assets/Model/ILBinding/ETModel_MoveComponent_Binding.cs
  72. 0 0
      Unity/Assets/Model/ILBinding/ETModel_MoveComponent_Binding.cs.meta
  73. 0 0
      Unity/Assets/Model/ILBinding/ETModel_NetworkComponent_Binding.cs
  74. 0 0
      Unity/Assets/Model/ILBinding/ETModel_NetworkComponent_Binding.cs.meta
  75. 0 0
      Unity/Assets/Model/ILBinding/ETModel_OpcodeTypeComponent_Binding.cs
  76. 0 0
      Unity/Assets/Model/ILBinding/ETModel_OpcodeTypeComponent_Binding.cs.meta
  77. 0 0
      Unity/Assets/Model/ILBinding/ETModel_PlayerComponent_Binding.cs
  78. 0 0
      Unity/Assets/Model/ILBinding/ETModel_PlayerComponent_Binding.cs.meta
  79. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Player_Binding.cs
  80. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Player_Binding.cs.meta
  81. 0 0
      Unity/Assets/Model/ILBinding/ETModel_ResourcesComponent_Binding.cs
  82. 0 0
      Unity/Assets/Model/ILBinding/ETModel_ResourcesComponent_Binding.cs.meta
  83. 0 0
      Unity/Assets/Model/ILBinding/ETModel_RpcException_Binding.cs
  84. 0 0
      Unity/Assets/Model/ILBinding/ETModel_RpcException_Binding.cs.meta
  85. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Scene_Binding.cs
  86. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Scene_Binding.cs.meta
  87. 0 0
      Unity/Assets/Model/ILBinding/ETModel_SessionCallbackComponent_Binding.cs
  88. 0 0
      Unity/Assets/Model/ILBinding/ETModel_SessionCallbackComponent_Binding.cs.meta
  89. 0 0
      Unity/Assets/Model/ILBinding/ETModel_SessionComponent_Binding.cs
  90. 0 0
      Unity/Assets/Model/ILBinding/ETModel_SessionComponent_Binding.cs.meta
  91. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Session_Binding.cs
  92. 0 0
      Unity/Assets/Model/ILBinding/ETModel_Session_Binding.cs.meta
  93. 0 0
      Unity/Assets/Model/ILBinding/ETModel_UIFactoryAttribute_Binding.cs
  94. 0 0
      Unity/Assets/Model/ILBinding/ETModel_UIFactoryAttribute_Binding.cs.meta
  95. 0 0
      Unity/Assets/Model/ILBinding/ETModel_UnOrderMultiMap_2_Type_ILTypeInstance_Binding.cs
  96. 0 0
      Unity/Assets/Model/ILBinding/ETModel_UnOrderMultiMap_2_Type_ILTypeInstance_Binding.cs.meta
  97. 0 0
      Unity/Assets/Model/ILBinding/ETModel_UnitComponent_Binding.cs
  98. 0 0
      Unity/Assets/Model/ILBinding/ETModel_UnitComponent_Binding.cs.meta
  99. 0 0
      Unity/Assets/Model/ILBinding/ETModel_UnitFactory_Binding.cs
  100. 0 0
      Unity/Assets/Model/ILBinding/ETModel_UnitFactory_Binding.cs.meta

+ 15 - 0
Client-Server.sln

@@ -33,6 +33,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Hotfix", "Unity\Unity
 EndProject
 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Editor", "Unity\Unity.Editor.csproj", "{C17F48D3-964E-E97C-3D2E-966F7A6C6D93}"
 EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.ThirdParty", "Unity\Unity.ThirdParty.csproj", "{CFBC0A95-3456-3439-6B2E-60FDE0FE5EE1}"
+EndProject
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 		Debug|Any CPU = Debug|Any CPU
@@ -175,6 +177,18 @@ Global
 		{C17F48D3-964E-E97C-3D2E-966F7A6C6D93}.Release|x64.Build.0 = Release|Any CPU
 		{C17F48D3-964E-E97C-3D2E-966F7A6C6D93}.Release|x86.ActiveCfg = Release|Any CPU
 		{C17F48D3-964E-E97C-3D2E-966F7A6C6D93}.Release|x86.Build.0 = Release|Any CPU
+		{CFBC0A95-3456-3439-6B2E-60FDE0FE5EE1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+		{CFBC0A95-3456-3439-6B2E-60FDE0FE5EE1}.Debug|Any CPU.Build.0 = Debug|Any CPU
+		{CFBC0A95-3456-3439-6B2E-60FDE0FE5EE1}.Debug|x64.ActiveCfg = Debug|Any CPU
+		{CFBC0A95-3456-3439-6B2E-60FDE0FE5EE1}.Debug|x64.Build.0 = Debug|Any CPU
+		{CFBC0A95-3456-3439-6B2E-60FDE0FE5EE1}.Debug|x86.ActiveCfg = Debug|Any CPU
+		{CFBC0A95-3456-3439-6B2E-60FDE0FE5EE1}.Debug|x86.Build.0 = Debug|Any CPU
+		{CFBC0A95-3456-3439-6B2E-60FDE0FE5EE1}.Release|Any CPU.ActiveCfg = Release|Any CPU
+		{CFBC0A95-3456-3439-6B2E-60FDE0FE5EE1}.Release|Any CPU.Build.0 = Release|Any CPU
+		{CFBC0A95-3456-3439-6B2E-60FDE0FE5EE1}.Release|x64.ActiveCfg = Release|Any CPU
+		{CFBC0A95-3456-3439-6B2E-60FDE0FE5EE1}.Release|x64.Build.0 = Release|Any CPU
+		{CFBC0A95-3456-3439-6B2E-60FDE0FE5EE1}.Release|x86.ActiveCfg = Release|Any CPU
+		{CFBC0A95-3456-3439-6B2E-60FDE0FE5EE1}.Release|x86.Build.0 = Release|Any CPU
 	EndGlobalSection
 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE
@@ -193,6 +207,7 @@ Global
 		{6396AEEA-8EF9-9740-4CEF-891CC997106C} = {914C77C9-212A-4DD0-8D9A-074620E77FAA}
 		{350246F3-F094-675F-855B-FB9B18C2B23E} = {914C77C9-212A-4DD0-8D9A-074620E77FAA}
 		{C17F48D3-964E-E97C-3D2E-966F7A6C6D93} = {914C77C9-212A-4DD0-8D9A-074620E77FAA}
+		{CFBC0A95-3456-3439-6B2E-60FDE0FE5EE1} = {914C77C9-212A-4DD0-8D9A-074620E77FAA}
 	EndGlobalSection
 	GlobalSection(ExtensibilityGlobals) = postSolution
 		SolutionGuid = {EABC01E3-3EB5-47EF-B46E-AAD8BB3585F1}

+ 17 - 17
Server/ThirdParty/Google.Protobuf/Google.Protobuf.csproj

@@ -15,55 +15,55 @@
     <OutputPath>..\..\..\Bin\</OutputPath>
   </PropertyGroup>
   <ItemGroup>
-    <Compile Include="..\..\..\Unity\Assets\Model\ThirdParty\Google.Protobuf\ByteArray.cs">
+    <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\ByteArray.cs">
       <Link>ByteArray.cs</Link>
     </Compile>
-    <Compile Include="..\..\..\Unity\Assets\Model\ThirdParty\Google.Protobuf\ByteString.cs">
+    <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\ByteString.cs">
       <Link>ByteString.cs</Link>
     </Compile>
-    <Compile Include="..\..\..\Unity\Assets\Model\ThirdParty\Google.Protobuf\CodedInputStream.cs">
+    <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\CodedInputStream.cs">
       <Link>CodedInputStream.cs</Link>
     </Compile>
-    <Compile Include="..\..\..\Unity\Assets\Model\ThirdParty\Google.Protobuf\CodedOutputStream.ComputeSize.cs">
+    <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\CodedOutputStream.ComputeSize.cs">
       <Link>CodedOutputStream.ComputeSize.cs</Link>
     </Compile>
-    <Compile Include="..\..\..\Unity\Assets\Model\ThirdParty\Google.Protobuf\CodedOutputStream.cs">
+    <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\CodedOutputStream.cs">
       <Link>CodedOutputStream.cs</Link>
     </Compile>
-    <Compile Include="..\..\..\Unity\Assets\Model\ThirdParty\Google.Protobuf\FieldCodec.cs">
+    <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\FieldCodec.cs">
       <Link>FieldCodec.cs</Link>
     </Compile>
-    <Compile Include="..\..\..\Unity\Assets\Model\ThirdParty\Google.Protobuf\ICustomDiagnosticMessage.cs">
+    <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\ICustomDiagnosticMessage.cs">
       <Link>ICustomDiagnosticMessage.cs</Link>
     </Compile>
-    <Compile Include="..\..\..\Unity\Assets\Model\ThirdParty\Google.Protobuf\IMessage.cs">
+    <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\IMessage.cs">
       <Link>IMessage.cs</Link>
     </Compile>
-    <Compile Include="..\..\..\Unity\Assets\Model\ThirdParty\Google.Protobuf\InvalidProtocolBufferException.cs">
+    <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\InvalidProtocolBufferException.cs">
       <Link>InvalidProtocolBufferException.cs</Link>
     </Compile>
-    <Compile Include="..\..\..\Unity\Assets\Model\ThirdParty\Google.Protobuf\LimitedInputStream.cs">
+    <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\LimitedInputStream.cs">
       <Link>LimitedInputStream.cs</Link>
     </Compile>
-    <Compile Include="..\..\..\Unity\Assets\Model\ThirdParty\Google.Protobuf\MessageExtensions.cs">
+    <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\MessageExtensions.cs">
       <Link>MessageExtensions.cs</Link>
     </Compile>
-    <Compile Include="..\..\..\Unity\Assets\Model\ThirdParty\Google.Protobuf\MessageParser.cs">
+    <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\MessageParser.cs">
       <Link>MessageParser.cs</Link>
     </Compile>
-    <Compile Include="..\..\..\Unity\Assets\Model\ThirdParty\Google.Protobuf\PropertyInfoExtensions.cs">
+    <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\PropertyInfoExtensions.cs">
       <Link>PropertyInfoExtensions.cs</Link>
     </Compile>
-    <Compile Include="..\..\..\Unity\Assets\Model\ThirdParty\Google.Protobuf\ProtoPreconditions.cs">
+    <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\ProtoPreconditions.cs">
       <Link>ProtoPreconditions.cs</Link>
     </Compile>
-    <Compile Include="..\..\..\Unity\Assets\Model\ThirdParty\Google.Protobuf\RepeatedField.cs">
+    <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\RepeatedField.cs">
       <Link>RepeatedField.cs</Link>
     </Compile>
-    <Compile Include="..\..\..\Unity\Assets\Model\ThirdParty\Google.Protobuf\StreamExtensions.cs">
+    <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\StreamExtensions.cs">
       <Link>StreamExtensions.cs</Link>
     </Compile>
-    <Compile Include="..\..\..\Unity\Assets\Model\ThirdParty\Google.Protobuf\WireFormat.cs">
+    <Compile Include="..\..\..\Unity\Assets\ThirdParty\Google.Protobuf\WireFormat.cs">
       <Link>WireFormat.cs</Link>
     </Compile>
   </ItemGroup>

+ 2 - 3
Unity/Assets/Model/ThirdParty/ILRuntime/Editor.meta → Unity/Assets/Editor/ILRuntimeEditor.meta

@@ -1,9 +1,8 @@
 fileFormatVersion: 2
-guid: d583df3fc92b1f24cbeada2e709eb8cb
+guid: 9d559c42e1a79bd45bd6968ec42899d2
 folderAsset: yes
-timeCreated: 1516269017
-licenseType: Free
 DefaultImporter:
+  externalObjects: {}
   userData: 
   assetBundleName: 
   assetBundleVariant: 

+ 2 - 2
Unity/Assets/Model/ThirdParty/ILRuntime/Editor/ILRuntimeCLRBinding.cs → Unity/Assets/Editor/ILRuntimeEditor/ILRuntimeCLRBinding.cs

@@ -33,7 +33,7 @@ public class ILRuntimeCLRBinding
         //所有DLL内的类型的真实C#类型都是ILTypeInstance
         types.Add(typeof(List<ILRuntime.Runtime.Intepreter.ILTypeInstance>));
 
-        ILRuntime.Runtime.CLRBinding.BindingCodeGenerator.GenerateBindingCode(types, "Assets/Model/ILRuntime/Generated");
+        ILRuntime.Runtime.CLRBinding.BindingCodeGenerator.GenerateBindingCode(types, "Assets/Model/ILBinding");
 		AssetDatabase.Refresh();
     }
 
@@ -48,7 +48,7 @@ public class ILRuntimeCLRBinding
         }
         //Crossbind Adapter is needed to generate the correct binding code
         ILHelper.InitILRuntime(domain);
-        ILRuntime.Runtime.CLRBinding.BindingCodeGenerator.GenerateBindingCode(domain, "Assets/Model/ThirdParty/ILRuntime/Generated");
+        ILRuntime.Runtime.CLRBinding.BindingCodeGenerator.GenerateBindingCode(domain, "Assets/Model/ILBinding");
 	    AssetDatabase.Refresh();
 	}
 }

+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Editor/ILRuntimeCLRBinding.cs.meta → Unity/Assets/Editor/ILRuntimeEditor/ILRuntimeCLRBinding.cs.meta


+ 2 - 1
Unity/Assets/Editor/Unity.Editor.asmdef

@@ -1,7 +1,8 @@
 {
     "name": "Unity.Editor",
     "references": [
-        "Unity.Model"
+        "Unity.Model",
+        "Unity.ThirdParty"
     ],
     "includePlatforms": [
         "Editor"

+ 2 - 1
Unity/Assets/Hotfix/Unity.Hotfix.asmdef

@@ -1,7 +1,8 @@
 {
     "name": "Unity.Hotfix",
     "references": [
-        "Unity.Model"
+        "Unity.Model",
+        "Unity.ThirdParty"
     ],
     "includePlatforms": [
         "Editor"

+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated.meta → Unity/Assets/Model/ILBinding.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/CLRBindings.cs → Unity/Assets/Model/ILBinding/CLRBindings.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/CLRBindings.cs.meta → Unity/Assets/Model/ILBinding/CLRBindings.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_ActionHelper_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_ActionHelper_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_ActionHelper_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_ActionHelper_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Actor_CreateUnits_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_Actor_CreateUnits_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Actor_CreateUnits_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_Actor_CreateUnits_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Actor_TestRequest_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_Actor_TestRequest_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Actor_TestRequest_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_Actor_TestRequest_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Actor_Test_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_Actor_Test_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Actor_Test_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_Actor_Test_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Actor_TransferRequest_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_Actor_TransferRequest_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Actor_TransferRequest_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_Actor_TransferRequest_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_C2G_EnterMap_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_C2G_EnterMap_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_C2G_EnterMap_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_C2G_EnterMap_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_CameraComponent_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_CameraComponent_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_CameraComponent_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_CameraComponent_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_CanvasConfig_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_CanvasConfig_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_CanvasConfig_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_CanvasConfig_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_ComponentFactory_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_ComponentFactory_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_ComponentFactory_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_ComponentFactory_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_ComponentWithId_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_ComponentWithId_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_ComponentWithId_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_ComponentWithId_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Component_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_Component_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Component_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_Component_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_DoubleMap_2_UInt16_Type_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_DoubleMap_2_UInt16_Type_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_DoubleMap_2_UInt16_Type_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_DoubleMap_2_UInt16_Type_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Entity_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_Entity_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Entity_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_Entity_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_ErrorCode_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_ErrorCode_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_ErrorCode_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_ErrorCode_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_EventAttribute_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_EventAttribute_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_EventAttribute_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_EventAttribute_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_EventProxy_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_EventProxy_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_EventProxy_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_EventProxy_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_EventSystem_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_EventSystem_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_EventSystem_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_EventSystem_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Frame_ClickMap_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_Frame_ClickMap_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Frame_ClickMap_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_Frame_ClickMap_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_GameObjectHelper_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_GameObjectHelper_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_GameObjectHelper_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_GameObjectHelper_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Game_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_Game_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Game_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_Game_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_GlobalConfigComponent_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_GlobalConfigComponent_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_GlobalConfigComponent_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_GlobalConfigComponent_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_GlobalProto_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_GlobalProto_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_GlobalProto_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_GlobalProto_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Hotfix_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_Hotfix_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Hotfix_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_Hotfix_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_IMessagePacker_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_IMessagePacker_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_IMessagePacker_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_IMessagePacker_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_IdGenerater_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_IdGenerater_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_IdGenerater_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_IdGenerater_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Log_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_Log_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Log_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_Log_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_MessageAttribute_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_MessageAttribute_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_MessageAttribute_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_MessageAttribute_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_MessageDispatherComponent_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_MessageDispatherComponent_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_MessageDispatherComponent_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_MessageDispatherComponent_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_MessageInfo_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_MessageInfo_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_MessageInfo_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_MessageInfo_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_MessageProxy_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_MessageProxy_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_MessageProxy_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_MessageProxy_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_MoveComponent_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_MoveComponent_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_MoveComponent_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_MoveComponent_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_NetworkComponent_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_NetworkComponent_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_NetworkComponent_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_NetworkComponent_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_OpcodeTypeComponent_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_OpcodeTypeComponent_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_OpcodeTypeComponent_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_OpcodeTypeComponent_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_PlayerComponent_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_PlayerComponent_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_PlayerComponent_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_PlayerComponent_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Player_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_Player_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Player_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_Player_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_ResourcesComponent_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_ResourcesComponent_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_ResourcesComponent_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_ResourcesComponent_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_RpcException_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_RpcException_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_RpcException_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_RpcException_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Scene_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_Scene_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Scene_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_Scene_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_SessionCallbackComponent_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_SessionCallbackComponent_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_SessionCallbackComponent_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_SessionCallbackComponent_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_SessionComponent_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_SessionComponent_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_SessionComponent_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_SessionComponent_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Session_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_Session_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_Session_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_Session_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_UIFactoryAttribute_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_UIFactoryAttribute_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_UIFactoryAttribute_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_UIFactoryAttribute_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_UnOrderMultiMap_2_Type_ILTypeInstance_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_UnOrderMultiMap_2_Type_ILTypeInstance_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_UnOrderMultiMap_2_Type_ILTypeInstance_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_UnOrderMultiMap_2_Type_ILTypeInstance_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_UnitComponent_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_UnitComponent_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_UnitComponent_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_UnitComponent_Binding.cs.meta


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_UnitFactory_Binding.cs → Unity/Assets/Model/ILBinding/ETModel_UnitFactory_Binding.cs


+ 0 - 0
Unity/Assets/Model/ThirdParty/ILRuntime/Generated/ETModel_UnitFactory_Binding.cs.meta → Unity/Assets/Model/ILBinding/ETModel_UnitFactory_Binding.cs.meta


Algunos archivos no se mostraron porque demasiados archivos cambiaron en este cambio