@@ -12,6 +12,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 36527db572638af47b03c805671cba75, type: 3}
m_Name: GlobalConfig
m_EditorClassIdentifier:
- CodeMode: 1
+ CodeMode: 3
BuildType: 1
- SceneType: LockStep
+ AppType: 8
@@ -13,6 +13,9 @@ namespace ET
Proto2CS,
BenchmarkClient,
BenchmarkServer,
+
+ Demo,
+ LockStep,
}
public class Options: Singleton<Options>
@@ -13,7 +13,7 @@ namespace ET.Client
await ResourcesComponent.Instance.LoadBundleAsync("unit.unity3d");
- SceneType sceneType = EnumHelper.FromString<SceneType>(GlobalComponent.Instance.GlobalConfig.SceneType);
+ SceneType sceneType = EnumHelper.FromString<SceneType>(GlobalComponent.Instance.GlobalConfig.AppType.ToString());
Scene clientScene = await SceneFactory.CreateClientScene(1, sceneType, sceneType.ToString());
@@ -23,6 +23,6 @@ namespace ET
public BuildType BuildType;
- public string SceneType;
+ public AppType AppType;