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@@ -14,7 +14,7 @@ namespace ET
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[ObjectSystem]
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public class TimerActionAwakeSystem: AwakeSystem<TimerAction, TimerClass, long, int, object>
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{
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- public override void Awake(TimerAction self, TimerClass timerClass, long time, int type, object obj)
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+ protected override void Awake(TimerAction self, TimerClass timerClass, long time, int type, object obj)
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{
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self.TimerClass = timerClass;
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self.Object = obj;
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@@ -26,7 +26,7 @@ namespace ET
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[ObjectSystem]
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public class TimerActionDestroySystem: DestroySystem<TimerAction>
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{
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- public override void Destroy(TimerAction self)
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+ protected override void Destroy(TimerAction self)
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{
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self.Object = null;
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self.Time = 0;
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@@ -53,7 +53,7 @@ namespace ET
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[ObjectSystem]
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public class TimerComponentAwakeSystem: AwakeSystem<TimerComponent>
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{
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- public override void Awake(TimerComponent self)
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+ protected override void Awake(TimerComponent self)
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{
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TimerComponent.Instance = self;
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}
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@@ -62,7 +62,7 @@ namespace ET
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[ObjectSystem]
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public class TimerComponentUpdateSystem: UpdateSystem<TimerComponent>
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{
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- public override void Update(TimerComponent self)
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+ protected override void Update(TimerComponent self)
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{
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if (self.TimeId.Count == 0)
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{
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@@ -118,7 +118,7 @@ namespace ET
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[ObjectSystem]
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public class TimerComponentDestroySystem: DestroySystem<TimerComponent>
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{
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- public override void Destroy(TimerComponent self)
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+ protected override void Destroy(TimerComponent self)
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{
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TimerComponent.Instance = null;
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}
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