Переглянути джерело

想通了一件事情:
1.为什么Unity.Editor非得引用逻辑层呢?不引用行不行。
2.ET8引入了Fiber,那么假如表现层一个独立的Fiber,那么它是无法调用逻辑层任何东西的,表现层跟逻辑层完全通过消息来交互。
3.既然这样,编辑器可不可能一个编辑器一个独立的Fiber呢?我觉得是可行的。
4.编辑器主要分为Play时跟非Play时,非Play时运行的Editor肯定是不需要用到逻辑代码的。
Play时运行的Editor创建一个Fiber来跟逻辑代码交互,这样很合理。
5.如果实在需要同步调用到逻辑层,那么可以通过Invoke来操作。

根据上面的想法,我就干脆直接去掉了非ENABLE_DLL模式了。抛弃这个Editor需要引用逻辑层的负担,
现在只使用ENABLE_DLL模式,因为只有ENABLE_DLL模式,那么我把代码也做了些调整,跟ET7比较相似。

这个改动太大不会合到ET8中

tanghai 2 роки тому
батько
коміт
359a7aaca7
100 змінених файлів з 16 додано та 95 видалено
  1. 3 3
      DotNet/Hotfix/DotNet.Hotfix.csproj
  2. 4 4
      DotNet/Model/DotNet.Model.csproj
  3. 0 30
      ET.sln
  4. 3 3
      Share/Tool/ExcelExporter/ExcelExporter.cs
  5. 3 3
      Share/Tool/Proto2CS/Proto2CS.cs
  6. 1 1
      Unity/Assets/Resources/GlobalConfig.asset
  7. 0 1
      Unity/Assets/Scripts/AllHotfix/Empty.cs
  8. 0 24
      Unity/Assets/Scripts/AllHotfix/Unity.AllHotfix.asmdef
  9. 0 1
      Unity/Assets/Scripts/AllModel/Empty.cs
  10. 0 23
      Unity/Assets/Scripts/AllModel/Unity.AllModel.asmdef
  11. 1 1
      Unity/Assets/Scripts/Codes.meta
  12. 1 1
      Unity/Assets/Scripts/Codes/Hotfix.meta
  13. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client.meta
  14. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo.meta
  15. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI.meta
  16. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI/AI_Attack.cs
  17. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI/AI_Attack.cs.meta
  18. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI/AI_XunLuo.cs
  19. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI/AI_XunLuo.cs.meta
  20. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI/XunLuoPathComponentSystem.cs
  21. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI/XunLuoPathComponentSystem.cs.meta
  22. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main.meta
  23. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/ClientSenderCompnentSystem.cs
  24. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/ClientSenderCompnentSystem.cs.meta
  25. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Login.meta
  26. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Login/EnterMapHelper.cs
  27. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Login/EnterMapHelper.cs.meta
  28. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move.meta
  29. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move/M2C_PathfindingResultHandler.cs
  30. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move/M2C_PathfindingResultHandler.cs.meta
  31. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move/M2C_StopHandler.cs
  32. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move/M2C_StopHandler.cs.meta
  33. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move/MoveHelper.cs
  34. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move/MoveHelper.cs.meta
  35. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/NetClient2Main_SessionDisposeHandler.cs
  36. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/NetClient2Main_SessionDisposeHandler.cs.meta
  37. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene.meta
  38. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene/CurrentSceneFactory.cs
  39. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene/CurrentSceneFactory.cs.meta
  40. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene/M2C_StartSceneChangeHandler.cs
  41. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene/M2C_StartSceneChangeHandler.cs.meta
  42. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene/SceneChangeHelper.cs
  43. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene/SceneChangeHelper.cs.meta
  44. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit.meta
  45. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/M2C_CreateMyUnitHandler.cs
  46. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/M2C_CreateMyUnitHandler.cs.meta
  47. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/M2C_CreateUnitsHandler.cs
  48. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/M2C_CreateUnitsHandler.cs.meta
  49. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/M2C_RemoveUnitsHandler.cs
  50. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/M2C_RemoveUnitsHandler.cs.meta
  51. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/UnitFactory.cs
  52. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/UnitFactory.cs.meta
  53. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/UnitHelper.cs
  54. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/UnitHelper.cs.meta
  55. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient.meta
  56. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/A2NetClient_MessageHandler.cs
  57. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/A2NetClient_MessageHandler.cs.meta
  58. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/A2NetClient_RequestHandler.cs
  59. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/A2NetClient_RequestHandler.cs.meta
  60. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/FiberInit_NetClient.cs
  61. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/FiberInit_NetClient.cs.meta
  62. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/LoginHelper.cs
  63. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/LoginHelper.cs.meta
  64. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Main2NetClient_LoginHandler.cs
  65. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Main2NetClient_LoginHandler.cs.meta
  66. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Ping.meta
  67. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Ping/PingComponentSystem.cs
  68. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Ping/PingComponentSystem.cs.meta
  69. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router.meta
  70. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/HttpClientHelper.cs
  71. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/HttpClientHelper.cs.meta
  72. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterAddressComponentSystem.cs
  73. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterAddressComponentSystem.cs.meta
  74. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterCheckComponentSystem.cs
  75. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterCheckComponentSystem.cs.meta
  76. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterConnectorSystem.cs
  77. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterConnectorSystem.cs.meta
  78. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterHelper.cs
  79. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterHelper.cs.meta
  80. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep.meta
  81. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/G2C_ChangeSceneHandler.cs
  82. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/G2C_ChangeSceneHandler.cs.meta
  83. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/G2C_ReconnectHandler.cs
  84. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/G2C_ReconnectHandler.cs.meta
  85. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSClientHelper.cs
  86. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSClientHelper.cs.meta
  87. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSClientUpdaterSystem.cs
  88. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSClientUpdaterSystem.cs.meta
  89. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSReplayUpdaterSystem.cs
  90. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSReplayUpdaterSystem.cs.meta
  91. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSSceneChangeHelper.cs
  92. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSSceneChangeHelper.cs.meta
  93. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/OneFrameInputsHandler.cs
  94. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/OneFrameInputsHandler.cs.meta
  95. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/Room2C_AdjustUpdateTimeHandler.cs
  96. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/Room2C_AdjustUpdateTimeHandler.cs.meta
  97. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/Room2C_CheckHashFailHandler.cs
  98. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/Room2C_CheckHashFailHandler.cs.meta
  99. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/Room2C_EnterMapHandler.cs
  100. 0 0
      Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/Room2C_EnterMapHandler.cs.meta

+ 3 - 3
DotNet/Hotfix/DotNet.Hotfix.csproj

@@ -23,15 +23,15 @@
     </PropertyGroup>
     <ItemGroup>
 
-        <Compile Include="..\..\Unity\Assets\Scripts\Hotfix\Client\**\*.cs"> 
+        <Compile Include="..\..\Unity\Assets\Scripts\Codes\Hotfix\Client\**\*.cs"> 
             <Link>Client\%(RecursiveDir)%(FileName)%(Extension)</Link>
         </Compile> 
 
-        <Compile Include="..\..\Unity\Assets\Scripts\Hotfix\Server\**\*.cs">
+        <Compile Include="..\..\Unity\Assets\Scripts\Codes\Hotfix\Server\**\*.cs">
             <Link>Server\%(RecursiveDir)%(FileName)%(Extension)</Link>
         </Compile>
 
-        <Compile Include="..\..\Unity\Assets\Scripts\Hotfix\Share\**\*.cs">
+        <Compile Include="..\..\Unity\Assets\Scripts\Codes\Hotfix\Share\**\*.cs">
             <Link>Share\%(RecursiveDir)%(FileName)%(Extension)</Link> 
         </Compile> 
     </ItemGroup>

+ 4 - 4
DotNet/Model/DotNet.Model.csproj

@@ -25,19 +25,19 @@
     </PropertyGroup>
     <ItemGroup>
 
-        <Compile Include="..\..\Unity\Assets\Scripts\Model\Server\**\*.cs"> 
+        <Compile Include="..\..\Unity\Assets\Scripts\Codes\Model\Server\**\*.cs"> 
             <Link>Server\%(RecursiveDir)%(FileName)%(Extension)</Link> 
         </Compile>
 
-        <Compile Include="..\..\Unity\Assets\Scripts\Model\Client\**\*.cs"> 
+        <Compile Include="..\..\Unity\Assets\Scripts\Codes\Model\Client\**\*.cs"> 
             <Link>Client\%(RecursiveDir)%(FileName)%(Extension)</Link>
         </Compile>
         
-        <Compile Include="..\..\Unity\Assets\Scripts\Model\Share\**\*.cs">
+        <Compile Include="..\..\Unity\Assets\Scripts\Codes\Model\Share\**\*.cs">
             <Link>Share\%(RecursiveDir)%(FileName)%(Extension)</Link>
         </Compile>
 
-        <Compile Include="..\..\Unity\Assets\Scripts\Model\Generate\Server\**\*.cs"> 
+        <Compile Include="..\..\Unity\Assets\Scripts\Codes\Model\Generate\Server\**\*.cs"> 
             <Link>Generate\%(RecursiveDir)%(FileName)%(Extension)</Link>
         </Compile>
         

+ 0 - 30
ET.sln

@@ -43,10 +43,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DotNet.Loader", "DotNet\Loa
 EndProject
 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Share.SourceGenerator", "Share\Share.SourceGenerator\Share.SourceGenerator.csproj", "{B29C9195-BEE7-4291-B57C-990425CDEF81}"
 EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.AllModel", "Unity\Unity.AllModel.csproj", "{FAD574B2-BE24-F20E-8374-77D88F882F8D}"
-EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.AllHotfix", "Unity\Unity.AllHotfix.csproj", "{A0612015-F480-DA0A-C8E3-F8EAEC23405A}"
-EndProject
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 		Debug|Any CPU = Debug|Any CPU
@@ -261,30 +257,6 @@ Global
 		{B29C9195-BEE7-4291-B57C-990425CDEF81}.Release|x64.Build.0 = Release|Any CPU
 		{B29C9195-BEE7-4291-B57C-990425CDEF81}.Release|x86.ActiveCfg = Release|Any CPU
 		{B29C9195-BEE7-4291-B57C-990425CDEF81}.Release|x86.Build.0 = Release|Any CPU
-		{FAD574B2-BE24-F20E-8374-77D88F882F8D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
-		{FAD574B2-BE24-F20E-8374-77D88F882F8D}.Debug|Any CPU.Build.0 = Debug|Any CPU
-		{FAD574B2-BE24-F20E-8374-77D88F882F8D}.Debug|x64.ActiveCfg = Debug|Any CPU
-		{FAD574B2-BE24-F20E-8374-77D88F882F8D}.Debug|x64.Build.0 = Debug|Any CPU
-		{FAD574B2-BE24-F20E-8374-77D88F882F8D}.Debug|x86.ActiveCfg = Debug|Any CPU
-		{FAD574B2-BE24-F20E-8374-77D88F882F8D}.Debug|x86.Build.0 = Debug|Any CPU
-		{FAD574B2-BE24-F20E-8374-77D88F882F8D}.Release|Any CPU.ActiveCfg = Debug|Any CPU
-		{FAD574B2-BE24-F20E-8374-77D88F882F8D}.Release|Any CPU.Build.0 = Debug|Any CPU
-		{FAD574B2-BE24-F20E-8374-77D88F882F8D}.Release|x64.ActiveCfg = Debug|Any CPU
-		{FAD574B2-BE24-F20E-8374-77D88F882F8D}.Release|x64.Build.0 = Debug|Any CPU
-		{FAD574B2-BE24-F20E-8374-77D88F882F8D}.Release|x86.ActiveCfg = Debug|Any CPU
-		{FAD574B2-BE24-F20E-8374-77D88F882F8D}.Release|x86.Build.0 = Debug|Any CPU
-		{A0612015-F480-DA0A-C8E3-F8EAEC23405A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
-		{A0612015-F480-DA0A-C8E3-F8EAEC23405A}.Debug|Any CPU.Build.0 = Debug|Any CPU
-		{A0612015-F480-DA0A-C8E3-F8EAEC23405A}.Debug|x64.ActiveCfg = Debug|Any CPU
-		{A0612015-F480-DA0A-C8E3-F8EAEC23405A}.Debug|x64.Build.0 = Debug|Any CPU
-		{A0612015-F480-DA0A-C8E3-F8EAEC23405A}.Debug|x86.ActiveCfg = Debug|Any CPU
-		{A0612015-F480-DA0A-C8E3-F8EAEC23405A}.Debug|x86.Build.0 = Debug|Any CPU
-		{A0612015-F480-DA0A-C8E3-F8EAEC23405A}.Release|Any CPU.ActiveCfg = Debug|Any CPU
-		{A0612015-F480-DA0A-C8E3-F8EAEC23405A}.Release|Any CPU.Build.0 = Debug|Any CPU
-		{A0612015-F480-DA0A-C8E3-F8EAEC23405A}.Release|x64.ActiveCfg = Debug|Any CPU
-		{A0612015-F480-DA0A-C8E3-F8EAEC23405A}.Release|x64.Build.0 = Debug|Any CPU
-		{A0612015-F480-DA0A-C8E3-F8EAEC23405A}.Release|x86.ActiveCfg = Debug|Any CPU
-		{A0612015-F480-DA0A-C8E3-F8EAEC23405A}.Release|x86.Build.0 = Debug|Any CPU
 	EndGlobalSection
 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE
@@ -307,8 +279,6 @@ Global
 		{986BB732-F4B8-64F8-D1F9-50CF255042D8} = {914C77C9-212A-4DD0-8D9A-074620E77FAA}
 		{1D5E890A-C9D5-45DF-B098-73DBE39EB311} = {46008B91-6EC0-448B-8D1A-D8C6D2EEBEF4}
 		{B29C9195-BEE7-4291-B57C-990425CDEF81} = {1272AF7B-A962-4BA4-8A9C-FFA7E131A0AC}
-		{FAD574B2-BE24-F20E-8374-77D88F882F8D} = {914C77C9-212A-4DD0-8D9A-074620E77FAA}
-		{A0612015-F480-DA0A-C8E3-F8EAEC23405A} = {914C77C9-212A-4DD0-8D9A-074620E77FAA}
 	EndGlobalSection
 	GlobalSection(ExtensibilityGlobals) = postSolution
 		SolutionGuid = {EABC01E3-3EB5-47EF-B46E-AAD8BB3585F1}

+ 3 - 3
Share/Tool/ExcelExporter/ExcelExporter.cs

@@ -55,11 +55,11 @@ namespace ET
     {
         private static string template;
 
-        private const string ClientClassDir = "../Unity/Assets/Scripts/Model/Generate/Client/Config";
+        private const string ClientClassDir = "../Unity/Assets/Scripts/Codes/Model/Generate/Client/Config";
         // 服务端因为机器人的存在必须包含客户端所有配置,所以单独的c字段没有意义,单独的c就表示cs
-        private const string ServerClassDir = "../Unity/Assets/Scripts/Model/Generate/Server/Config";
+        private const string ServerClassDir = "../Unity/Assets/Scripts/Codes/Model/Generate/Server/Config";
 
-        private const string CSClassDir = "../Unity/Assets/Scripts/Model/Generate/ClientServer/Config";
+        private const string CSClassDir = "../Unity/Assets/Scripts/Codes/Model/Generate/ClientServer/Config";
 
         private const string excelDir = "../Unity/Assets/Config/Excel/";
 

+ 3 - 3
Share/Tool/Proto2CS/Proto2CS.cs

@@ -25,9 +25,9 @@ namespace ET
     public static class InnerProto2CS
     {
         private const string protoDir = "../Unity/Assets/Config/Proto";
-        private const string clientMessagePath = "../Unity/Assets/Scripts/Model/Generate/Client/Message/";
-        private const string serverMessagePath = "../Unity/Assets/Scripts/Model/Generate/Server/Message/";
-        private const string clientServerMessagePath = "../Unity/Assets/Scripts/Model/Generate/ClientServer/Message/";
+        private const string clientMessagePath = "../Unity/Assets/Scripts/Codes/Model/Generate/Client/Message/";
+        private const string serverMessagePath = "../Unity/Assets/Scripts/Codes/Model/Generate/Server/Message/";
+        private const string clientServerMessagePath = "../Unity/Assets/Scripts/Codes/Model/Generate/ClientServer/Message/";
         private static readonly char[] splitChars = { ' ', '\t' };
         private static readonly List<OpcodeInfo> msgOpcode = new List<OpcodeInfo>();
 

+ 1 - 1
Unity/Assets/Resources/GlobalConfig.asset

@@ -12,7 +12,7 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: 36527db572638af47b03c805671cba75, type: 3}
   m_Name: GlobalConfig
   m_EditorClassIdentifier: 
-  CodeMode: 3
+  CodeMode: 1
   BuildType: 1
   AppType: 7
   EPlayMode: 0

+ 0 - 1
Unity/Assets/Scripts/AllHotfix/Empty.cs

@@ -1 +0,0 @@
-//用于自动生成工程项目的占位脚本,请勿移除或修改

+ 0 - 24
Unity/Assets/Scripts/AllHotfix/Unity.AllHotfix.asmdef

@@ -1,24 +0,0 @@
-{
-    "name": "Unity.AllHotfix",
-    "rootNamespace": "ET",
-    "references": [
-        "Unity.ThirdParty",
-        "Unity.Core",
-        "Unity.Mathematics",
-        "Unity.Loader",
-        "MemoryPack",
-        "Unity.AllModel",
-        "YooAsset"
-    ],
-    "includePlatforms": [],
-    "excludePlatforms": [],
-    "allowUnsafeCode": true,
-    "overrideReferences": false,
-    "precompiledReferences": [],
-    "autoReferenced": true,
-    "defineConstraints": [
-        "ENABLE_DLL"
-    ],
-    "versionDefines": [],
-    "noEngineReferences": false
-}

+ 0 - 1
Unity/Assets/Scripts/AllModel/Empty.cs

@@ -1 +0,0 @@
-//用于自动生成工程项目的占位脚本,请勿移除或修改

+ 0 - 23
Unity/Assets/Scripts/AllModel/Unity.AllModel.asmdef

@@ -1,23 +0,0 @@
-{
-    "name": "Unity.AllModel",
-    "rootNamespace": "ET",
-    "references": [
-        "Unity.ThirdParty",
-        "Unity.Core",
-        "Unity.Mathematics",
-        "Unity.Loader",
-        "MemoryPack",
-        "YooAsset"
-    ],
-    "includePlatforms": [],
-    "excludePlatforms": [],
-    "allowUnsafeCode": true,
-    "overrideReferences": false,
-    "precompiledReferences": [],
-    "autoReferenced": true,
-    "defineConstraints": [
-        "ENABLE_DLL"
-    ],
-    "versionDefines": [],
-    "noEngineReferences": false
-}

+ 1 - 1
Unity/Assets/Scripts/AllHotfix.meta → Unity/Assets/Scripts/Codes.meta

@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 939495b02fae42140937baf65102f422
+guid: c34794a5f385e426780273f9e3507768
 folderAsset: yes
 DefaultImporter:
   externalObjects: {}

+ 1 - 1
Unity/Assets/Scripts/AllModel.meta → Unity/Assets/Scripts/Codes/Hotfix.meta

@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 96fd28b2daf804f4bb29388b8ad6054c
+guid: 42b7753da8981504ca380fe9d3a7b425
 folderAsset: yes
 DefaultImporter:
   externalObjects: {}

+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client.meta → Unity/Assets/Scripts/Codes/Hotfix/Client.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/AI.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/AI/AI_Attack.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI/AI_Attack.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/AI/AI_Attack.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI/AI_Attack.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/AI/AI_XunLuo.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI/AI_XunLuo.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/AI/AI_XunLuo.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI/AI_XunLuo.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/AI/XunLuoPathComponentSystem.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI/XunLuoPathComponentSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/AI/XunLuoPathComponentSystem.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI/XunLuoPathComponentSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/ClientSenderCompnentSystem.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/ClientSenderCompnentSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/ClientSenderCompnentSystem.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/ClientSenderCompnentSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Login.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Login.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Login/EnterMapHelper.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Login/EnterMapHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Login/EnterMapHelper.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Login/EnterMapHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/M2C_PathfindingResultHandler.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move/M2C_PathfindingResultHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/M2C_PathfindingResultHandler.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move/M2C_PathfindingResultHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/M2C_StopHandler.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move/M2C_StopHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/M2C_StopHandler.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move/M2C_StopHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/MoveHelper.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move/MoveHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/MoveHelper.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move/MoveHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/NetClient2Main_SessionDisposeHandler.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/NetClient2Main_SessionDisposeHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/NetClient2Main_SessionDisposeHandler.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/NetClient2Main_SessionDisposeHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/CurrentSceneFactory.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene/CurrentSceneFactory.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/CurrentSceneFactory.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene/CurrentSceneFactory.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/M2C_StartSceneChangeHandler.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene/M2C_StartSceneChangeHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/M2C_StartSceneChangeHandler.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene/M2C_StartSceneChangeHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/SceneChangeHelper.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene/SceneChangeHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/SceneChangeHelper.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene/SceneChangeHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_CreateMyUnitHandler.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/M2C_CreateMyUnitHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_CreateMyUnitHandler.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/M2C_CreateMyUnitHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_CreateUnitsHandler.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/M2C_CreateUnitsHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_CreateUnitsHandler.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/M2C_CreateUnitsHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_RemoveUnitsHandler.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/M2C_RemoveUnitsHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_RemoveUnitsHandler.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/M2C_RemoveUnitsHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/UnitFactory.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/UnitFactory.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/UnitFactory.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/UnitFactory.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/UnitHelper.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/UnitHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/UnitHelper.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/UnitHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/A2NetClient_MessageHandler.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/A2NetClient_MessageHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/A2NetClient_MessageHandler.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/A2NetClient_MessageHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/A2NetClient_RequestHandler.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/A2NetClient_RequestHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/A2NetClient_RequestHandler.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/A2NetClient_RequestHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/FiberInit_NetClient.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/FiberInit_NetClient.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/FiberInit_NetClient.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/FiberInit_NetClient.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/LoginHelper.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/LoginHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/LoginHelper.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/LoginHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Main2NetClient_LoginHandler.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Main2NetClient_LoginHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Main2NetClient_LoginHandler.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Main2NetClient_LoginHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Ping.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Ping.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Ping/PingComponentSystem.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Ping/PingComponentSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Ping/PingComponentSystem.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Ping/PingComponentSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/HttpClientHelper.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/HttpClientHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/HttpClientHelper.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/HttpClientHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterAddressComponentSystem.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterAddressComponentSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterAddressComponentSystem.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterAddressComponentSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterCheckComponentSystem.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterCheckComponentSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterCheckComponentSystem.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterCheckComponentSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterConnectorSystem.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterConnectorSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterConnectorSystem.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterConnectorSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterHelper.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterHelper.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/G2C_ChangeSceneHandler.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/G2C_ChangeSceneHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/G2C_ChangeSceneHandler.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/G2C_ChangeSceneHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/G2C_ReconnectHandler.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/G2C_ReconnectHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/G2C_ReconnectHandler.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/G2C_ReconnectHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/LSClientHelper.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSClientHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/LSClientHelper.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSClientHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/LSClientUpdaterSystem.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSClientUpdaterSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/LSClientUpdaterSystem.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSClientUpdaterSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/LSReplayUpdaterSystem.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSReplayUpdaterSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/LSReplayUpdaterSystem.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSReplayUpdaterSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/LSSceneChangeHelper.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSSceneChangeHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/LSSceneChangeHelper.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSSceneChangeHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/OneFrameInputsHandler.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/OneFrameInputsHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/OneFrameInputsHandler.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/OneFrameInputsHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_AdjustUpdateTimeHandler.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/Room2C_AdjustUpdateTimeHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_AdjustUpdateTimeHandler.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/Room2C_AdjustUpdateTimeHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_CheckHashFailHandler.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/Room2C_CheckHashFailHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_CheckHashFailHandler.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/Room2C_CheckHashFailHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_EnterMapHandler.cs → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/Room2C_EnterMapHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_EnterMapHandler.cs.meta → Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/Room2C_EnterMapHandler.cs.meta


Деякі файли не було показано, через те що забагато файлів було змінено