tanghai 1 سال پیش
والد
کامیت
3996749516
100فایلهای تغییر یافته به همراه3 افزوده شده و 55 حذف شده
  1. 0 0
      Unity/Packages/com.et.core/Runtime~/Hotfix/Server/A2NetInner_MessageHandler.cs
  2. 0 0
      Unity/Packages/com.et.core/Runtime~/Hotfix/Server/A2NetInner_RequestHandler.cs
  3. 0 0
      Unity/Packages/com.et.core/Runtime~/Model/Server/A2NetInner_Message.cs
  4. 0 0
      Unity/Packages/com.et.core/Runtime~/Model/Server/MessageSender.cs
  5. 0 0
      Unity/Packages/com.et.core/Runtime~/Model/Server/ProcessOuterSender.cs
  6. 1 2
      Unity/Packages/com.et.core/Runtime~/Model/Share/SceneType.cs
  7. 0 0
      Unity/Packages/com.et.statesync/Runtime~/CodeMode/ClientServer/StartSceneConfig.cs
  8. 0 10
      Unity/Packages/com.et.statesync/Runtime~/CodeMode/Server/StartSceneConfig.cs
  9. 1 1
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Module/Message/ClientSessionErrorComponentSystem.cs
  10. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/ClientSenderComponentSystem.cs
  11. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Login/EnterMapHelper.cs
  12. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Move/M2C_PathfindingResultHandler.cs
  13. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Move/M2C_StopHandler.cs
  14. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Move/MoveHelper.cs
  15. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/NetClient2Main_SessionDisposeHandler.cs
  16. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Scene/CurrentSceneFactory.cs
  17. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Scene/M2C_StartSceneChangeHandler.cs
  18. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Scene/SceneChangeHelper.cs
  19. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Unit/M2C_CreateMyUnitHandler.cs
  20. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Unit/M2C_CreateUnitsHandler.cs
  21. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Unit/M2C_RemoveUnitsHandler.cs
  22. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Unit/UnitFactory.cs
  23. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Unit/UnitHelper.cs
  24. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/A2NetClient_MessageHandler.cs
  25. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/A2NetClient_RequestHandler.cs
  26. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/FiberInit_NetClient.cs
  27. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/LoginHelper.cs
  28. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/Main2NetClient_LoginHandler.cs
  29. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/Ping/PingComponentSystem.cs
  30. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/Router/HttpClientHelper.cs
  31. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/Router/RouterAddressComponentSystem.cs
  32. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/Router/RouterCheckComponentSystem.cs
  33. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/Router/RouterConnectorSystem.cs
  34. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/Router/RouterHelper.cs
  35. 1 1
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/EntryEvent2_InitServer.cs
  36. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/C2G_EnterMapHandler.cs
  37. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/C2G_LoginGateHandler.cs
  38. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/C2G_PingHandler.cs
  39. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/FiberInit_Gate.cs
  40. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/GateMapFactory.cs
  41. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/GateSessionKeyComponentSystem.cs
  42. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/MailBoxType_GateSessionHandler.cs
  43. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/NetComponentOnReadInvoker_Gate.cs
  44. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/PlayerComponentSystem.cs
  45. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/PlayerSystem.cs
  46. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/R2G_GetLoginKeyHandler.cs
  47. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/SessionPlayerComponentSystem.cs
  48. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/AOI/ChangePosition_NotifyAOI.cs
  49. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/C2M_TestRobotCaseHandler.cs
  50. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/G2M_SessionDisconnectHandler.cs
  51. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/MapMessageHelper.cs
  52. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Move/C2M_PathfindingResultHandler.cs
  53. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Move/C2M_StopHandler.cs
  54. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Move/MoveHelper.cs
  55. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Transfer/C2M_TransferMapHandler.cs
  56. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Transfer/M2M_UnitTransferRequestHandler.cs
  57. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Transfer/TransferHelper.cs
  58. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Unit/UnitEnterSightRange_NotifyClient.cs
  59. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Unit/UnitFactory.cs
  60. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Unit/UnitHelper.cs
  61. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Unit/UnitLeaveSightRange_NotifyClient.cs
  62. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Realm/C2R_LoginHandler.cs
  63. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Realm/FiberInit_Realm.cs
  64. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Realm/NetComponentOnReadInvoker_Realm.cs
  65. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Realm/RealmGateAddressHelper.cs
  66. 0 40
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Share/FiberInit_Main.cs
  67. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Share/Plugins/Example/HotfixShare.cs
  68. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Hotfix/Share/StateSync/EntryEvent1_InitShare.cs
  69. 0 0
      Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/Opera/OperaComponentSystem.cs
  70. 0 0
      Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/Scene/AfterCreateClientScene_AddComponent.cs
  71. 0 0
      Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/Scene/AfterCreateCurrentScene_AddComponent.cs
  72. 0 0
      Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/Scene/SceneChangeStart_AddComponent.cs
  73. 0 0
      Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UIHelp/SceneChangeFinishEvent_CreateUIHelp.cs
  74. 0 0
      Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UIHelp/UIHelpEvent.cs
  75. 0 0
      Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UIHelper.cs
  76. 0 0
      Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UILobby/LoginFinish_CreateLobbyUI.cs
  77. 0 0
      Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UILobby/UILobbyComponentSystem.cs
  78. 0 0
      Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UILobby/UILobbyEvent.cs
  79. 0 0
      Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UILogin/AppStartInitFinish_CreateLoginUI.cs
  80. 0 0
      Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UILogin/LoginFinish_RemoveLoginUI.cs
  81. 0 0
      Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UILogin/UILoginComponentSystem.cs
  82. 0 0
      Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UILogin/UILoginEvent.cs
  83. 0 0
      Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/Unit/AfterUnitCreate_CreateUnitView.cs
  84. 0 0
      Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/Unit/AnimatorComponentSystem.cs
  85. 0 0
      Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/Unit/ChangePosition_SyncGameObjectPos.cs
  86. 0 0
      Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/Unit/ChangeRotation_SyncGameObjectRotation.cs
  87. 0 0
      Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/Unit/GameObjectComponentSystem.cs
  88. 0 1
      Unity/Packages/com.et.statesync/Runtime~/Model/Client/Plugins/Example/ModelClient.cs
  89. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/AI/XunLuoPathComponent.cs
  90. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/Main/ClientSenderComponent.cs
  91. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/Main/Move/Wait_UnitStop.cs
  92. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/Main/Scene/Wait_CreateMyUnit.cs
  93. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/Main/Scene/Wait_SceneChangeFinish.cs
  94. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/Main/Unit/PlayerComponent.cs
  95. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/NetClient/A2NetClient_Message.cs
  96. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/NetClient/Ping/PingComponent.cs
  97. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/NetClient/Router/RouterAddressComponent.cs
  98. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/NetClient/Router/RouterCheckComponent.cs
  99. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/NetClient/Router/RouterConnector.cs
  100. 0 0
      Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/NetClient/Session/SessionComponent.cs

+ 0 - 0
Unity/Packages/com.et.core/Runtime~/Hotfix/Server/Message/A2NetInner_MessageHandler.cs → Unity/Packages/com.et.core/Runtime~/Hotfix/Server/A2NetInner_MessageHandler.cs


+ 0 - 0
Unity/Packages/com.et.core/Runtime~/Hotfix/Server/Message/A2NetInner_RequestHandler.cs → Unity/Packages/com.et.core/Runtime~/Hotfix/Server/A2NetInner_RequestHandler.cs


+ 0 - 0
Unity/Packages/com.et.core/Runtime~/Model/Server/Message/A2NetInner_Message.cs → Unity/Packages/com.et.core/Runtime~/Model/Server/A2NetInner_Message.cs


+ 0 - 0
Unity/Packages/com.et.core/Runtime~/Model/Server/Message/MessageSender.cs → Unity/Packages/com.et.core/Runtime~/Model/Server/MessageSender.cs


+ 0 - 0
Unity/Packages/com.et.core/Runtime~/Model/Server/Message/ProcessOuterSender.cs → Unity/Packages/com.et.core/Runtime~/Model/Server/ProcessOuterSender.cs


+ 1 - 2
Unity/Packages/com.et.core/Runtime~/Model/Share/SceneType.cs

@@ -5,8 +5,7 @@ namespace ET
         public const int All = 0;
         public const int Main = 1;
         public const int NetInner = 2;
-        public const int Location = 3;
-
+        
         public const int NetClient = 1001;
     }
 }

+ 0 - 0
Unity/Packages/com.et.core/Runtime~/CodeMode/ClientServer/StartSceneConfig.cs → Unity/Packages/com.et.statesync/Runtime~/CodeMode/ClientServer/StartSceneConfig.cs


+ 0 - 10
Unity/Packages/com.et.core/Runtime~/CodeMode/Server/StartSceneConfig.cs → Unity/Packages/com.et.statesync/Runtime~/CodeMode/Server/StartSceneConfig.cs

@@ -19,10 +19,6 @@ namespace ET
         public List<StartSceneConfig> Routers = new();
         
         public List<StartSceneConfig> Maps = new();
-
-        public StartSceneConfig Match;
-        
-        public StartSceneConfig Benchmark;
         
         public List<StartSceneConfig> GetByProcess(int process)
         {
@@ -63,12 +59,6 @@ namespace ET
                     case SceneType.Map:
                         this.Maps.Add(startSceneConfig);
                         break;
-                    case SceneType.Match:
-                        this.Match = startSceneConfig;
-                        break;
-                    case SceneType.BenchmarkServer:
-                        this.Benchmark = startSceneConfig;
-                        break;
                 }
             }
         }

+ 1 - 1
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Module/Message/ClientSessionErrorComponentSystem.cs

@@ -19,7 +19,7 @@
             }
             NetClient2Main_SessionDispose message = NetClient2Main_SessionDispose.Create();
             message.Error = self.GetParent<Session>().Error;
-            fiber.Root.GetComponent<ProcessInnerSender>().Send(new ActorId(fiber.Process, ConstFiberId.Main), message);
+            fiber.Root.GetComponent<ProcessInnerSender>().Send(new ActorId(fiber.Process, SceneType.Main), message);
         }
     }
 }

+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/Main/ClientSenderComponentSystem.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/ClientSenderComponentSystem.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/Main/Login/EnterMapHelper.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Login/EnterMapHelper.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/Main/Move/M2C_PathfindingResultHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Move/M2C_PathfindingResultHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/Main/Move/M2C_StopHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Move/M2C_StopHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/Main/Move/MoveHelper.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Move/MoveHelper.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/Main/NetClient2Main_SessionDisposeHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/NetClient2Main_SessionDisposeHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/Main/Scene/CurrentSceneFactory.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Scene/CurrentSceneFactory.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/Main/Scene/M2C_StartSceneChangeHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Scene/M2C_StartSceneChangeHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/Main/Scene/SceneChangeHelper.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Scene/SceneChangeHelper.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/Main/Unit/M2C_CreateMyUnitHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Unit/M2C_CreateMyUnitHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/Main/Unit/M2C_CreateUnitsHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Unit/M2C_CreateUnitsHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/Main/Unit/M2C_RemoveUnitsHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Unit/M2C_RemoveUnitsHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/Main/Unit/UnitFactory.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Unit/UnitFactory.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/Main/Unit/UnitHelper.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/Main/Unit/UnitHelper.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/NetClient/A2NetClient_MessageHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/A2NetClient_MessageHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/NetClient/A2NetClient_RequestHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/A2NetClient_RequestHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/NetClient/FiberInit_NetClient.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/FiberInit_NetClient.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/NetClient/LoginHelper.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/LoginHelper.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/NetClient/Main2NetClient_LoginHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/Main2NetClient_LoginHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/NetClient/Ping/PingComponentSystem.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/Ping/PingComponentSystem.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/NetClient/Router/HttpClientHelper.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/Router/HttpClientHelper.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterAddressComponentSystem.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/Router/RouterAddressComponentSystem.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterCheckComponentSystem.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/Router/RouterCheckComponentSystem.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterConnectorSystem.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/Router/RouterConnectorSystem.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterHelper.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Client/StateSync/NetClient/Router/RouterHelper.cs


+ 1 - 1
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/EntryEvent2_InitServer.cs

@@ -17,7 +17,7 @@ namespace ET.Server
                     StartProcessConfig startProcessConfig = StartProcessConfigCategory.Instance.Get(process);
                     if (startProcessConfig.Port != 0)
                     {
-                        await FiberManager.Instance.Create(SchedulerType.ThreadPool, ConstFiberId.NetInner, 0, SceneType.NetInner, "NetInner");
+                        await FiberManager.Instance.Create(SchedulerType.ThreadPool, SceneType.NetInner, 0, SceneType.NetInner, "NetInner");
                     }
 
                     // 根据配置创建纤程

+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Gate/C2G_EnterMapHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/C2G_EnterMapHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Gate/C2G_LoginGateHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/C2G_LoginGateHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Gate/C2G_PingHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/C2G_PingHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Gate/FiberInit_Gate.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/FiberInit_Gate.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Gate/GateMapFactory.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/GateMapFactory.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Gate/GateSessionKeyComponentSystem.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/GateSessionKeyComponentSystem.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Gate/MailBoxType_GateSessionHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/MailBoxType_GateSessionHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Gate/NetComponentOnReadInvoker_Gate.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/NetComponentOnReadInvoker_Gate.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Gate/PlayerComponentSystem.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/PlayerComponentSystem.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Gate/PlayerSystem.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/PlayerSystem.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Gate/R2G_GetLoginKeyHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/R2G_GetLoginKeyHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Gate/SessionPlayerComponentSystem.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Gate/SessionPlayerComponentSystem.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Map/AOI/ChangePosition_NotifyAOI.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/AOI/ChangePosition_NotifyAOI.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Map/C2M_TestRobotCaseHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/C2M_TestRobotCaseHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Map/G2M_SessionDisconnectHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/G2M_SessionDisconnectHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Map/MapMessageHelper.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/MapMessageHelper.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Map/Move/C2M_PathfindingResultHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Move/C2M_PathfindingResultHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Map/Move/C2M_StopHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Move/C2M_StopHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Map/Move/MoveHelper.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Move/MoveHelper.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Map/Transfer/C2M_TransferMapHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Transfer/C2M_TransferMapHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Map/Transfer/M2M_UnitTransferRequestHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Transfer/M2M_UnitTransferRequestHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Map/Transfer/TransferHelper.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Transfer/TransferHelper.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Map/Unit/UnitEnterSightRange_NotifyClient.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Unit/UnitEnterSightRange_NotifyClient.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Map/Unit/UnitFactory.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Unit/UnitFactory.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Map/Unit/UnitHelper.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Unit/UnitHelper.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Map/Unit/UnitLeaveSightRange_NotifyClient.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Map/Unit/UnitLeaveSightRange_NotifyClient.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Realm/C2R_LoginHandler.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Realm/C2R_LoginHandler.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Realm/FiberInit_Realm.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Realm/FiberInit_Realm.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Realm/NetComponentOnReadInvoker_Realm.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Realm/NetComponentOnReadInvoker_Realm.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/Demo/StateSync/Realm/RealmGateAddressHelper.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Server/StateSync/Realm/RealmGateAddressHelper.cs


+ 0 - 40
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Share/FiberInit_Main.cs

@@ -1,40 +0,0 @@
-using System.Collections.Generic;
-using MemoryPack;
-
-namespace ET
-{
-    [Invoke(SceneType.Main)]
-    public class FiberInit_Main: AInvokeHandler<FiberInit, ETTask>
-    {
-        public override async ETTask Handle(FiberInit fiberInit)
-        {
-            Scene root = fiberInit.Fiber.Root;
-           
-            await EventSystem.Instance.PublishAsync(root, new EntryEvent1());
-            await EventSystem.Instance.PublishAsync(root, new EntryEvent2());
-            await EventSystem.Instance.PublishAsync(root, new EntryEvent3());
-
-/* 测试Entity自定义序列化反序列化
-            AA aa = root.AddComponent<AA>();
-
-            BB bb = aa.AddComponent<BB>();
-            CC cc = aa.AddComponent<CC>();
-            bb.B = 1;
-            cc.C = 2;
-            cc.IsSerilizeWithParent = true;
-
-            byte[] bytes = MemoryPackSerializer.Serialize(aa);
-
-            AA aa2 = MemoryPackSerializer.Deserialize<AA>(bytes);
-            
-            Log.Debug($"11111111111111111111111111: {aa2}");
-            
-            byte[] bytes2 = MongoHelper.Serialize(aa);
-
-            AA aa3 = MongoHelper.Deserialize<AA>(bytes2);
-            
-            Log.Debug($"11111111111111111111111111: {aa3}");
-*/
-        }
-    }
-}

+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Share/Plugins/Example/HotfixShare.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Hotfix/Share/Demo/StateSync/EntryEvent1_InitShare.cs → Unity/Packages/com.et.statesync/Runtime~/Hotfix/Share/StateSync/EntryEvent1_InitShare.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/Demo/StateSync/Opera/OperaComponentSystem.cs → Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/Opera/OperaComponentSystem.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/Demo/StateSync/Scene/AfterCreateClientScene_AddComponent.cs → Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/Scene/AfterCreateClientScene_AddComponent.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/Demo/StateSync/Scene/AfterCreateCurrentScene_AddComponent.cs → Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/Scene/AfterCreateCurrentScene_AddComponent.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/Demo/StateSync/Scene/SceneChangeStart_AddComponent.cs → Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/Scene/SceneChangeStart_AddComponent.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/Demo/StateSync/UI/UIHelp/SceneChangeFinishEvent_CreateUIHelp.cs → Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UIHelp/SceneChangeFinishEvent_CreateUIHelp.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/Demo/StateSync/UI/UIHelp/UIHelpEvent.cs → Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UIHelp/UIHelpEvent.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/Demo/StateSync/UI/UIHelper.cs → Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UIHelper.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/Demo/StateSync/UI/UILobby/LoginFinish_CreateLobbyUI.cs → Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UILobby/LoginFinish_CreateLobbyUI.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/Demo/StateSync/UI/UILobby/UILobbyComponentSystem.cs → Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UILobby/UILobbyComponentSystem.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/Demo/StateSync/UI/UILobby/UILobbyEvent.cs → Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UILobby/UILobbyEvent.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/Demo/StateSync/UI/UILogin/AppStartInitFinish_CreateLoginUI.cs → Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UILogin/AppStartInitFinish_CreateLoginUI.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/Demo/StateSync/UI/UILogin/LoginFinish_RemoveLoginUI.cs → Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UILogin/LoginFinish_RemoveLoginUI.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/Demo/StateSync/UI/UILogin/UILoginComponentSystem.cs → Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UILogin/UILoginComponentSystem.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/Demo/StateSync/UI/UILogin/UILoginEvent.cs → Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/UI/UILogin/UILoginEvent.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/Demo/StateSync/Unit/AfterUnitCreate_CreateUnitView.cs → Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/Unit/AfterUnitCreate_CreateUnitView.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/Demo/StateSync/Unit/AnimatorComponentSystem.cs → Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/Unit/AnimatorComponentSystem.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/Demo/StateSync/Unit/ChangePosition_SyncGameObjectPos.cs → Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/Unit/ChangePosition_SyncGameObjectPos.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/Demo/StateSync/Unit/ChangeRotation_SyncGameObjectRotation.cs → Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/Unit/ChangeRotation_SyncGameObjectRotation.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/Demo/StateSync/Unit/GameObjectComponentSystem.cs → Unity/Packages/com.et.statesync/Runtime~/HotfixView/Client/StateSync/Unit/GameObjectComponentSystem.cs


+ 0 - 1
Unity/Packages/com.et.statesync/Runtime~/Model/Client/Plugins/Example/ModelClient.cs

@@ -1 +0,0 @@
-

+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Model/Client/Demo/StateSync/AI/XunLuoPathComponent.cs → Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/AI/XunLuoPathComponent.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Model/Client/Demo/StateSync/Main/ClientSenderComponent.cs → Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/Main/ClientSenderComponent.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Model/Client/Demo/StateSync/Main/Move/Wait_UnitStop.cs → Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/Main/Move/Wait_UnitStop.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Model/Client/Demo/StateSync/Main/Scene/Wait_CreateMyUnit.cs → Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/Main/Scene/Wait_CreateMyUnit.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Model/Client/Demo/StateSync/Main/Scene/Wait_SceneChangeFinish.cs → Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/Main/Scene/Wait_SceneChangeFinish.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Model/Client/Demo/StateSync/Main/Unit/PlayerComponent.cs → Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/Main/Unit/PlayerComponent.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Model/Client/Demo/StateSync/NetClient/A2NetClient_Message.cs → Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/NetClient/A2NetClient_Message.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Model/Client/Demo/StateSync/NetClient/Ping/PingComponent.cs → Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/NetClient/Ping/PingComponent.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Model/Client/Demo/StateSync/NetClient/Router/RouterAddressComponent.cs → Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/NetClient/Router/RouterAddressComponent.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Model/Client/Demo/StateSync/NetClient/Router/RouterCheckComponent.cs → Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/NetClient/Router/RouterCheckComponent.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Model/Client/Demo/StateSync/NetClient/Router/RouterConnector.cs → Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/NetClient/Router/RouterConnector.cs


+ 0 - 0
Unity/Packages/com.et.statesync/Runtime~/Model/Client/Demo/StateSync/NetClient/Session/SessionComponent.cs → Unity/Packages/com.et.statesync/Runtime~/Model/Client/StateSync/NetClient/Session/SessionComponent.cs


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