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Unity ETModel的Scene需要设置InstanceId

tanghai 7 år sedan
förälder
incheckning
3b508a171b
2 ändrade filer med 2 tillägg och 19 borttagningar
  1. 0 17
      Server/Model/Entity/Scene.cs
  2. 2 2
      Unity/Assets/Scripts/Entity/Scene.cs

+ 0 - 17
Server/Model/Entity/Scene.cs

@@ -1,26 +1,9 @@
 namespace ETModel
 {
-	public enum SceneType
-	{
-		Share,
-		Game,
-		Login,
-		Lobby,
-		Map,
-		Launcher,
-		Robot,
-		BehaviorTreeScene,
-		RobotClient,
-
-		Realm
-	}
-	
 	public sealed class Scene: Entity
 	{
 		public string Name { get; set; }
 
-		public SceneType SceneType { get; private set; }
-
 		public Scene()
 		{
 			this.InstanceId = IdGenerater.GenerateId();

+ 2 - 2
Unity/Assets/Scripts/Entity/Scene.cs

@@ -17,16 +17,16 @@
 	
 	public sealed class Scene: Entity
 	{
-		public Scene Parent { get; set; }
-
 		public string Name { get; set; }
 
 		public Scene()
 		{
+			this.InstanceId = IdGenerater.GenerateId();
 		}
 
 		public Scene(long id): base(id)
 		{
+			this.InstanceId = IdGenerater.GenerateId();
 		}
 
 		public override void Dispose()