Эх сурвалжийг харах

调整excel跟proto的生成目录

tanghai 1 жил өмнө
parent
commit
3e0e4eec8c

+ 3 - 3
Share/Tool/ExcelExporter/ExcelExporter.cs

@@ -56,11 +56,11 @@ namespace ET
     {
         private static string template;
 
-        private const string ClientClassDir = "../Generate/Excel/Client/";
+        private const string ClientClassDir = "../Generate/Excel/Model/Client/";
         // 服务端因为机器人的存在必须包含客户端所有配置,所以单独的c字段没有意义,单独的c就表示cs
-        private const string ServerClassDir = "../Generate/Excel/Server/";
+        private const string ServerClassDir = "../Generate/Excel/Model/Server/";
 
-        private const string CSClassDir = "../Generate/Excel/ClientServer/";
+        private const string CSClassDir = "../Generate/Excel/Model/ClientServer/";
 
         private const string jsonDir = "../Config/Json/{0}/{1}/";
 

+ 3 - 3
Share/Tool/Proto2CS/Proto2CS.cs

@@ -22,9 +22,9 @@ namespace ET
 
     public static partial class InnerProto2CS
     {
-        private const string clientMessagePath = "../Generate/Proto/Client/";
-        private const string serverMessagePath = "../Generate/Proto/Server/";
-        private const string clientServerMessagePath = "../Generate/Proto/ClientServer/";
+        private const string clientMessagePath = "../Generate/Proto/Model/Client/";
+        private const string serverMessagePath = "../Generate/Proto/Model/Server/";
+        private const string clientServerMessagePath = "../Generate/Proto/Model/ClientServer/";
         private static readonly char[] splitChars = [' ', '\t'];
         private static readonly List<OpcodeInfo> msgOpcode = [];
 

+ 0 - 7
Unity/Assets/Bundles/Config/UnitConfigCategory.bytes.meta

@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 4c54687c04c629d488376e5ef067ef18
-TextScriptImporter:
-  externalObjects: {}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: