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由于改变了编译的方式,Model ModelView Hotfix HotfixView 挪回Scripts目录

tanghai před 2 roky
rodič
revize
515119107e
100 změnil soubory, kde provedl 44 přidání a 52 odebrání
  1. 3 3
      DotNet/Hotfix/DotNet.Hotfix.csproj
  2. 4 4
      DotNet/Model/DotNet.Model.csproj
  3. 1 1
      Share/Analyzer/Config/Definition.cs
  4. 3 3
      Share/Tool/ExcelExporter/ExcelExporter.cs
  5. 3 3
      Share/Tool/Proto2CS/Proto2CS.cs
  6. 2 2
      Share/Tool/Share.Tool.csproj
  7. 1 1
      Unity/Assets/Resources/GlobalConfig.asset
  8. 0 8
      Unity/Assets/Scripts/Codes.meta
  9. 27 27
      Unity/Assets/Scripts/Editor/Assembly/AssemblyTool.cs
  10. 0 0
      Unity/Assets/Scripts/Hotfix.meta
  11. 0 0
      Unity/Assets/Scripts/Hotfix/Client.meta
  12. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo.meta
  13. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/AI.meta
  14. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/AI/AI_Attack.cs
  15. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/AI/AI_Attack.cs.meta
  16. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/AI/AI_XunLuo.cs
  17. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/AI/AI_XunLuo.cs.meta
  18. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/AI/XunLuoPathComponentSystem.cs
  19. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/AI/XunLuoPathComponentSystem.cs.meta
  20. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main.meta
  21. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/ClientSenderCompnentSystem.cs
  22. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/ClientSenderCompnentSystem.cs.meta
  23. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Login.meta
  24. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Login/EnterMapHelper.cs
  25. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Login/EnterMapHelper.cs.meta
  26. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move.meta
  27. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/M2C_PathfindingResultHandler.cs
  28. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/M2C_PathfindingResultHandler.cs.meta
  29. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/M2C_StopHandler.cs
  30. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/M2C_StopHandler.cs.meta
  31. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/MoveHelper.cs
  32. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/MoveHelper.cs.meta
  33. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/NetClient2Main_SessionDisposeHandler.cs
  34. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/NetClient2Main_SessionDisposeHandler.cs.meta
  35. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene.meta
  36. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/CurrentSceneFactory.cs
  37. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/CurrentSceneFactory.cs.meta
  38. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/M2C_StartSceneChangeHandler.cs
  39. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/M2C_StartSceneChangeHandler.cs.meta
  40. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/SceneChangeHelper.cs
  41. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/SceneChangeHelper.cs.meta
  42. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit.meta
  43. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_CreateMyUnitHandler.cs
  44. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_CreateMyUnitHandler.cs.meta
  45. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_CreateUnitsHandler.cs
  46. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_CreateUnitsHandler.cs.meta
  47. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_RemoveUnitsHandler.cs
  48. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_RemoveUnitsHandler.cs.meta
  49. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/UnitFactory.cs
  50. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/UnitFactory.cs.meta
  51. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/UnitHelper.cs
  52. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/UnitHelper.cs.meta
  53. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient.meta
  54. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/A2NetClient_MessageHandler.cs
  55. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/A2NetClient_MessageHandler.cs.meta
  56. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/A2NetClient_RequestHandler.cs
  57. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/A2NetClient_RequestHandler.cs.meta
  58. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/FiberInit_NetClient.cs
  59. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/FiberInit_NetClient.cs.meta
  60. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/LoginHelper.cs
  61. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/LoginHelper.cs.meta
  62. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Main2NetClient_LoginHandler.cs
  63. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Main2NetClient_LoginHandler.cs.meta
  64. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Ping.meta
  65. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Ping/PingComponentSystem.cs
  66. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Ping/PingComponentSystem.cs.meta
  67. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router.meta
  68. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/HttpClientHelper.cs
  69. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/HttpClientHelper.cs.meta
  70. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterAddressComponentSystem.cs
  71. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterAddressComponentSystem.cs.meta
  72. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterCheckComponentSystem.cs
  73. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterCheckComponentSystem.cs.meta
  74. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterConnectorSystem.cs
  75. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterConnectorSystem.cs.meta
  76. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterHelper.cs
  77. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterHelper.cs.meta
  78. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Ignore.asmdef.DISABLED
  79. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Ignore.asmdef.DISABLED.meta
  80. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep.meta
  81. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/G2C_ChangeSceneHandler.cs
  82. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/G2C_ChangeSceneHandler.cs.meta
  83. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/G2C_ReconnectHandler.cs
  84. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/G2C_ReconnectHandler.cs.meta
  85. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/LSClientHelper.cs
  86. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/LSClientHelper.cs.meta
  87. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/LSClientUpdaterSystem.cs
  88. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/LSClientUpdaterSystem.cs.meta
  89. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/LSReplayUpdaterSystem.cs
  90. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/LSReplayUpdaterSystem.cs.meta
  91. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/LSSceneChangeHelper.cs
  92. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/LSSceneChangeHelper.cs.meta
  93. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/OneFrameInputsHandler.cs
  94. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/OneFrameInputsHandler.cs.meta
  95. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_AdjustUpdateTimeHandler.cs
  96. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_AdjustUpdateTimeHandler.cs.meta
  97. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_CheckHashFailHandler.cs
  98. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_CheckHashFailHandler.cs.meta
  99. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_EnterMapHandler.cs
  100. 0 0
      Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_EnterMapHandler.cs.meta

+ 3 - 3
DotNet/Hotfix/DotNet.Hotfix.csproj

@@ -25,15 +25,15 @@
     </PropertyGroup>
     <ItemGroup>
 
-        <Compile Include="..\..\Unity\Assets\Scripts\Codes\Hotfix\Client\**\*.cs"> 
+        <Compile Include="..\..\Unity\Assets\Scripts\Hotfix\Client\**\*.cs"> 
             <Link>Client\%(RecursiveDir)%(FileName)%(Extension)</Link>
         </Compile> 
 
-        <Compile Include="..\..\Unity\Assets\Scripts\Codes\Hotfix\Server\**\*.cs">
+        <Compile Include="..\..\Unity\Assets\Scripts\Hotfix\Server\**\*.cs">
             <Link>Server\%(RecursiveDir)%(FileName)%(Extension)</Link>
         </Compile>
 
-        <Compile Include="..\..\Unity\Assets\Scripts\Codes\Hotfix\Share\**\*.cs">
+        <Compile Include="..\..\Unity\Assets\Scripts\Hotfix\Share\**\*.cs">
             <Link>Share\%(RecursiveDir)%(FileName)%(Extension)</Link> 
         </Compile> 
     </ItemGroup>

+ 4 - 4
DotNet/Model/DotNet.Model.csproj

@@ -27,19 +27,19 @@
     </PropertyGroup>
     <ItemGroup>
 
-        <Compile Include="..\..\Unity\Assets\Scripts\Codes\Model\Server\**\*.cs"> 
+        <Compile Include="..\..\Unity\Assets\Scripts\Model\Server\**\*.cs"> 
             <Link>Server\%(RecursiveDir)%(FileName)%(Extension)</Link> 
         </Compile>
 
-        <Compile Include="..\..\Unity\Assets\Scripts\Codes\Model\Client\**\*.cs"> 
+        <Compile Include="..\..\Unity\Assets\Scripts\Model\Client\**\*.cs"> 
             <Link>Client\%(RecursiveDir)%(FileName)%(Extension)</Link>
         </Compile>
         
-        <Compile Include="..\..\Unity\Assets\Scripts\Codes\Model\Share\**\*.cs">
+        <Compile Include="..\..\Unity\Assets\Scripts\Model\Share\**\*.cs">
             <Link>Share\%(RecursiveDir)%(FileName)%(Extension)</Link>
         </Compile>
 
-        <Compile Include="..\..\Unity\Assets\Scripts\Codes\Model\Generate\Server\**\*.cs"> 
+        <Compile Include="..\..\Unity\Assets\Scripts\Model\Generate\Server\**\*.cs"> 
             <Link>Generate\%(RecursiveDir)%(FileName)%(Extension)</Link>
         </Compile>
         

+ 1 - 1
Share/Analyzer/Config/Definition.cs

@@ -40,7 +40,7 @@
 
         public const string ETClientNameSpace = "ET.Client";
 
-        public const string ClientDirInServer = @"Unity\Assets\Scripts\Codes\Hotfix\Client\";
+        public const string ClientDirInServer = @"Unity\Assets\Scripts\Hotfix\Client\";
 
         public const string EntitySystemAttribute = "EntitySystem";
         public const string EntitySystemAttributeMetaName = "ET.EntitySystemAttribute";

+ 3 - 3
Share/Tool/ExcelExporter/ExcelExporter.cs

@@ -55,11 +55,11 @@ namespace ET
     {
         private static string template;
 
-        private const string ClientClassDir = "../Unity/Assets/Scripts/Codes/Model/Generate/Client/Config";
+        private const string ClientClassDir = "../Unity/Assets/Scripts/Model/Generate/Client/Config";
         // 服务端因为机器人的存在必须包含客户端所有配置,所以单独的c字段没有意义,单独的c就表示cs
-        private const string ServerClassDir = "../Unity/Assets/Scripts/Codes/Model/Generate/Server/Config";
+        private const string ServerClassDir = "../Unity/Assets/Scripts/Model/Generate/Server/Config";
 
-        private const string CSClassDir = "../Unity/Assets/Scripts/Codes/Model/Generate/ClientServer/Config";
+        private const string CSClassDir = "../Unity/Assets/Scripts/Model/Generate/ClientServer/Config";
 
         private const string excelDir = "../Unity/Assets/Config/Excel/";
 

+ 3 - 3
Share/Tool/Proto2CS/Proto2CS.cs

@@ -25,9 +25,9 @@ namespace ET
     public static class InnerProto2CS
     {
         private const string protoDir = "../Unity/Assets/Config/Proto";
-        private const string clientMessagePath = "../Unity/Assets/Scripts/Codes/Model/Generate/Client/Message/";
-        private const string serverMessagePath = "../Unity/Assets/Scripts/Codes/Model/Generate/Server/Message/";
-        private const string clientServerMessagePath = "../Unity/Assets/Scripts/Codes/Model/Generate/ClientServer/Message/";
+        private const string clientMessagePath = "../Unity/Assets/Scripts/Model/Generate/Client/Message/";
+        private const string serverMessagePath = "../Unity/Assets/Scripts/Model/Generate/Server/Message/";
+        private const string clientServerMessagePath = "../Unity/Assets/Scripts/Model/Generate/ClientServer/Message/";
         private static readonly char[] splitChars = { ' ', '\t' };
         private static readonly List<OpcodeInfo> msgOpcode = new List<OpcodeInfo>();
 

+ 2 - 2
Share/Tool/Share.Tool.csproj

@@ -35,11 +35,11 @@
             <Link>Core\%(RecursiveDir)%(FileName)%(Extension)</Link>
         </Compile>
         
-        <Compile Include="..\..\Unity\Assets\Scripts\Codes\Model\Share\Module\Config\**\*.cs">
+        <Compile Include="..\..\Unity\Assets\Scripts\Model\Share\Module\Config\**\*.cs">
             <Link>Module\Config\%(RecursiveDir)%(FileName)%(Extension)</Link>
         </Compile>
 
-        <Compile Include="..\..\Unity\Assets\Scripts\Codes\Model\Share\Module\Log\**\*.cs">
+        <Compile Include="..\..\Unity\Assets\Scripts\Model\Share\Module\Log\**\*.cs">
             <Link>Module\Log\%(RecursiveDir)%(FileName)%(Extension)</Link>
         </Compile>
 

+ 1 - 1
Unity/Assets/Resources/GlobalConfig.asset

@@ -12,7 +12,7 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: 36527db572638af47b03c805671cba75, type: 3}
   m_Name: GlobalConfig
   m_EditorClassIdentifier: 
-  CodeMode: 2
+  CodeMode: 3
   EnableDll: 1
   BuildType: 1
   AppType: 7

+ 0 - 8
Unity/Assets/Scripts/Codes.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: c34794a5f385e426780273f9e3507768
-folderAsset: yes
-DefaultImporter:
-  externalObjects: {}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 27 - 27
Unity/Assets/Scripts/Editor/Assembly/AssemblyTool.cs

@@ -94,49 +94,49 @@ namespace ET
 
         public static void Enable_UNITY_CLIENT()
         {
-            DisableAsmdef("Assets/Scripts/Codes/Model/Generate/Client/Ignore.asmdef");
-            EnableAsmdef("Assets/Scripts/Codes/Model/Generate/Server/Ignore.asmdef");
-            EnableAsmdef("Assets/Scripts/Codes/Model/Generate/ClientServer/Ignore.asmdef");
+            DisableAsmdef("Assets/Scripts/Model/Generate/Client/Ignore.asmdef");
+            EnableAsmdef("Assets/Scripts/Model/Generate/Server/Ignore.asmdef");
+            EnableAsmdef("Assets/Scripts/Model/Generate/ClientServer/Ignore.asmdef");
 
-            DisableAsmdef("Assets/Scripts/Codes/Model/Client/Ignore.asmdef");
-            EnableAsmdef("Assets/Scripts/Codes/Model/Server/Ignore.asmdef");
-            DisableAsmdef("Assets/Scripts/Codes/Hotfix/Client/Ignore.asmdef");
-            EnableAsmdef("Assets/Scripts/Codes/Hotfix/Server/Ignore.asmdef");
+            DisableAsmdef("Assets/Scripts/Model/Client/Ignore.asmdef");
+            EnableAsmdef("Assets/Scripts/Model/Server/Ignore.asmdef");
+            DisableAsmdef("Assets/Scripts/Hotfix/Client/Ignore.asmdef");
+            EnableAsmdef("Assets/Scripts/Hotfix/Server/Ignore.asmdef");
 
-            DisableAsmdef("Assets/Scripts/Codes/HotfixView/Client/Ignore.asmdef");
-            DisableAsmdef("Assets/Scripts/Codes/ModelView/Client/Ignore.asmdef");
+            DisableAsmdef("Assets/Scripts/HotfixView/Client/Ignore.asmdef");
+            DisableAsmdef("Assets/Scripts/ModelView/Client/Ignore.asmdef");
             AssetDatabase.Refresh();
         }
 
         public static void Enable_UNITY_SERVER()
         {
-            EnableAsmdef("Assets/Scripts/Codes/Model/Generate/Client/Ignore.asmdef");
-            EnableAsmdef("Assets/Scripts/Codes/Model/Generate/Server/Ignore.asmdef");
-            DisableAsmdef("Assets/Scripts/Codes/Model/Generate/ClientServer/Ignore.asmdef");
+            EnableAsmdef("Assets/Scripts/Model/Generate/Client/Ignore.asmdef");
+            EnableAsmdef("Assets/Scripts/Model/Generate/Server/Ignore.asmdef");
+            DisableAsmdef("Assets/Scripts/Model/Generate/ClientServer/Ignore.asmdef");
 
-            DisableAsmdef("Assets/Scripts/Codes/Model/Client/Ignore.asmdef");
-            DisableAsmdef("Assets/Scripts/Codes/Model/Server/Ignore.asmdef");
-            DisableAsmdef("Assets/Scripts/Codes/Hotfix/Client/Ignore.asmdef");
-            DisableAsmdef("Assets/Scripts/Codes/Hotfix/Server/Ignore.asmdef");
+            DisableAsmdef("Assets/Scripts/Model/Client/Ignore.asmdef");
+            DisableAsmdef("Assets/Scripts/Model/Server/Ignore.asmdef");
+            DisableAsmdef("Assets/Scripts/Hotfix/Client/Ignore.asmdef");
+            DisableAsmdef("Assets/Scripts/Hotfix/Server/Ignore.asmdef");
 
-            EnableAsmdef("Assets/Scripts/Codes/HotfixView/Client/Ignore.asmdef");
-            EnableAsmdef("Assets/Scripts/Codes/ModelView/Client/Ignore.asmdef");
+            EnableAsmdef("Assets/Scripts/HotfixView/Client/Ignore.asmdef");
+            EnableAsmdef("Assets/Scripts/ModelView/Client/Ignore.asmdef");
             AssetDatabase.Refresh();
         }
 
         public static void Enable_UNITY_CLIENTSERVER()
         {
-            EnableAsmdef("Assets/Scripts/Codes/Model/Generate/Client/Ignore.asmdef");
-            EnableAsmdef("Assets/Scripts/Codes/Model/Generate/Server/Ignore.asmdef");
-            DisableAsmdef("Assets/Scripts/Codes/Model/Generate/ClientServer/Ignore.asmdef");
+            EnableAsmdef("Assets/Scripts/Model/Generate/Client/Ignore.asmdef");
+            EnableAsmdef("Assets/Scripts/Model/Generate/Server/Ignore.asmdef");
+            DisableAsmdef("Assets/Scripts/Model/Generate/ClientServer/Ignore.asmdef");
 
-            DisableAsmdef("Assets/Scripts/Codes/Model/Client/Ignore.asmdef");
-            DisableAsmdef("Assets/Scripts/Codes/Model/Server/Ignore.asmdef");
-            DisableAsmdef("Assets/Scripts/Codes/Hotfix/Client/Ignore.asmdef");
-            DisableAsmdef("Assets/Scripts/Codes/Hotfix/Server/Ignore.asmdef");
+            DisableAsmdef("Assets/Scripts/Model/Client/Ignore.asmdef");
+            DisableAsmdef("Assets/Scripts/Model/Server/Ignore.asmdef");
+            DisableAsmdef("Assets/Scripts/Hotfix/Client/Ignore.asmdef");
+            DisableAsmdef("Assets/Scripts/Hotfix/Server/Ignore.asmdef");
 
-            DisableAsmdef("Assets/Scripts/Codes/HotfixView/Client/Ignore.asmdef");
-            DisableAsmdef("Assets/Scripts/Codes/ModelView/Client/Ignore.asmdef");
+            DisableAsmdef("Assets/Scripts/HotfixView/Client/Ignore.asmdef");
+            DisableAsmdef("Assets/Scripts/ModelView/Client/Ignore.asmdef");
             AssetDatabase.Refresh();
         }
 

+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix.meta → Unity/Assets/Scripts/Hotfix.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client.meta → Unity/Assets/Scripts/Hotfix/Client.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo.meta → Unity/Assets/Scripts/Hotfix/Client/Demo.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/AI.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI/AI_Attack.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/AI/AI_Attack.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI/AI_Attack.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/AI/AI_Attack.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI/AI_XunLuo.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/AI/AI_XunLuo.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI/AI_XunLuo.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/AI/AI_XunLuo.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI/XunLuoPathComponentSystem.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/AI/XunLuoPathComponentSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/AI/XunLuoPathComponentSystem.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/AI/XunLuoPathComponentSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/Main.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/ClientSenderCompnentSystem.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/ClientSenderCompnentSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/ClientSenderCompnentSystem.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/ClientSenderCompnentSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Login.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Login.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Login/EnterMapHelper.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Login/EnterMapHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Login/EnterMapHelper.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Login/EnterMapHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move/M2C_PathfindingResultHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/M2C_PathfindingResultHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move/M2C_PathfindingResultHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/M2C_PathfindingResultHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move/M2C_StopHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/M2C_StopHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move/M2C_StopHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/M2C_StopHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move/MoveHelper.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/MoveHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Move/MoveHelper.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/MoveHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/NetClient2Main_SessionDisposeHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/NetClient2Main_SessionDisposeHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/NetClient2Main_SessionDisposeHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/NetClient2Main_SessionDisposeHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene/CurrentSceneFactory.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/CurrentSceneFactory.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene/CurrentSceneFactory.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/CurrentSceneFactory.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene/M2C_StartSceneChangeHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/M2C_StartSceneChangeHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene/M2C_StartSceneChangeHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/M2C_StartSceneChangeHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene/SceneChangeHelper.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/SceneChangeHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Scene/SceneChangeHelper.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/SceneChangeHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/M2C_CreateMyUnitHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_CreateMyUnitHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/M2C_CreateMyUnitHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_CreateMyUnitHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/M2C_CreateUnitsHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_CreateUnitsHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/M2C_CreateUnitsHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_CreateUnitsHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/M2C_RemoveUnitsHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_RemoveUnitsHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/M2C_RemoveUnitsHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_RemoveUnitsHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/UnitFactory.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/UnitFactory.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/UnitFactory.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/UnitFactory.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/UnitHelper.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/UnitHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/Main/Unit/UnitHelper.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/UnitHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/A2NetClient_MessageHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/A2NetClient_MessageHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/A2NetClient_MessageHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/A2NetClient_MessageHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/A2NetClient_RequestHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/A2NetClient_RequestHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/A2NetClient_RequestHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/A2NetClient_RequestHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/FiberInit_NetClient.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/FiberInit_NetClient.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/FiberInit_NetClient.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/FiberInit_NetClient.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/LoginHelper.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/LoginHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/LoginHelper.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/LoginHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Main2NetClient_LoginHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Main2NetClient_LoginHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Main2NetClient_LoginHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Main2NetClient_LoginHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Ping.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Ping.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Ping/PingComponentSystem.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Ping/PingComponentSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Ping/PingComponentSystem.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Ping/PingComponentSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/HttpClientHelper.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/HttpClientHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/HttpClientHelper.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/HttpClientHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterAddressComponentSystem.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterAddressComponentSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterAddressComponentSystem.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterAddressComponentSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterCheckComponentSystem.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterCheckComponentSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterCheckComponentSystem.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterCheckComponentSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterConnectorSystem.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterConnectorSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterConnectorSystem.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterConnectorSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterHelper.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Demo/NetClient/Router/RouterHelper.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Ignore.asmdef.DISABLED → Unity/Assets/Scripts/Hotfix/Client/Ignore.asmdef.DISABLED


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/Ignore.asmdef.DISABLED.meta → Unity/Assets/Scripts/Hotfix/Client/Ignore.asmdef.DISABLED.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep.meta → Unity/Assets/Scripts/Hotfix/Client/LockStep.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/G2C_ChangeSceneHandler.cs → Unity/Assets/Scripts/Hotfix/Client/LockStep/G2C_ChangeSceneHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/G2C_ChangeSceneHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/LockStep/G2C_ChangeSceneHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/G2C_ReconnectHandler.cs → Unity/Assets/Scripts/Hotfix/Client/LockStep/G2C_ReconnectHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/G2C_ReconnectHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/LockStep/G2C_ReconnectHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSClientHelper.cs → Unity/Assets/Scripts/Hotfix/Client/LockStep/LSClientHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSClientHelper.cs.meta → Unity/Assets/Scripts/Hotfix/Client/LockStep/LSClientHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSClientUpdaterSystem.cs → Unity/Assets/Scripts/Hotfix/Client/LockStep/LSClientUpdaterSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSClientUpdaterSystem.cs.meta → Unity/Assets/Scripts/Hotfix/Client/LockStep/LSClientUpdaterSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSReplayUpdaterSystem.cs → Unity/Assets/Scripts/Hotfix/Client/LockStep/LSReplayUpdaterSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSReplayUpdaterSystem.cs.meta → Unity/Assets/Scripts/Hotfix/Client/LockStep/LSReplayUpdaterSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSSceneChangeHelper.cs → Unity/Assets/Scripts/Hotfix/Client/LockStep/LSSceneChangeHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/LSSceneChangeHelper.cs.meta → Unity/Assets/Scripts/Hotfix/Client/LockStep/LSSceneChangeHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/OneFrameInputsHandler.cs → Unity/Assets/Scripts/Hotfix/Client/LockStep/OneFrameInputsHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/OneFrameInputsHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/LockStep/OneFrameInputsHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/Room2C_AdjustUpdateTimeHandler.cs → Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_AdjustUpdateTimeHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/Room2C_AdjustUpdateTimeHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_AdjustUpdateTimeHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/Room2C_CheckHashFailHandler.cs → Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_CheckHashFailHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/Room2C_CheckHashFailHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_CheckHashFailHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/Room2C_EnterMapHandler.cs → Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_EnterMapHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Codes/Hotfix/Client/LockStep/Room2C_EnterMapHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_EnterMapHandler.cs.meta


Některé soubory nejsou zobrazeny, neboť je v těchto rozdílových datech změněno mnoho souborů