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@@ -47,50 +47,115 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\DoubleMap.cs">
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+ <Link>DoubleMap.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Helper\ArrayHelper.cs">
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+ <Link>Helper\ArrayHelper.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Helper\ByteHelper.cs">
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+ <Link>Helper\ByteHelper.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Helper\EnumHelper.cs">
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+ <Link>Helper\EnumHelper.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Helper\FileHelper.cs">
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+ <Link>Helper\FileHelper.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Helper\IdGenerater.cs">
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+ <Link>Helper\IdGenerater.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Helper\MD5Helper.cs">
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+ <Link>Helper\MD5Helper.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Helper\MethodInfoHelper.cs">
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+ <Link>Helper\MethodInfoHelper.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Helper\NetHelper.cs">
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+ <Link>Helper\NetHelper.cs</Link>
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+ </Compile>
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<Compile Include="..\..\Unity\Assets\Scripts\Base\Helper\NetworkHelper.cs">
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<Link>Helper\NetworkHelper.cs</Link>
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</Compile>
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- <Compile Include="DoubleMap.cs" />
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- <Compile Include="Helper\ArrayHelper.cs" />
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- <Compile Include="Helper\ByteHelper.cs" />
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- <Compile Include="Helper\EnumHelper.cs" />
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- <Compile Include="Helper\FileHelper.cs" />
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- <Compile Include="Helper\IdGenerater.cs" />
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- <Compile Include="Helper\MD5Helper.cs" />
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- <Compile Include="Helper\MethodInfoHelper.cs" />
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- <Compile Include="Helper\MongoHelper.cs" />
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- <Compile Include="Helper\NetHelper.cs" />
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- <Compile Include="Helper\ProtobufHelper.cs" />
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- <Compile Include="Helper\RandomHelper.cs" />
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- <Compile Include="Helper\StringHelper.cs" />
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- <Compile Include="Helper\TimeHelper.cs" />
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- <Compile Include="Helper\ZipHelper.cs" />
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Helper\ProtobufHelper.cs">
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+ <Link>Helper\ProtobufHelper.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Helper\RandomHelper.cs">
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+ <Link>Helper\RandomHelper.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Helper\StringHelper.cs">
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+ <Link>Helper\StringHelper.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Helper\TimeHelper.cs">
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+ <Link>Helper\TimeHelper.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Helper\ZipHelper.cs">
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+ <Link>Helper\ZipHelper.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\MultiMap.cs">
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+ <Link>MultiMap.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Network\AChannel.cs">
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+ <Link>Network\AChannel.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Network\AService.cs">
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+ <Link>Network\AService.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Network\TNet\PacketParser.cs">
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+ <Link>Network\TNet\PacketParser.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Network\TNet\TBuffer.cs">
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+ <Link>Network\TNet\TBuffer.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Network\TNet\TChannel.cs">
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+ <Link>Network\TNet\TChannel.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Network\TNet\TService.cs">
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+ <Link>Network\TNet\TService.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Network\UNet\Library.cs">
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+ <Link>Network\UNet\Library.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Network\UNet\NativeMethods.cs">
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+ <Link>Network\UNet\NativeMethods.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Network\UNet\NativeStructs.cs">
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+ <Link>Network\UNet\NativeStructs.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Network\UNet\UAddress.cs">
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+ <Link>Network\UNet\UAddress.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Network\UNet\UChannel.cs">
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+ <Link>Network\UNet\UChannel.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Network\UNet\UPacket.cs">
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+ <Link>Network\UNet\UPacket.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Network\UNet\UPoller.cs">
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+ <Link>Network\UNet\UPoller.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Network\UNet\UService.cs">
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+ <Link>Network\UNet\UService.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Network\UNet\USocket.cs">
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+ <Link>Network\UNet\USocket.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\Network\UNet\USocketManager.cs">
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+ <Link>Network\UNet\USocketManager.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\QueueDictionary.cs">
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+ <Link>QueueDictionary.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\Unity\Assets\Scripts\Base\TryLocker.cs">
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+ <Link>TryLocker.cs</Link>
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+ </Compile>
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<Compile Include="Log.cs" />
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<Compile Include="Logger\ALogDecorater.cs" />
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<Compile Include="Logger\ILog.cs" />
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<Compile Include="Logger\NLogAdapter.cs" />
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<Compile Include="Logger\StackInfoDecorater.cs" />
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<Compile Include="LogType.cs" />
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- <Compile Include="MultiMap.cs" />
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- <Compile Include="Network\AChannel.cs" />
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- <Compile Include="Network\AService.cs" />
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- <Compile Include="Network\TNet\PacketParser.cs" />
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- <Compile Include="Network\TNet\TBuffer.cs" />
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- <Compile Include="Network\TNet\TChannel.cs" />
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- <Compile Include="Network\TNet\TService.cs" />
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- <Compile Include="Network\UNet\Library.cs" />
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- <Compile Include="Network\UNet\NativeMethods.cs" />
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- <Compile Include="Network\UNet\NativeStructs.cs" />
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- <Compile Include="Network\UNet\UAddress.cs" />
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- <Compile Include="Network\UNet\UChannel.cs" />
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- <Compile Include="Network\UNet\UPacket.cs" />
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- <Compile Include="Network\UNet\UPoller.cs" />
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- <Compile Include="Network\UNet\UService.cs" />
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- <Compile Include="Network\UNet\USocket.cs" />
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- <Compile Include="Network\UNet\USocketManager.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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- <Compile Include="QueueDictionary.cs" />
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- <Compile Include="TryLocker.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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