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@@ -1,86 +0,0 @@
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-<?xml version="1.0" encoding="utf-8"?>
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-<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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- <PropertyGroup>
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- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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- <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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- <ProductVersion>8.0.30703</ProductVersion>
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- <SchemaVersion>2.0</SchemaVersion>
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- <ProjectGuid>{FA1C18E4-C928-4900-A77B-6944B3443B7E}</ProjectGuid>
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- <OutputType>WinExe</OutputType>
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- <AppDesignerFolder>Properties</AppDesignerFolder>
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- <RootNamespace>GameEditor</RootNamespace>
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- <AssemblyName>GameEditor</AssemblyName>
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- <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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- <TargetFrameworkProfile>Client</TargetFrameworkProfile>
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- <FileAlignment>512</FileAlignment>
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- <ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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- <WarningLevel>4</WarningLevel>
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- </PropertyGroup>
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- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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- <PlatformTarget>x86</PlatformTarget>
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- <DebugSymbols>true</DebugSymbols>
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- <DebugType>full</DebugType>
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- <Optimize>false</Optimize>
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- <OutputPath>bin\Debug\</OutputPath>
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- <DefineConstants>DEBUG;TRACE</DefineConstants>
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- <ErrorReport>prompt</ErrorReport>
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- <WarningLevel>4</WarningLevel>
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- </PropertyGroup>
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- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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- <PlatformTarget>x86</PlatformTarget>
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- <DebugType>pdbonly</DebugType>
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- <Optimize>true</Optimize>
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- <OutputPath>bin\Release\</OutputPath>
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- <DefineConstants>TRACE</DefineConstants>
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- <ErrorReport>prompt</ErrorReport>
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- <WarningLevel>4</WarningLevel>
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- </PropertyGroup>
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- <ItemGroup>
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- <Reference Include="System" />
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- <Reference Include="System.Data" />
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- <Reference Include="System.Xml" />
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- <Reference Include="Microsoft.CSharp" />
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- <Reference Include="System.Core" />
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- <Reference Include="System.Xml.Linq" />
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- <Reference Include="System.Data.DataSetExtensions" />
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- <Reference Include="System.Xaml">
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- <RequiredTargetFramework>4.0</RequiredTargetFramework>
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- </Reference>
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- <Reference Include="WindowsBase" />
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- <Reference Include="PresentationCore" />
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- <Reference Include="PresentationFramework" />
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- </ItemGroup>
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- <ItemGroup>
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- <ApplicationDefinition Include="App.xaml">
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- <Generator>MSBuild:Compile</Generator>
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- <SubType>Designer</SubType>
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- </ApplicationDefinition>
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- <Page Include="MainWindow.xaml">
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- <Generator>MSBuild:Compile</Generator>
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- <SubType>Designer</SubType>
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- </Page>
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- <Compile Include="App.xaml.cs">
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- <DependentUpon>App.xaml</DependentUpon>
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- <SubType>Code</SubType>
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- </Compile>
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- <Compile Include="BehaviorNode.cs" />
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- <Compile Include="MainWindow.xaml.cs">
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- <DependentUpon>MainWindow.xaml</DependentUpon>
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- <SubType>Code</SubType>
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- </Compile>
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- </ItemGroup>
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- <ItemGroup>
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- <AppDesigner Include="Properties\" />
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- </ItemGroup>
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- <ItemGroup>
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- <Folder Include="Properties\" />
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- </ItemGroup>
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- <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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- Other similar extension points exist, see Microsoft.Common.targets.
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- <Target Name="BeforeBuild">
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- </Target>
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- <Target Name="AfterBuild">
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- </Target>
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- -->
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-</Project>
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