|
@@ -4,32 +4,21 @@
|
|
|
{
|
|
{
|
|
|
public static Scene CreateScene(long id, long instanceId, int zone, SceneType sceneType, string name, Entity parent = null)
|
|
public static Scene CreateScene(long id, long instanceId, int zone, SceneType sceneType, string name, Entity parent = null)
|
|
|
{
|
|
{
|
|
|
- Scene scene = new Scene(id, instanceId, zone, sceneType, name);
|
|
|
|
|
- scene.IsRegister = true;
|
|
|
|
|
- scene.Parent = parent;
|
|
|
|
|
- scene.Domain = scene;
|
|
|
|
|
|
|
+ Scene scene = new Scene(id, instanceId, zone, sceneType, name, parent);
|
|
|
|
|
|
|
|
return scene;
|
|
return scene;
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public static Scene CreateScene(long instanceId, int zone, SceneType sceneType, string name, Entity parent = null)
|
|
public static Scene CreateScene(long instanceId, int zone, SceneType sceneType, string name, Entity parent = null)
|
|
|
{
|
|
{
|
|
|
- Scene scene = new Scene(instanceId, zone, sceneType, name);
|
|
|
|
|
- scene.IsRegister = true;
|
|
|
|
|
- scene.Parent = parent;
|
|
|
|
|
- scene.Domain = scene;
|
|
|
|
|
-
|
|
|
|
|
|
|
+ Scene scene = new Scene(instanceId, zone, sceneType, name, parent);
|
|
|
return scene;
|
|
return scene;
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
public static Scene CreateScene(int zone, SceneType sceneType, string name, Entity parent = null)
|
|
public static Scene CreateScene(int zone, SceneType sceneType, string name, Entity parent = null)
|
|
|
{
|
|
{
|
|
|
long instanceId = IdGenerater.Instance.GenerateInstanceId();
|
|
long instanceId = IdGenerater.Instance.GenerateInstanceId();
|
|
|
- Scene scene = new Scene(instanceId, zone, sceneType, name);
|
|
|
|
|
- scene.IsRegister = true;
|
|
|
|
|
- scene.Parent = parent;
|
|
|
|
|
- scene.Domain = scene;
|
|
|
|
|
-
|
|
|
|
|
|
|
+ Scene scene = new Scene(instanceId, zone, sceneType, name, parent);
|
|
|
return scene;
|
|
return scene;
|
|
|
}
|
|
}
|
|
|
}
|
|
}
|