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@@ -0,0 +1,161 @@
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+<?xml version="1.0" encoding="utf-8"?>
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+<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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+ <PropertyGroup>
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+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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+ <OutputType>Library</OutputType>
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+ <TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
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+ <TargetFrameworkProfile></TargetFrameworkProfile>
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+ <CompilerResponseFile></CompilerResponseFile>
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+ <UnityBuildTarget>StandaloneWindows:5</UnityBuildTarget>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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+ <DebugType>pdbonly</DebugType>
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+ <Optimize>false</Optimize>
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+ <OutputPath>Temp\UnityVS_bin\Debug\</OutputPath>
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+ <IntermediateOutputPath>Temp\UnityVS_obj\Debug\</IntermediateOutputPath>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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+ <DebugType>pdbonly</DebugType>
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+ <Optimize>false</Optimize>
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+ <OutputPath>Temp\UnityVS_bin\Release\</OutputPath>
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+ <IntermediateOutputPath>Temp\UnityVS_obj\Release\</IntermediateOutputPath>
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+ <ErrorReport>prompt</ErrorReport>
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+ </PropertyGroup>
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+ <ItemGroup>
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+ <Name>Unity</Name>
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+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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+ <Target Name="GenerateTargetFrameworkMonikerAttribute" />
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+</Project>
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