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+<?xml version="1.0" encoding="utf-8"?>
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+<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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+ <PropertyGroup>
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+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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+ <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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+ <ProductVersion>8.0.30703</ProductVersion>
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+ <SchemaVersion>2.0</SchemaVersion>
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+ <ProjectGuid>{FA1C18E4-C928-4900-A77B-6944B3443B7E}</ProjectGuid>
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+ <OutputType>WinExe</OutputType>
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+ <AppDesignerFolder>Properties</AppDesignerFolder>
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+ <RootNamespace>Egametang</RootNamespace>
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+ <AssemblyName>GameEditor</AssemblyName>
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+ <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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+ <TargetFrameworkProfile>Client</TargetFrameworkProfile>
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+ <FileAlignment>512</FileAlignment>
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+ <ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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+ <WarningLevel>4</WarningLevel>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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+ <PlatformTarget>x86</PlatformTarget>
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+ <DebugSymbols>true</DebugSymbols>
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+ <DebugType>full</DebugType>
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+ <Optimize>false</Optimize>
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+ <OutputPath>bin\Debug\</OutputPath>
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+ <DefineConstants>DEBUG;TRACE</DefineConstants>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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+ <PlatformTarget>x86</PlatformTarget>
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+ <DebugType>pdbonly</DebugType>
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+ <Optimize>true</Optimize>
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+ <OutputPath>bin\Release\</OutputPath>
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+ <DefineConstants>TRACE</DefineConstants>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ </PropertyGroup>
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+ <ItemGroup>
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+ <Reference Include="System" />
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+ <Reference Include="System.Data" />
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+ <Reference Include="System.Xml" />
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+ <Reference Include="Microsoft.CSharp" />
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+ <Reference Include="System.Core" />
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+ <Reference Include="System.Xml.Linq" />
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+ <Reference Include="System.Data.DataSetExtensions" />
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+ <Reference Include="System.Xaml">
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+ <RequiredTargetFramework>4.0</RequiredTargetFramework>
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+ </Reference>
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+ <Reference Include="WindowsBase" />
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+ <Reference Include="PresentationCore" />
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+ <Reference Include="PresentationFramework" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <ApplicationDefinition Include="App.xaml">
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+ <Generator>MSBuild:Compile</Generator>
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+ <SubType>Designer</SubType>
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+ </ApplicationDefinition>
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+ <Page Include="BehaviorTreeView.xaml">
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+ <SubType>Designer</SubType>
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+ <Generator>MSBuild:Compile</Generator>
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+ </Page>
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+ <Page Include="MainWindow.xaml">
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+ <Generator>MSBuild:Compile</Generator>
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+ <SubType>Designer</SubType>
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+ </Page>
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+ <Compile Include="App.xaml.cs">
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+ <DependentUpon>App.xaml</DependentUpon>
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+ <SubType>Code</SubType>
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+ </Compile>
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+ <Compile Include="BehaviorTreeView.xaml.cs">
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+ <DependentUpon>BehaviorTreeView.xaml</DependentUpon>
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+ </Compile>
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+ <Compile Include="MainWindow.xaml.cs">
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+ <DependentUpon>MainWindow.xaml</DependentUpon>
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+ <SubType>Code</SubType>
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+ </Compile>
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+ </ItemGroup>
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+ <ItemGroup>
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+ <AppDesigner Include="Properties\" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <Folder Include="Properties\" />
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+ </ItemGroup>
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+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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+ <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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+ Other similar extension points exist, see Microsoft.Common.targets.
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+ <Target Name="BeforeBuild">
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+ </Target>
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+ <Target Name="AfterBuild">
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+ </Target>
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+ -->
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+</Project>
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