Pārlūkot izejas kodu

导出配置前删除客户端配置

tanghai 3 gadi atpakaļ
vecāks
revīzija
79eb121c95

+ 0 - 7
Unity/Assets/Bundles/Config/AIConfigCategory.bytes.meta

@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 277d58db3067742a7b32f9994984b3bc
-TextScriptImporter:
-  externalObjects: {}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 8
Unity/Assets/Bundles/Config/Recast.meta

@@ -1,8 +0,0 @@
-fileFormatVersion: 2
-guid: de18224812089e643a49233c8ab9e839
-folderAsset: yes
-DefaultImporter:
-  externalObjects: {}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 7
Unity/Assets/Bundles/Config/UnitConfigCategory.bytes.meta

@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 3f452063ceb5f4150bbbfe795c0aca90
-TextScriptImporter:
-  externalObjects: {}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 1 - 0
Unity/Assets/Scripts/Editor/BuildEditor/BuildEditor.cs

@@ -135,6 +135,7 @@ namespace ET
 			
 			if (GUILayout.Button("ExcelExporter"))
 			{
+				Directory.Delete("Assets/Bundles/Config", true);
 				ToolsEditor.ExcelExporter();
 				if (this.globalConfig.CodeMode == CodeMode.ClientServer)
 				{