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@@ -134,7 +134,7 @@ namespace ET
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enter.BeSeeUnits.Add(self.Id, self);
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}
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}
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- Game.EventSystem.Publish(new EventType.UnitEnterSightRange() {A = self, B = enter});
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+ Game.EventSystem.Publish(new EventType.UnitEnterSightRange() {A = self, B = enter}).Coroutine();
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}
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// leave离开self视野
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@@ -162,7 +162,7 @@ namespace ET
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leave.BeSeePlayers.Remove(self.Id);
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}
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- Game.EventSystem.Publish(new EventType.UnitLeaveSightRange {A = self, B = leave});
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+ Game.EventSystem.Publish(new EventType.UnitLeaveSightRange {A = self, B = leave}).Coroutine();
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}
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/// <summary>
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