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@@ -39,16 +39,16 @@
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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- <HintPath>C:\Apps\Unity\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
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+ <HintPath>..\Temp\UnityVS_bin\Debug\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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- <HintPath>C:\Apps\Unity\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll</HintPath>
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+ <HintPath>..\Temp\UnityVS_bin\Debug\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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- <HintPath>C:\Apps\Unity\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll</HintPath>
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+ <HintPath>..\Temp\UnityVS_bin\Debug\UnityEngine.PhysicsModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
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- <HintPath>C:\Apps\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll</HintPath>
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+ <HintPath>..\Temp\UnityVS_bin\Debug\UnityEngine.UI.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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