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@@ -11,9 +11,9 @@ namespace ET
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private readonly List<MemoryBuffer> snapshots;
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private readonly List<MemoryBuffer> snapshots;
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private readonly List<long> hashs;
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private readonly List<long> hashs;
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- public FrameBuffer(int frame = 0, int capacity = LSConstValue.FrameCountPerSecond * 10)
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+ public FrameBuffer(int frame = 0, int capacity = LSConstValue.FrameCountPerSecond * 60)
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{
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{
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- this.MaxFrame = frame + LSConstValue.FrameCountPerSecond;
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+ this.MaxFrame = frame + LSConstValue.FrameCountPerSecond * 30;
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this.frameInputs = new List<OneFrameInputs>(capacity);
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this.frameInputs = new List<OneFrameInputs>(capacity);
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this.snapshots = new List<MemoryBuffer>(capacity);
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this.snapshots = new List<MemoryBuffer>(capacity);
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this.hashs = new List<long>(capacity);
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this.hashs = new List<long>(capacity);
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