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deserializeSystems在Add Assembly时漏掉了一个清空操作

tanghai hace 7 años
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9dcd570502
Se han modificado 1 ficheros con 1 adiciones y 0 borrados
  1. 1 0
      Unity/Assets/Model/Base/Object/EventSystem.cs

+ 1 - 0
Unity/Assets/Model/Base/Object/EventSystem.cs

@@ -72,6 +72,7 @@ namespace ETModel
 			this.startSystems.Clear();
 			this.startSystems.Clear();
 			this.loadSystems.Clear();
 			this.loadSystems.Clear();
 			this.changeSystems.Clear();
 			this.changeSystems.Clear();
+			this.deserializeSystems.Clear();
 
 
 			foreach (Type type in types[typeof(ObjectSystemAttribute)])
 			foreach (Type type in types[typeof(ObjectSystemAttribute)])
 			{
 			{