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@@ -1,103 +1,29 @@
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-using System;
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-using System.IO;
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-using System.Text;
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-
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-namespace Model
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+namespace Model
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{
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public static class Log
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{
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- private static readonly StreamWriter info;
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-
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- private static readonly StreamWriter error;
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-
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- public static bool IsNeedFlush = true;
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- private static string dirName = "Logs";
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- private static string infoFileName = "/Log-Client-Info.txt";
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- private static string errorFileName = "/Log-Client-Error.txt";
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- static Log()
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- {
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- string dirPath = PathHelp.AppHotfixResPath + dirName;
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- if (!Directory.Exists(dirPath))
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- {
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- Directory.CreateDirectory(dirPath);
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- }
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- info = new StreamWriter(dirPath+ infoFileName, false, Encoding.Unicode, 1024);
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- error = new StreamWriter(dirPath+ errorFileName, false, Encoding.Unicode, 1024);
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- }
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-
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public static void Warning(string msg)
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{
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- DateTime dateTime = DateTime.Now;
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- string s = $"{dateTime:yyyy-MM-dd HH:mm:ss} {msg}";
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-
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- info.WriteLine(s);
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- if (IsNeedFlush)
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- {
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- info.Flush();
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- }
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-
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-#if UNITY_EDITOR
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- UnityEngine.Debug.LogWarning(s);
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-#endif
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+ UnityEngine.Debug.LogWarning(msg);
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}
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public static void Info(string msg)
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{
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- DateTime dateTime = DateTime.Now;
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- string s = $"{dateTime:yyyy-MM-dd HH:mm:ss} {msg}";
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-
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- info.WriteLine(s);
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- if (IsNeedFlush)
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- {
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- info.Flush();
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- }
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-
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-#if UNITY_EDITOR
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- UnityEngine.Debug.Log(s);
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-#endif
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+ UnityEngine.Debug.Log(msg);
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}
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public static void Error(string msg)
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{
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- DateTime dateTime = DateTime.Now;
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- string s = $"{dateTime:yyyy-MM-dd HH:mm:ss} {TimeHelper.ClientNow()} {msg}";
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-
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- error.WriteLine(s);
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- if (IsNeedFlush)
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- {
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- error.Flush();
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- }
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-
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- info.WriteLine(s);
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- if (IsNeedFlush)
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- {
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- info.Flush();
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- }
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-
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-#if UNITY_EDITOR
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- UnityEngine.Debug.LogError(s);
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-#endif
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+ UnityEngine.Debug.LogError(msg);
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}
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public static void Debug(string msg)
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{
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-#if UNITY_EDITOR
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- DateTime dateTime = DateTime.Now;
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- string s = $"{dateTime:yyyy-MM-dd HH:mm:ss} {TimeHelper.ClientNow()} {msg}";
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- UnityEngine.Debug.Log(s);
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-
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- info.WriteLine(s);
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- if (IsNeedFlush)
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- {
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- info.Flush();
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- }
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-#endif
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+ UnityEngine.Debug.Log(msg);
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}
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public static void Flush()
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{
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- info.Flush();
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- error.Flush();
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}
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}
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}
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