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Demo修改成StateSync,以后demo插件全部放到Demo目录

tanghai hai 1 ano
pai
achega
cb35507b45
Modificáronse 100 ficheiros con 84 adicións e 35 borrados
  1. 2 2
      Unity/Assets/Resources/GlobalConfig.asset
  2. 70 21
      Unity/Assets/Scenes/Init.unity
  3. 2 2
      Unity/Assets/Scripts/Core/Entity/SceneType.cs
  4. 1 1
      Unity/Assets/Scripts/Core/World/Module/Options/Options.cs
  5. 1 1
      Unity/Assets/Scripts/Editor/HybridCLR.meta
  6. 0 0
      Unity/Assets/Scripts/Editor/HybridCLR/HybridCLREditor.cs
  7. 0 0
      Unity/Assets/Scripts/Editor/HybridCLR/HybridCLREditor.cs.meta
  8. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep.meta
  9. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/G2C_ChangeSceneHandler.cs
  10. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/G2C_ChangeSceneHandler.cs.meta
  11. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/G2C_ReconnectHandler.cs
  12. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/G2C_ReconnectHandler.cs.meta
  13. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/LSClientHelper.cs
  14. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/LSClientHelper.cs.meta
  15. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/LSClientUpdaterSystem.cs
  16. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/LSClientUpdaterSystem.cs.meta
  17. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/LSReplayUpdaterSystem.cs
  18. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/LSReplayUpdaterSystem.cs.meta
  19. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/LSSceneChangeHelper.cs
  20. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/LSSceneChangeHelper.cs.meta
  21. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/OneFrameInputsHandler.cs
  22. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/OneFrameInputsHandler.cs.meta
  23. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/Room2C_AdjustUpdateTimeHandler.cs
  24. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/Room2C_AdjustUpdateTimeHandler.cs.meta
  25. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/Room2C_CheckHashFailHandler.cs
  26. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/Room2C_CheckHashFailHandler.cs.meta
  27. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/Room2C_EnterMapHandler.cs
  28. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/Room2C_EnterMapHandler.cs.meta
  29. 1 1
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync.meta
  30. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/AI.meta
  31. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/AI/AI_Attack.cs
  32. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/AI/AI_Attack.cs.meta
  33. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/AI/AI_XunLuo.cs
  34. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/AI/AI_XunLuo.cs.meta
  35. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/AI/XunLuoPathComponentSystem.cs
  36. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/AI/XunLuoPathComponentSystem.cs.meta
  37. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main.meta
  38. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/ClientSenderComponentSystem.cs
  39. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/ClientSenderComponentSystem.cs.meta
  40. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Login.meta
  41. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Login/EnterMapHelper.cs
  42. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Login/EnterMapHelper.cs.meta
  43. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Move.meta
  44. 1 1
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Move/M2C_PathfindingResultHandler.cs
  45. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Move/M2C_PathfindingResultHandler.cs.meta
  46. 1 1
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Move/M2C_StopHandler.cs
  47. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Move/M2C_StopHandler.cs.meta
  48. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Move/MoveHelper.cs
  49. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Move/MoveHelper.cs.meta
  50. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/NetClient2Main_SessionDisposeHandler.cs
  51. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/NetClient2Main_SessionDisposeHandler.cs.meta
  52. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Scene.meta
  53. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Scene/CurrentSceneFactory.cs
  54. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Scene/CurrentSceneFactory.cs.meta
  55. 1 1
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Scene/M2C_StartSceneChangeHandler.cs
  56. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Scene/M2C_StartSceneChangeHandler.cs.meta
  57. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Scene/SceneChangeHelper.cs
  58. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Scene/SceneChangeHelper.cs.meta
  59. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit.meta
  60. 1 1
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/M2C_CreateMyUnitHandler.cs
  61. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/M2C_CreateMyUnitHandler.cs.meta
  62. 1 1
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/M2C_CreateUnitsHandler.cs
  63. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/M2C_CreateUnitsHandler.cs.meta
  64. 1 1
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/M2C_RemoveUnitsHandler.cs
  65. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/M2C_RemoveUnitsHandler.cs.meta
  66. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/UnitFactory.cs
  67. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/UnitFactory.cs.meta
  68. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/UnitHelper.cs
  69. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/UnitHelper.cs.meta
  70. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient.meta
  71. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/A2NetClient_MessageHandler.cs
  72. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/A2NetClient_MessageHandler.cs.meta
  73. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/A2NetClient_RequestHandler.cs
  74. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/A2NetClient_RequestHandler.cs.meta
  75. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/FiberInit_NetClient.cs
  76. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/FiberInit_NetClient.cs.meta
  77. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/LoginHelper.cs
  78. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/LoginHelper.cs.meta
  79. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Main2NetClient_LoginHandler.cs
  80. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Main2NetClient_LoginHandler.cs.meta
  81. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Ping.meta
  82. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Ping/PingComponentSystem.cs
  83. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Ping/PingComponentSystem.cs.meta
  84. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router.meta
  85. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/HttpClientHelper.cs
  86. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/HttpClientHelper.cs.meta
  87. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterAddressComponentSystem.cs
  88. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterAddressComponentSystem.cs.meta
  89. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterCheckComponentSystem.cs
  90. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterCheckComponentSystem.cs.meta
  91. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterConnectorSystem.cs
  92. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterConnectorSystem.cs.meta
  93. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterHelper.cs
  94. 0 0
      Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterHelper.cs.meta
  95. 1 1
      Unity/Assets/Scripts/Hotfix/Server/Demo/LockStep.meta
  96. 0 0
      Unity/Assets/Scripts/Hotfix/Server/Demo/LockStep/Gate.meta
  97. 0 0
      Unity/Assets/Scripts/Hotfix/Server/Demo/LockStep/Gate/C2G_MatchHandler.cs
  98. 0 0
      Unity/Assets/Scripts/Hotfix/Server/Demo/LockStep/Gate/C2G_MatchHandler.cs.meta
  99. 0 0
      Unity/Assets/Scripts/Hotfix/Server/Demo/LockStep/Gate/Match2G_NotifyMatchSuccessHandler.cs
  100. 0 0
      Unity/Assets/Scripts/Hotfix/Server/Demo/LockStep/Gate/Match2G_NotifyMatchSuccessHandler.cs.meta

+ 2 - 2
Unity/Assets/Resources/GlobalConfig.asset

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+ 70 - 21
Unity/Assets/Scenes/Init.unity

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 --- !u!157 &3
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 GameObject:
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 AudioListener:
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@@ -920,7 +943,7 @@ LightingSettings:
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@@ -945,13 +968,13 @@ LightingSettings:
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@@ -966,6 +989,8 @@ LightingSettings:
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 MonoBehaviour:
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+    mipBias: 0
+    varianceClampScale: 0.9
+    contrastAdaptiveSharpening: 0
 --- !u!81 &1984349699
 AudioListener:
   m_ObjectHideFlags: 0
@@ -1056,9 +1092,17 @@ Camera:
   m_projectionMatrixMode: 1
   m_GateFitMode: 2
   m_FOVAxisMode: 0
+  m_Iso: 200
+  m_ShutterSpeed: 0.005
+  m_Aperture: 16
+  m_FocusDistance: 10
+  m_FocalLength: 50
+  m_BladeCount: 5
+  m_Curvature: {x: 2, y: 11}
+  m_BarrelClipping: 0.25
+  m_Anamorphism: 0
   m_SensorSize: {x: 36, y: 24}
   m_LensShift: {x: 0, y: 0}
-  m_FocalLength: 50
   m_NormalizedViewPortRect:
     serializedVersion: 2
     x: 0
@@ -1085,3 +1129,8 @@ Camera:
   m_OcclusionCulling: 1
   m_StereoConvergence: 10
   m_StereoSeparation: 0.022
+--- !u!1660057539 &9223372036854775807
+SceneRoots:
+  m_ObjectHideFlags: 0
+  m_Roots:
+  - {fileID: 575235020}

+ 2 - 2
Unity/Assets/Scripts/Core/Entity/SceneType.cs

@@ -26,11 +26,11 @@ namespace ET
 		Watcher = 1 << 19,
 
 		// 客户端
-		Demo = 1 << 30,
+		StateSync = 1 << 30,
 		Current = 1L << 31,
 		LockStep = 1L << 32,
 		LockStepView = 1L << 33,
-		DemoView = 1L << 34,
+		StateSyncView = 1L << 34,
 		NetClient = 1L << 35,
 
 		All = long.MaxValue,

+ 1 - 1
Unity/Assets/Scripts/Core/World/Module/Options/Options.cs

@@ -14,7 +14,7 @@ namespace ET
         BenchmarkClient,
         BenchmarkServer,
         
-        Demo,
+        StateSync,
         LockStep,
     }
     

+ 1 - 1
Unity/Assets/Scripts/Hotfix/Server/Demo/Benchmark.meta → Unity/Assets/Scripts/Editor/HybridCLR.meta

@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 026ceb4c7b1a5b7439ad918fc35f7e0a
+guid: f19d21db57416e044b1433d20ec00346
 folderAsset: yes
 DefaultImporter:
   externalObjects: {}

+ 0 - 0
Unity/Assets/Scripts/Editor/Plugins/HybridCLR/HybridCLREditor.cs → Unity/Assets/Scripts/Editor/HybridCLR/HybridCLREditor.cs


+ 0 - 0
Unity/Assets/Scripts/Editor/Plugins/HybridCLR/HybridCLREditor.cs.meta → Unity/Assets/Scripts/Editor/HybridCLR/HybridCLREditor.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/G2C_ChangeSceneHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/G2C_ChangeSceneHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/G2C_ChangeSceneHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/G2C_ChangeSceneHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/G2C_ReconnectHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/G2C_ReconnectHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/G2C_ReconnectHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/G2C_ReconnectHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/LSClientHelper.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/LSClientHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/LSClientHelper.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/LSClientHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/LSClientUpdaterSystem.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/LSClientUpdaterSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/LSClientUpdaterSystem.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/LSClientUpdaterSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/LSReplayUpdaterSystem.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/LSReplayUpdaterSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/LSReplayUpdaterSystem.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/LSReplayUpdaterSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/LSSceneChangeHelper.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/LSSceneChangeHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/LSSceneChangeHelper.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/LSSceneChangeHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/OneFrameInputsHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/OneFrameInputsHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/OneFrameInputsHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/OneFrameInputsHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_AdjustUpdateTimeHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/Room2C_AdjustUpdateTimeHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_AdjustUpdateTimeHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/Room2C_AdjustUpdateTimeHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_CheckHashFailHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/Room2C_CheckHashFailHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_CheckHashFailHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/Room2C_CheckHashFailHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_EnterMapHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/Room2C_EnterMapHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/LockStep/Room2C_EnterMapHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/LockStep/Room2C_EnterMapHandler.cs.meta


+ 1 - 1
Unity/Assets/Scripts/Hotfix/Server/Demo/Map.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync.meta

@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: 0beef288928e88b4d8cad09b6a39c25d
+guid: 26643f923b0665f4781a715a89f61584
 folderAsset: yes
 DefaultImporter:
   externalObjects: {}

+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/AI.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/AI.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/AI/AI_Attack.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/AI/AI_Attack.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/AI/AI_Attack.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/AI/AI_Attack.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/AI/AI_XunLuo.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/AI/AI_XunLuo.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/AI/AI_XunLuo.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/AI/AI_XunLuo.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/AI/XunLuoPathComponentSystem.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/AI/XunLuoPathComponentSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/AI/XunLuoPathComponentSystem.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/AI/XunLuoPathComponentSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/ClientSenderComponentSystem.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/ClientSenderComponentSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/ClientSenderComponentSystem.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/ClientSenderComponentSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Login.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Login.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Login/EnterMapHelper.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Login/EnterMapHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Login/EnterMapHelper.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Login/EnterMapHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Move.meta


+ 1 - 1
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/M2C_PathfindingResultHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Move/M2C_PathfindingResultHandler.cs

@@ -1,6 +1,6 @@
 namespace ET.Client
 {
-	[MessageHandler(SceneType.Demo)]
+	[MessageHandler(SceneType.StateSync)]
 	public class M2C_PathfindingResultHandler : MessageHandler<Scene, M2C_PathfindingResult>
 	{
 		protected override async ETTask Run(Scene root, M2C_PathfindingResult message)

+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/M2C_PathfindingResultHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Move/M2C_PathfindingResultHandler.cs.meta


+ 1 - 1
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/M2C_StopHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Move/M2C_StopHandler.cs

@@ -2,7 +2,7 @@
 
 namespace ET.Client
 {
-	[MessageHandler(SceneType.Demo)]
+	[MessageHandler(SceneType.StateSync)]
 	public class M2C_StopHandler : MessageHandler<Scene, M2C_Stop>
 	{
 		protected override async ETTask Run(Scene root, M2C_Stop message)

+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/M2C_StopHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Move/M2C_StopHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/MoveHelper.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Move/MoveHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Move/MoveHelper.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Move/MoveHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/NetClient2Main_SessionDisposeHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/NetClient2Main_SessionDisposeHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/NetClient2Main_SessionDisposeHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/NetClient2Main_SessionDisposeHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Scene.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/CurrentSceneFactory.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Scene/CurrentSceneFactory.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/CurrentSceneFactory.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Scene/CurrentSceneFactory.cs.meta


+ 1 - 1
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/M2C_StartSceneChangeHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Scene/M2C_StartSceneChangeHandler.cs

@@ -1,6 +1,6 @@
 namespace ET.Client
 {
-	[MessageHandler(SceneType.Demo)]
+	[MessageHandler(SceneType.StateSync)]
 	public class M2C_StartSceneChangeHandler : MessageHandler<Scene, M2C_StartSceneChange>
 	{
 		protected override async ETTask Run(Scene root, M2C_StartSceneChange message)

+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/M2C_StartSceneChangeHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Scene/M2C_StartSceneChangeHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/SceneChangeHelper.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Scene/SceneChangeHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Scene/SceneChangeHelper.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Scene/SceneChangeHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit.meta


+ 1 - 1
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_CreateMyUnitHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/M2C_CreateMyUnitHandler.cs

@@ -1,6 +1,6 @@
 namespace ET.Client
 {
-	[MessageHandler(SceneType.Demo)]
+	[MessageHandler(SceneType.StateSync)]
 	public class M2C_CreateMyUnitHandler: MessageHandler<Scene, M2C_CreateMyUnit>
 	{
 		protected override async ETTask Run(Scene root, M2C_CreateMyUnit message)

+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_CreateMyUnitHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/M2C_CreateMyUnitHandler.cs.meta


+ 1 - 1
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_CreateUnitsHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/M2C_CreateUnitsHandler.cs

@@ -1,6 +1,6 @@
 namespace ET.Client
 {
-	[MessageHandler(SceneType.Demo)]
+	[MessageHandler(SceneType.StateSync)]
 	public class M2C_CreateUnitsHandler: MessageHandler<Scene, M2C_CreateUnits>
 	{
 		protected override async ETTask Run(Scene root, M2C_CreateUnits message)

+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_CreateUnitsHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/M2C_CreateUnitsHandler.cs.meta


+ 1 - 1
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_RemoveUnitsHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/M2C_RemoveUnitsHandler.cs

@@ -1,6 +1,6 @@
 namespace ET.Client
 {
-	[MessageHandler(SceneType.Demo)]
+	[MessageHandler(SceneType.StateSync)]
 	public class M2C_RemoveUnitsHandler: MessageHandler<Scene, M2C_RemoveUnits>
 	{
 		protected override async ETTask Run(Scene root, M2C_RemoveUnits message)

+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/M2C_RemoveUnitsHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/M2C_RemoveUnitsHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/UnitFactory.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/UnitFactory.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/UnitFactory.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/UnitFactory.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/UnitHelper.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/UnitHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Unit/UnitHelper.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/Main/Unit/UnitHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/A2NetClient_MessageHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/A2NetClient_MessageHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/A2NetClient_MessageHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/A2NetClient_MessageHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/A2NetClient_RequestHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/A2NetClient_RequestHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/A2NetClient_RequestHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/A2NetClient_RequestHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/FiberInit_NetClient.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/FiberInit_NetClient.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/FiberInit_NetClient.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/FiberInit_NetClient.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/LoginHelper.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/LoginHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/LoginHelper.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/LoginHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Main2NetClient_LoginHandler.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Main2NetClient_LoginHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Main2NetClient_LoginHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Main2NetClient_LoginHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Ping.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Ping.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Ping/PingComponentSystem.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Ping/PingComponentSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Ping/PingComponentSystem.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Ping/PingComponentSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/HttpClientHelper.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/HttpClientHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/HttpClientHelper.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/HttpClientHelper.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterAddressComponentSystem.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterAddressComponentSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterAddressComponentSystem.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterAddressComponentSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterCheckComponentSystem.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterCheckComponentSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterCheckComponentSystem.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterCheckComponentSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterConnectorSystem.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterConnectorSystem.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterConnectorSystem.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterConnectorSystem.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterHelper.cs → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterHelper.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterHelper.cs.meta → Unity/Assets/Scripts/Hotfix/Client/Demo/StateSync/NetClient/Router/RouterHelper.cs.meta


+ 1 - 1
Unity/Assets/Scripts/Hotfix/Server/LockStep.meta → Unity/Assets/Scripts/Hotfix/Server/Demo/LockStep.meta

@@ -1,5 +1,5 @@
 fileFormatVersion: 2
-guid: bad29a92a5a8b41f7b3ec3f4bd23bc34
+guid: 5369ba8c31ca2284889ea064e6834b88
 folderAsset: yes
 DefaultImporter:
   externalObjects: {}

+ 0 - 0
Unity/Assets/Scripts/Hotfix/Server/LockStep/Gate.meta → Unity/Assets/Scripts/Hotfix/Server/Demo/LockStep/Gate.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Server/LockStep/Gate/C2G_MatchHandler.cs → Unity/Assets/Scripts/Hotfix/Server/Demo/LockStep/Gate/C2G_MatchHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Server/LockStep/Gate/C2G_MatchHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Server/Demo/LockStep/Gate/C2G_MatchHandler.cs.meta


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Server/LockStep/Gate/Match2G_NotifyMatchSuccessHandler.cs → Unity/Assets/Scripts/Hotfix/Server/Demo/LockStep/Gate/Match2G_NotifyMatchSuccessHandler.cs


+ 0 - 0
Unity/Assets/Scripts/Hotfix/Server/LockStep/Gate/Match2G_NotifyMatchSuccessHandler.cs.meta → Unity/Assets/Scripts/Hotfix/Server/Demo/LockStep/Gate/Match2G_NotifyMatchSuccessHandler.cs.meta


Algúns arquivos non se mostraron porque demasiados arquivos cambiaron neste cambio