|
|
@@ -2,14 +2,14 @@ using System;
|
|
|
|
|
|
namespace ET.Client
|
|
|
{
|
|
|
- [MessageHandler(SceneType.LockStep)]
|
|
|
- public class OneFrameInputsHandler: MessageHandler<OneFrameInputs>
|
|
|
+ [ActorMessageHandler(SceneType.LockStep)]
|
|
|
+ public class OneFrameInputsHandler: ActorMessageHandler<Scene, OneFrameInputs>
|
|
|
{
|
|
|
- protected override async ETTask Run(Session session, OneFrameInputs input)
|
|
|
+ protected override async ETTask Run(Scene root, OneFrameInputs input)
|
|
|
{
|
|
|
using var _ = input ; // 方法结束时回收消息
|
|
|
|
|
|
- Room room = session.Scene().GetComponent<Room>();
|
|
|
+ Room room = root.GetComponent<Room>();
|
|
|
|
|
|
Log.Debug($"OneFrameInputs: {room.AuthorityFrame + 1} {input.ToJson()}");
|
|
|
|