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@@ -1,332 +1,56 @@
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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+ <Reference Include="UnityEditor">
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+ <HintPath>C:/Apps/Unity2017/Editor/Data/Managed/UnityEditor.dll</HintPath>
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</Reference>
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</ItemGroup>
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- <Project>{CFBC0A95-3456-3439-6B2E-60FDE0FE5EE1}</Project>
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<ItemGroup>
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<Compile Include="Assets\Model\Base\DoubleMap.cs" />
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<Compile Include="Assets\Model\Base\Event\Env.cs" />
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@@ -536,8 +260,8 @@
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<Compile Include="Assets\Model\ILBinding\UnityEngine_Vector3_Binding.cs" />
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<Compile Include="Assets\Model\ILBinding\VInt3_Binding.cs" />
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<Compile Include="Assets\Model\Init.cs" />
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- <Compile Include="Assets\Model\Module\ActorLocation\IActorLocationMessage.cs" />
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<Compile Include="Assets\Model\Module\Actor\IActorMessage.cs" />
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+ <Compile Include="Assets\Model\Module\ActorLocation\IActorLocationMessage.cs" />
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<Compile Include="Assets\Model\Module\AssetsBundle\AssetsBundleLoaderAsync.cs" />
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<Compile Include="Assets\Model\Module\AssetsBundle\AssetsLoaderAsync.cs" />
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<Compile Include="Assets\Model\Module\AssetsBundle\BundleDownloaderComponent.cs" />
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@@ -630,14 +354,265 @@
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<Compile Include="Assets\Model\UI\UILoading\Event\LoadingBeginEvent_CreateLoadingUI.cs" />
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<Compile Include="Assets\Model\UI\UILoading\Event\LoadingFinishEvent_RemoveLoadingUI.cs" />
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<Compile Include="Assets\Model\UI\UILoading\Factory\UILoadingFactory.cs" />
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+ <None Include="Assets\Model\Unity.Model.asmdef" />
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+ </Reference>
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+ <Reference Include="UnityEngine.ParticleSystemModule">
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+ </Reference>
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+ </Reference>
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+ </Reference>
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+ <Reference Include="UnityEngine.GridModule">
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+ <Reference Include="UnityEngine.ImageConversionModule">
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+ </Reference>
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+ <Reference Include="UnityEngine.InputModule">
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+ <HintPath>C:/Apps/Unity2017/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
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+ </Reference>
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+ <Reference Include="UnityEngine.JSONSerializeModule">
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+ </Reference>
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+ <Reference Include="UnityEngine.ParticlesLegacyModule">
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+ <Reference Include="UnityEngine.ScreenCaptureModule">
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+ </Reference>
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+ <Reference Include="UnityEngine.SpriteShapeModule">
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+ </Reference>
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+ <Reference Include="UnityEngine.TerrainModule">
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+ </Reference>
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+ <Reference Include="UnityEngine.TilemapModule">
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+ <HintPath>C:/Apps/Unity2017/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
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+ </Reference>
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+ <Reference Include="UnityEngine.UnityWebRequestModule">
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+ </Reference>
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+ <Reference Include="UnityEngine.UnityWebRequestAudioModule">
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+ </Reference>
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