tanghai
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9a0ec7469f
升级到Unity2022.3.15
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2 years ago |
tanghai
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3cc5ad2f3f
1.升级MemoryPack到1.10.0,nuget的MemoryPack也到1.10.0
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2 years ago |
tanghai
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3d377946fd
换成C#版Recast,项目地址: https://github.com/ikpil/DotRecast
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2 years ago |
tanghai
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2e1a03c2b6
集成了sj的非托管容器库 https://github.com/susices/NativeCollection
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2 years ago |
tanghai
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1699d7c6dd
合并了@susices(sj)改造的C#版Kcp,ET8改动太大,没法自动合并,只能手动复制过来了
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2 years ago |
tanghai
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e417966879
去掉了protobuf-net,网络消息用MemoryPack,配置文件用MongoBson
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2 years ago |
tanghai
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149e0ad197
LSInput改成struct,运行成功
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2 years ago |
tanghai
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b40a964e78
合并0GC分支
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2 years ago |
tanghai
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31579d59ee
网络消息使用MemoryPack,跑通!
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2 years ago |
tanghai
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2f8a55f60a
加入MemoryPack
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2 years ago |
tanghai
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7238d029ba
测试MemoryPack
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2 years ago |
tanghai
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611cf6cce2
加入TrueSync定点数库
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2 years ago |
tanghai
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cd8a5e6813
漏提交了ThirdParty工程改动
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3 years ago |
tanghai
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529b633e56
按照dotnet标准,ThirdParty下加一个runtimes目录,里面放不同平台的本地库
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3 years ago |
tanghai
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4d4d7be1fe
DotNet.ThirdParty添加linux kcp引用
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3 years ago |
tanghai
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b11561e6cc
Callback改成Invoke,这样更加含义清晰
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3 years ago |
tanghai
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667e307e97
去掉原来的服务端的Vector3库,直接引用Unity.Mathematics库,逻辑层统一使用Mathematics。这样前后端的数学库就完全统一了
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3 years ago |
tanghai
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0f42d6c7f0
1.网络改成独立一个线程,序列化反序列化在网络线程处理
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3 years ago |
tanghai
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215b992a5e
Unity中加入Mongo驱动,方便集成服务端的时候能使用mongodb,发布手机版的时候又可以不包含mongo驱动,非常方便
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3 years ago |
tanghai
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53b3bd2063
增加linux发布脚本Publish-linux-x64.ps1
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3 years ago |
tanghai
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add58e2857
修复宏的问题
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3 years ago |
tanghai
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a04455a6d2
增加Entry,DotNet用这个初始化
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3 years ago |
tanghai
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5a2bf1d47d
修正DotNet.Core生成的dll名字
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3 years ago |
tanghai
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0b66499299
调整目录结构
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3 years ago |