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ET9_WebGL_Dev
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tanghai
97f8dc7d00
加入断线处理,断线后的玩家不在一直发送战斗消息
7 years ago
tanghai
ecc0429e37
1.actor进行了一次更新,location中保存actor的instanceid,actorproxy获取location得
7 years ago
tanghai
2b191c8b82
1.服务端消息大部分可以热更,把能热更的消息移动到hotfix层,需要保存状态的消息例如FrameMessage需要手写放到ETModel层
7 years ago