using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using ILRuntime.CLR.TypeSystem; using ILRuntime.CLR.Method; using ILRuntime.Runtime.Enviorment; using ILRuntime.Runtime.Intepreter; using ILRuntime.Runtime.Stack; using ILRuntime.Reflection; using ILRuntime.CLR.Utils; namespace ILRuntime.Runtime.Generated { unsafe class UnityEngine_GameObject_Binding { public static void Register(ILRuntime.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(UnityEngine.GameObject); args = new Type[]{}; method = type.GetMethod("get_transform", flag, null, args, null); app.RegisterCLRMethodRedirection(method, get_transform_0); args = new Type[]{typeof(System.String)}; method = type.GetMethod("Find", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Find_1); args = new Type[]{typeof(System.Int32)}; method = type.GetMethod("set_layer", flag, null, args, null); app.RegisterCLRMethodRedirection(method, set_layer_2); Dictionary> genericMethods = new Dictionary>(); List lst = null; foreach(var m in type.GetMethods()) { if(m.IsGenericMethodDefinition) { if (!genericMethods.TryGetValue(m.Name, out lst)) { lst = new List(); genericMethods[m.Name] = lst; } lst.Add(m); } } args = new Type[]{typeof(ETModel.ComponentView)}; if (genericMethods.TryGetValue("AddComponent", out lst)) { foreach(var m in lst) { if(m.GetParameters().Length == 0) { method = m.MakeGenericMethod(args); app.RegisterCLRMethodRedirection(method, AddComponent_3); break; } } } args = new Type[]{typeof(global::ReferenceCollector)}; if (genericMethods.TryGetValue("GetComponent", out lst)) { foreach(var m in lst) { if(m.GetParameters().Length == 0) { method = m.MakeGenericMethod(args); app.RegisterCLRMethodRedirection(method, GetComponent_4); break; } } } args = new Type[]{typeof(UnityEngine.UI.Button)}; if (genericMethods.TryGetValue("GetComponent", out lst)) { foreach(var m in lst) { if(m.GetParameters().Length == 0) { method = m.MakeGenericMethod(args); app.RegisterCLRMethodRedirection(method, GetComponent_5); break; } } } args = new Type[]{typeof(UnityEngine.UI.Text)}; if (genericMethods.TryGetValue("GetComponent", out lst)) { foreach(var m in lst) { if(m.GetParameters().Length == 0) { method = m.MakeGenericMethod(args); app.RegisterCLRMethodRedirection(method, GetComponent_6); break; } } } args = new Type[]{typeof(UnityEngine.UI.InputField)}; if (genericMethods.TryGetValue("GetComponent", out lst)) { foreach(var m in lst) { if(m.GetParameters().Length == 0) { method = m.MakeGenericMethod(args); app.RegisterCLRMethodRedirection(method, GetComponent_7); break; } } } args = new Type[]{typeof(UnityEngine.Canvas)}; if (genericMethods.TryGetValue("GetComponent", out lst)) { foreach(var m in lst) { if(m.GetParameters().Length == 0) { method = m.MakeGenericMethod(args); app.RegisterCLRMethodRedirection(method, GetComponent_8); break; } } } args = new Type[]{typeof(UnityEngine.Camera)}; if (genericMethods.TryGetValue("GetComponent", out lst)) { foreach(var m in lst) { if(m.GetParameters().Length == 0) { method = m.MakeGenericMethod(args); app.RegisterCLRMethodRedirection(method, GetComponent_9); break; } } } args = new Type[]{}; method = type.GetConstructor(flag, null, args, null); app.RegisterCLRMethodRedirection(method, Ctor_0); } static StackObject* get_transform_0(ILIntepreter __intp, StackObject* __esp, IList __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.transform; object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* Find_1(ILIntepreter __intp, StackObject* __esp, IList __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @name = (System.String)typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.GameObject.Find(@name); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* set_layer_2(ILIntepreter __intp, StackObject* __esp, IList __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @value = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.layer = value; return __ret; } static StackObject* AddComponent_3(ILIntepreter __intp, StackObject* __esp, IList __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.AddComponent(); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* GetComponent_4(ILIntepreter __intp, StackObject* __esp, IList __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetComponent(); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* GetComponent_5(ILIntepreter __intp, StackObject* __esp, IList __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetComponent(); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* GetComponent_6(ILIntepreter __intp, StackObject* __esp, IList __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetComponent(); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* GetComponent_7(ILIntepreter __intp, StackObject* __esp, IList __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetComponent(); object obj_result_of_this_method = result_of_this_method; if(obj_result_of_this_method is CrossBindingAdaptorType) { return ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance); } return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* GetComponent_8(ILIntepreter __intp, StackObject* __esp, IList __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetComponent(); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* GetComponent_9(ILIntepreter __intp, StackObject* __esp, IList __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.GameObject instance_of_this_method = (UnityEngine.GameObject)typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetComponent(); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } static StackObject* Ctor_0(ILIntepreter __intp, StackObject* __esp, IList __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* __ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new UnityEngine.GameObject(); return ILIntepreter.PushObject(__ret, __mStack, result_of_this_method); } } }