namespace Model { public static class Define { #if UNITY_EDITOR && !ASYNC public static bool IsAsync = false; #else public static bool IsAsync = true; #endif #if UNITY_EDITOR public static bool IsEditorMode = true; #else public static bool IsEditorMode = false; #endif #if DEVELOPMENT_BUILD public static bool IsDevelopmentBuild = true; #else public static bool IsDevelopmentBuild = false; #endif #if ILRuntime public static bool IsILRuntime = true; #else public static bool IsILRuntime = false; #endif } }