using System.Collections.Generic;
namespace ET.Client
{
///
/// 管理Scene上的UI
///
[ComponentOf]
public class UIComponent: Entity, IAwake
{
public Dictionary> UIs = new();
private EntityRef uiGlobalComponent;
public UIGlobalComponent UIGlobalComponent
{
get
{
return this.uiGlobalComponent;
}
set
{
this.uiGlobalComponent = value;
}
}
}
}