using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using ILRuntime.CLR.TypeSystem; using ILRuntime.CLR.Method; using ILRuntime.Runtime.Enviorment; using ILRuntime.Runtime.Intepreter; using ILRuntime.Runtime.Stack; using ILRuntime.Reflection; using ILRuntime.CLR.Utils; namespace ILRuntime.Runtime.Generated { unsafe class ETModel_MoveComponent_Binding { public static void Register(ILRuntime.Runtime.Enviorment.AppDomain app) { BindingFlags flag = BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly; MethodBase method; Type[] args; Type type = typeof(ETModel.MoveComponent); args = new Type[]{typeof(UnityEngine.Vector3), typeof(System.Single)}; method = type.GetMethod("MoveToDest", flag, null, args, null); app.RegisterCLRMethodRedirection(method, MoveToDest_0); args = new Type[]{typeof(UnityEngine.Vector3), typeof(System.Single)}; method = type.GetMethod("Turn2D", flag, null, args, null); app.RegisterCLRMethodRedirection(method, Turn2D_1); } static StackObject* MoveToDest_0(ILIntepreter __intp, StackObject* __esp, IList __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @speedValue = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Vector3 @dest = (UnityEngine.Vector3)typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); ETModel.MoveComponent instance_of_this_method = (ETModel.MoveComponent)typeof(ETModel.MoveComponent).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.MoveToDest(@dest, @speedValue); return __ret; } static StackObject* Turn2D_1(ILIntepreter __intp, StackObject* __esp, IList __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject* ptr_of_this_method; StackObject* __ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @turnTime = *(float*)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Vector3 @dir = (UnityEngine.Vector3)typeof(UnityEngine.Vector3).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); ETModel.MoveComponent instance_of_this_method = (ETModel.MoveComponent)typeof(ETModel.MoveComponent).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Turn2D(@dir, @turnTime); return __ret; } } }