using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace Egametang { /// /// BehaviorTreeView.xaml 的交互逻辑 /// public partial class BehaviorTreeView : UserControl { public BehaviorTreeView() { InitializeComponent(); } private void newMenuItem_Click(object sender, RoutedEventArgs e) { } private void copyMenuItem_Click(object sender, RoutedEventArgs e) { } private void pasteMenuItem_Click(object sender, RoutedEventArgs e) { } private void delMenuItem_Click(object sender, RoutedEventArgs e) { } private void behaviorTreeView_ContextMenuOpening(object sender, ContextMenuEventArgs e) { } } }