using System;
using System.Collections.Generic;
using System.Reflection;
namespace ILRuntime.Runtime.Generated
{
class CLRBindings
{
///
/// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
///
public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
{
System_NotImplementedException_Binding.Register(app);
System_String_Binding.Register(app);
System_Exception_Binding.Register(app);
System_Collections_IDictionary_Binding.Register(app);
LitJson_JsonMapper_Binding.Register(app);
ETModel_Log_Binding.Register(app);
UnityEngine_LayerMask_Binding.Register(app);
UnityEngine_Input_Binding.Register(app);
UnityEngine_Camera_Binding.Register(app);
UnityEngine_Physics_Binding.Register(app);
UnityEngine_RaycastHit_Binding.Register(app);
ETModel_SessionComponent_Binding.Register(app);
ETModel_Frame_ClickMap_Binding.Register(app);
UnityEngine_Vector3_Binding.Register(app);
ETModel_Session_Binding.Register(app);
System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
System_Threading_Tasks_Task_1_ILTypeInstance_Binding.Register(app);
System_Runtime_CompilerServices_TaskAwaiter_1_ILTypeInstance_Binding.Register(app);
ETModel_Game_Binding.Register(app);
ETModel_Entity_Binding.Register(app);
ETModel_ResourcesComponent_Binding.Register(app);
ETModel_Actor_CreateUnits_Binding.Register(app);
System_Collections_Generic_List_1_UnitInfo_Binding.Register(app);
System_Collections_Generic_List_1_UnitInfo_Binding_Enumerator_Binding.Register(app);
ETModel_UnitInfo_Binding.Register(app);
ETModel_UnitComponent_Binding.Register(app);
ETModel_UnitFactory_Binding.Register(app);
ETModel_Unit_Binding.Register(app);
VInt3_Binding.Register(app);
ETModel_PlayerComponent_Binding.Register(app);
ETModel_Player_Binding.Register(app);
ETModel_ComponentWithId_Binding.Register(app);
ETModel_CameraComponent_Binding.Register(app);
System_IDisposable_Binding.Register(app);
ETModel_Actor_Test_Binding.Register(app);
ETModel_MoveComponent_Binding.Register(app);
System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding.Register(app);
ETModel_Hotfix_Binding.Register(app);
System_Type_Binding.Register(app);
System_Reflection_MemberInfo_Binding.Register(app);
System_Activator_Binding.Register(app);
ETModel_GameObjectHelper_Binding.Register(app);
UnityEngine_TextAsset_Binding.Register(app);
ETModel_IdGenerater_Binding.Register(app);
System_Collections_Generic_HashSet_1_ILTypeInstance_Binding.Register(app);
System_Object_Binding.Register(app);
System_Linq_Enumerable_Binding.Register(app);
System_Collections_Generic_HashSet_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
System_Collections_Generic_List_1_Object_Binding.Register(app);
System_Collections_Generic_Dictionary_2_String_List_1_ILTypeInstance_Binding.Register(app);
System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding.Register(app);
ETModel_UnOrderMultiMap_2_Type_ILTypeInstance_Binding.Register(app);
System_Collections_Generic_Queue_1_Int64_Binding.Register(app);
System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
ETModel_EventAttribute_Binding.Register(app);
ETModel_EventProxy_Binding.Register(app);
ETModel_EventSystem_Binding.Register(app);
System_Collections_Generic_Dictionary_2_Type_Queue_1_ILTypeInstance_Binding.Register(app);
System_Collections_Generic_Queue_1_ILTypeInstance_Binding.Register(app);
ETModel_SessionCallbackComponent_Binding.Register(app);
ETModel_Component_Binding.Register(app);
ETModel_Packet_Binding.Register(app);
ETModel_ProtobufHelper_Binding.Register(app);
System_Collections_Generic_Dictionary_2_Int32_Action_1_ILTypeInstance_Binding.Register(app);
ETModel_MessageInfo_Binding.Register(app);
System_Threading_Tasks_TaskCompletionSource_1_ILTypeInstance_Binding.Register(app);
System_Threading_CancellationToken_Binding.Register(app);
ETModel_RpcException_Binding.Register(app);
System_Collections_Generic_Dictionary_2_UInt16_List_1_ILTypeInstance_Binding.Register(app);
ETModel_OpcodeTypeComponent_Binding.Register(app);
ETModel_MessageProxy_Binding.Register(app);
ETModel_MessageDispatherComponent_Binding.Register(app);
ETModel_MessageAttribute_Binding.Register(app);
ETModel_DoubleMap_2_UInt16_Type_Binding.Register(app);
ProtoBuf_PType_Binding.Register(app);
System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
UnityEngine_GameObject_Binding.Register(app);
ETModel_UIFactoryAttribute_Binding.Register(app);
ETModel_CanvasConfig_Binding.Register(app);
UnityEngine_Transform_Binding.Register(app);
System_Collections_Generic_List_1_String_Binding.Register(app);
ETModel_Scene_Binding.Register(app);
UnityEngine_Object_Binding.Register(app);
System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
UnityEngine_Component_Binding.Register(app);
ReferenceCollector_Binding.Register(app);
UnityEngine_UI_Button_Binding.Register(app);
ETModel_ActionHelper_Binding.Register(app);
ETModel_Actor_TestRequest_Binding.Register(app);
System_Threading_Tasks_Task_1_IResponse_Binding.Register(app);
System_Runtime_CompilerServices_TaskAwaiter_1_IResponse_Binding.Register(app);
ETModel_Actor_TransferRequest_Binding.Register(app);
ETModel_C2G_EnterMap_Binding.Register(app);
ETModel_GlobalConfigComponent_Binding.Register(app);
ETModel_GlobalProto_Binding.Register(app);
ETModel_NetworkHelper_Binding.Register(app);
UnityEngine_UI_InputField_Binding.Register(app);
ETModel_NetworkComponent_Binding.Register(app);
ETModel_ComponentFactory_Binding.Register(app);
ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
}
///
/// Release the CLR binding, please invoke this BEFORE ILRuntime Appdomain destroy
///
public static void Shutdown(ILRuntime.Runtime.Enviorment.AppDomain app)
{
}
}
}