using System; using System.Threading; using System.Threading.Tasks; namespace Example2_3_2 { class Program { private static int loopCount = 0; private static long time; private static TaskCompletionSource tcs; static void Main(string[] args) { Console.WriteLine($"主线程: {Thread.CurrentThread.ManagedThreadId}"); Crontine(); while (true) { Thread.Sleep(1); CheckTimerOut(); ++loopCount; if (loopCount % 10000 == 0) { Console.WriteLine($"loop count: {loopCount}"); } } } private static async void Crontine() { await WaitTimeAsync(5000); Console.WriteLine($"当前线程: {Thread.CurrentThread.ManagedThreadId}, WaitTimeAsync finsih loopCount的值是: {loopCount}"); await WaitTimeAsync(4000); Console.WriteLine($"当前线程: {Thread.CurrentThread.ManagedThreadId}, WaitTimeAsync finsih loopCount的值是: {loopCount}"); await WaitTimeAsync(3000); Console.WriteLine($"当前线程: {Thread.CurrentThread.ManagedThreadId}, WaitTimeAsync finsih loopCount的值是: {loopCount}"); } private static void CheckTimerOut() { if (time == 0) { return; } long nowTicks = DateTime.Now.Ticks / 10000; if (time > nowTicks) { return; } time = 0; tcs.SetResult(true); } private static Task WaitTimeAsync(int waitTime) { TaskCompletionSource t = new TaskCompletionSource(); time = DateTime.Now.Ticks / 10000 + waitTime; tcs = t; return t.Task; } } }