#include "Rpc/RpcController.h" namespace Egametang { RpcController::RpcController() { } RpcController::~RpcController() { } void RpcController::Reset() { failed = false; reason = ""; canceled = false; } bool RpcController::Failed() const { return failed; } std::string RpcController::ErrorText() const { return reason; } void RpcController::StartCancel() { } void RpcController::SetFailed(const std::string& reason) { } bool RpcController::IsCanceled() const { return canceled; } void RpcController::NotifyOnCancel(google::protobuf::Closure *callback) { } } // namespace Egametang