#include "Net/RpcController.h" namespace Egametang { RpcController::RpcController() { } RpcController::~RpcController() { } void RpcController::Reset() { failed_ = false; reason_ = ""; canceled_ = false; } bool RpcController::Failed() const { return failed_; } std::string RpcController::ErrorText() const { return reason_; } void RpcController::StartCancel() { } void RpcController::SetFailed(const string & reason) { } bool RpcController::IsCanceled() const { } void RpcController::NotifyOnCancel(Closure *callback) { } } // namespace Egametang