#if ODIN_INSPECTOR using System; using System.IO; using Sirenix.OdinInspector; using UnityEngine; namespace ET.PackageManager.Editor { [ETPackageMenu("更新")] public class ETPackageUpdateModule : BasePackageToolModule { [Button("文档", 30, Icon = SdfIconType.Link45deg, IconAlignment = IconAlignment.LeftOfText)] [PropertyOrder(-9999)] public void OpenDocument() { ETPackageDocumentModule.ETPackageUpdate(); } public override void Initialize() { } public override void OnDestroy() { } } } #endif