using System;
using System.Collections.Generic;
using YooAsset;
namespace ET.Client
{
///
/// YIUI资源管理器 yooasset扩展
///
[ComponentOf(typeof(YIUILoadComponent))]
public class YIUIYooAssetsLoadComponent : Entity, IAwake, IDestroy
{
public Dictionary m_AllHandle = new();
public ResourcePackage m_Package;
}
}