using System; using System.Collections.Generic; namespace ET.Server { [ConsoleHandler(ConsoleMode.ReloadDll)] public class ReloadDllConsoleHandler: IConsoleHandler { public async ETTask Run(ModeContex contex, string content) { switch (content) { case ConsoleMode.ReloadDll: contex.Parent.RemoveComponent(); CodeLoader.Instance.LoadHotfix(); Game.EventSystem.Load(); break; } await ETTask.CompletedTask; } } }