using System; using ETModel; namespace ETHotfix { [MessageHandler(AppType.Location)] public class ObjectAddRequestHandler : AMRpcHandler { protected override void Run(Session session, ObjectAddRequest message, Action reply) { ObjectAddResponse response = new ObjectAddResponse(); try { Game.Scene.GetComponent().Add(message.Key, message.AppId); reply(response); } catch (Exception e) { ReplyError(response, e, reply); } } } }