using System.Collections.Generic; using ProtoBuf; namespace ETModel { [Message(Opcode.OneFrameMessage)] [ProtoContract] public class OneFrameMessage: IActorMessage { [ProtoMember(90)] public int RpcId { get; set; } [ProtoMember(93)] public long ActorId { get; set; } [ProtoMember(1, IsRequired = true)] public ushort Op; [ProtoMember(2, IsRequired = true)] public byte[] AMessage; } [Message(Opcode.FrameMessage)] [ProtoContract] public partial class FrameMessage : IActorMessage { [ProtoMember(90)] public int RpcId { get; set; } [ProtoMember(93)] public long ActorId { get; set; } [ProtoMember(1, IsRequired = true)] public int Frame; [ProtoMember(2)] public List Messages = new List(); } }