netcoreapp3.1
Model
Model
7.3
false
TRACE;DEBUG;NETCOREAPP2_0;SERVER
..\..\Bin\
true
TRACE;RELEASE;NETCOREAPP2_0;SERVER
..\..\Bin\
true
Base\Async\AsyncETTaskCompletedMethodBuilder.cs
Base\Async\AsyncETTaskMethodBuilder.cs
Base\Async\AsyncETVoidMethodBuilder.cs
Base\Async\AsyncMethodBuilderAttribute.cs
Base\Async\ETCancellationToken.cs
Base\Async\ETTask.cs
Base\Async\ETTaskCompleted.cs
Base\Async\ETTaskCompletionSource.cs
Base\Async\ETTaskHelper.cs
Base\Async\ETVoid.cs
Base\Async\IAwaiter.cs
Base\Helper\MongoHelper.cs
Base\ListComponent.cs
Base\MultiMapSet.cs
Base\Object\BaseAttribute.cs
Base\Object\Entity.cs
Base\Object\EntityCreateComponet.cs
Base\Object\EntityEventAttribute.cs
Base\Object\EntityFactory.cs
Base\Object\EventProxy.cs
Base\Object\EventSystem.cs
Base\Object\IAwakeSystem.cs
Base\Object\IChangeSystem.cs
Base\Object\IDeserializeSystem.cs
Base\Object\IDestroySystem.cs
Base\Object\ILateUpdateSystem.cs
Base\Object\ILoadSystem.cs
Base\Object\ISerializeToEntity.cs
Base\Object\IStartSystem.cs
Base\Object\IUpdateSystem.cs
Base\Object\NoMemoryCheck.cs
Base\Object\NoObjectPool.cs
Base\Object\Object.cs
Base\Object\ObjectPool.cs
Base\Object\ObjectSystemAttribute.cs
Base\Pool.cs
Base/ProcessHelper.cs
Base\StructBsonSerialize.cs
Base\UnOrderMultiMapSet.cs
Entity\EntitySceneFactory.cs
Entity\Game.cs
Entity\Scene.cs
Entity\SceneType.cs
Entity\TimerComponent.cs
Module\ActorLocation\IActorLocationMessage.cs
Module\Actor\IActorMessage.cs
Module\Config\AConfigComponent.cs
Module\CoroutineLock\CoroutineLock.cs
Module\CoroutineLock\CoroutineLockComponent.cs
Module\CoroutineLock\CoroutineLockQueue.cs
Module\CoroutineLock\CoroutineLockQueueType.cs
Module\CoroutineLock\CoroutineLockType.cs
Module\Message\MessagePool\ETModel\MessagePool.cs
Module\Message\NetOuterComponent.cs
Module\Message\Network\WebSocket\WChannel.cs
Module\Message\Network\WebSocket\WService.cs
Module\Message\SessionIdleCheckComponent.cs
Module\Numeric\INumericWatcher.cs
Module\Numeric\NumericComponent.cs
Module\Numeric\NumericType.cs
Module\Numeric\NumericWatcherAttribute.cs
Module\Numeric\NumericWatcherComponent.cs
Module\Pathfinding\Recast\ArrayPool.cs
Module\Pathfinding\Recast\AstarChecksum.cs
Module\Pathfinding\Recast\AStarConfig.cs
Module\Pathfinding\Recast\AstarDeserializer.cs
Module\Pathfinding\Recast\AstarMath.cs
Module\Pathfinding\Recast\AstarMemory.cs
Module\Pathfinding\Recast\BBTree.cs
Module\Pathfinding\Recast\BinaryHeap.cs
Module\Pathfinding\Recast\EuclideanEmbedding.cs
Module\Pathfinding\Recast\Funnel.cs
Module\Pathfinding\Recast\GraphNode.cs
Module\Pathfinding\Recast\GraphTransform.cs
Module\Pathfinding\Recast\Guid.cs
Module\Pathfinding\Recast\INavmesh.cs
Module\Pathfinding\Recast\Int3.cs
Module\Pathfinding\Recast\IntRect.cs
Module\Pathfinding\Recast\ListPool.cs
Module\Pathfinding\Recast\NavGraph.cs
Module\Pathfinding\Recast\NavmeshBase.cs
Module\Pathfinding\Recast\NavmeshTile.cs
Module\Pathfinding\Recast\NN.cs
Module\Pathfinding\Recast\ObjectPool.cs
Module\Pathfinding\Recast\Path.cs
Module\Pathfinding\Recast\Pathfinders\ABPath.cs
Module\Pathfinding\Recast\Pathfinders\ConstantPath.cs
Module\Pathfinding\Recast\Pathfinders\FleePath.cs
Module\Pathfinding\Recast\Pathfinders\FloodPath.cs
Module\Pathfinding\Recast\FloodPathTracer.cs
Module\Pathfinding\Recast\Pathfinders\MultiTargetPath.cs
Module\Pathfinding\Recast\Pathfinders\RandomPath.cs
Module\Pathfinding\Recast\Pathfinders\XPath.cs
Module\Pathfinding\Recast\PathFindHelper.cs
Module\Pathfinding\Recast\PathHandler.cs
Module\Pathfinding\Recast\PathPool.cs
Module\Pathfinding\Recast\PathProcessor.cs
Module\Pathfinding\Recast\PathReturnQueue.cs
Module\Pathfinding\Recast\RecastGenerator.cs
Module\Pathfinding\Recast\Serialization\JsonSerializer.cs
Module\Pathfinding\Recast\Serialization\SimpleZipReplacement.cs
Module\Pathfinding\Recast\Serialization\TinyJson.cs
Module\Pathfinding\Recast\ThreadControlQueue.cs
Module\Pathfinding\Recast\TriangleMeshNode.cs
Module\Pathfinding\Recast\WindowsStoreCompatibility.cs
..\ThirdParty\Pathfinding.Ionic.Zip.Reduced.dll