using System; namespace ET { public static partial class SceneType { public const int Proto2CS = PackageType.Proto2CS * 1000 + 1; } [Event(SceneType.Proto2CS)] public class ToolEvent_Proto2CS: AEvent { protected override async ETTask Run(ToolScene scene, ToolEvent a) { Options.Instance.Console = 1; Proto2CS.Export(); await ETTask.CompletedTask; } } }